Interview: Southend – From Deathrow to R-Type Dimensions
Gamereactor caught up with Southend Interactive’s CEO and co-founder Anders Jeppsson to talk about the first ten years of Southend’s existence and how they transitioned from a small team making games like Deathrow (Xbox, 2002) and working on XIII (Xbox version) to their current projects Lode Runner and R-Type Dimensions for Xbox Live Arcade.











