230°

Peter Molyneux recalls how Project Milo, the Kinect game with revolutionary promise, died a death

Vapourware can end up being the stuff of legend, like Rockstar's Agent, Star Wars 1313, or StarCraft: Ghost. Without ever seeing the light of day, these games never risked the possibility of being played and forgotten, and instead live on forever as the subjects of lengthy YouTube essays.

Still, Molyneux's most notable lost game (or tech demo, depending on who you asked at the time) was arguably Project Milo.

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darthv7213d ago
darthv7213d ago

I can see the potential of the kinect hardware... its rather impressive tech, but it was just not meant to be for gaming. If anything, MS had a huge missed opportunity to have used it for the AR/VR projects.

S2Killinit12d ago

Missed opportunity? They lied. It was the biggest lie in gaming history.

merlox12d ago

You can use the Kinect as an SLS camera for paranormal investigations. So it wasn’t a complete failure.

Cacabunga12d ago (Edited 12d ago )

Remember Star Wars Kinect announcement? Biggest laughable acting seen

12d ago
12d ago
rlow112d ago (Edited 12d ago )

Do you mean about project Milo?

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-Foxtrot13d ago

It was built on lies Peter...you know this.

isarai13d ago

Bro that thing NEVER existed, what we got was a concept video

Knushwood Butt13d ago

"Unfortunately, as we were developing Milo, so the Kinect device was being developed. And they realised that the device that Alex Kipman first showed off would cost $5,000 for consumers to buy.

"So they cost-reduced that device down to such a point, where the field-of-view...I think it was a minuscule field-of-view. In other words, it could only just see what's straight in front of you."

Hmm, exactly what tech was in it, that was cut, affected the development? It was only ever interpreting visual and audio inputs right? The xbox was processing those inputs.

Nor do I see how the field of view thing is relevant to the discussion.

isarai13d ago

Exactly! Tf kinda BS statement was that? i don't really see how fov is relevant at all, since when do you move all around a room while talking/interacting to someone?

Amplitude12d ago (Edited 12d ago )

This is entirely untrue. There was never a 5000 dollar Kinect prototype that could somehow use a wider field of view to scan and import generated in-game items and advance AI by over a decade. Anybody that fell for this was a stupid moron child, myself included. Anybody that falls for this lie now is a stupid moron child who doesn't realize that these people *only* know how to lie.

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60°

How Does The Witcher 4 Look That Good? CD Projekt Red and Epic Games Explain

While it may not have been The Witcher 4 gameplay, the Unreal Fest 2025 tech demo for CD Projekt Red's latest gave us a good idea of how the finished game might look. We talked to the developers, as well as Epic Games' Unreal Engine team, to find out exactly how the upcoming open-world RPG looks so incredible.

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XR Gaming is Shaping the Military, Could Consumers Also Benefit?

With VR pioneer Palmer Luckey collaborating with Mark Zuckerberg again, these XR gaming veterans are reshaping military hardware.

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90°

Giant Skull, A Studio Founded By Respawn Veterans, Is Making A D&D Game

The studio was founded in March of 2024 by Stig Asmussen, director of the Star Wars: Jedi games.

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