In the end this is a very mediocre game and while being part of Tolkiens stories must be great this game certainly hasn't been worked out deep enough. Just about every aspect of it could use more variation and therefore Conquest won't be able to keep you attention for very long.
Pros:
* Play as a hero, ent, ...
* Elements from the movies
Cons:
* Lockups
* Too little variation
* Not finished well
Game Rant Writes "Lord of the Rings: Conquest was like a fantasy take on Battlefront, and the concept really needs to be revisited in another Middle-earth title."
Hell no, it's time for proper LOTR single player open world RPG, and a new battle for middle earth RTS
It would be good if it was like conquest but we know it would be filled with microtransactions and battle passes. So no.
The Lord of the Rings would make a brilliant open world, single-player RPG, filled with loot, lore and stories of the player's adventures!
I cannot express how much I would like an open world Lord of the Rings along the lines of Skyrim.
The story of how the galaxy was robbed of the third installment of the Star Wars: Battlefront series, and the Lord of the Rings game responsible for it.
Battlefront 3 is the new Duke Nukem. Every developer that was associated with the game has had bad luck, Pandemic and Free Radical both closed, and Slant Six laid off a ton of workers and made the awful Resident Evil Raccoon City, in fact some of the code from SWBF Online was in the game, so that could of ended up being SWBF Online. It makes me shutter.
I think LucasArts just doesn't like making money or selling millions of games. The fact that they put two Battlefront games out at the end of last generation, and yet haven't put out a single one in this extended generation is sickening.
That LOTR game was awful. The issue here is Lucas arts since im still waiting for another rogue squadron and its becoming more and more obvious that THEY DONT KNOW what their own fans want when its so obvious to gamers.
Also wish games this gen was like last gen. I remember playing every game i bough for like 4 years and then MAYBE selling it. Its a little different with PC though since i own games which i bought from 2004. Now it tends to be a 1-3 year life cycle until a sequel comes out...
Lucasarts is dead. They are a shadow of what they used to be. They have gone stale and to the points others have made, they have NO IDEA what their customers want.
If they do, then (like Square Enix) they are working hard to not deliver what is being asked for.
I'm more sad there won't be anymore Mercenaries games. They really did make some genuinely fun open-world games.