180°

Ubisoft Announces Weak Financial Results, Delays Games, but Assassin's Creed Shadows is Going Strong

Ubisoft announced its financial results for the fiscal year 2024-2025, and they're not good, but Assassin's Creed Shadows is doing well.

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simulationdaily.com
neutralgamer19921d 10h ago

Three companies keep showing their true faces and telling us who they are but for some weird reason we refuse to believe them. Even when everything they show just makes their greediness even stands out more

Keep messing with the consumers and keep being greedy. Keep telling your consumers to get comfortable now owning your games and we will. You only have few IP's that gamers care about anyways so

"soon enough tencent will buy you out. They already own 49%. Keep deleting games from gamers libraries and getting sued over it instead of making offline play possible for the crew" it's sad that I believe in 10 cents more than UBI because atleast tencent knows how to run a proper business

These executives can taking millions and bonuses and stock options yet they fire those actually making the games without thinking twice. Gaming has become so greedy that their own greed will be their downfall. Companies like Capcom have realized making good quality games and treat gamers with respect

AC series started with a soul but now it's just a soulless empty option world with icons filling the game map. They make their own games so grindy so that they can see the XP boosters to even the odds. As a gamer in my 40's all I want to know is when did gaming just stop being about Fun and all about greed. Double XP weekends selling cosmetics and dances. I use to be a big sports game guy when I was in my 20's the other day I wanted to play NBA 2k and after doing some deep research I realized the best NBA game was 2k17 and NBA 2k25 at $9.79 I couldn't pull the trigger on that 2k25 for how egregious the micro transactions were. So much of the fun is behind a pay wall

dveio1d 5h ago

True words, buddy.

Q: "So how many units did Shadows sell?"

Ubisoft: "Well, look, we ... it's been a busy week."

neutralgamer19921d 5h ago

For over a decade, the price of video games remained steady. We paid $50, then $60 for full, content-rich experiences. Developers found creative ways to deliver incredible games without charging more. From the PS2 era through the PS4/Xbox One, pricing consistency gave players a sense of value and trust.

But then came the jump to $70 during the PS5 and Xbox Series X launches—justified by "rising development costs." And now, barely four years later, we’re seeing $80 price tags becoming more common for standard editions. At this pace, by the time the next generation of consoles launches around 2027, $90 games could be the norm. And with a behemoth like GTA 6 on the horizon, a $99.99 base price wouldn’t be shocking at all.

Yet we’ve also seen proof that this kind of pricing isn’t necessary for success. Look at the recent launches of Expedition 33 and The Elder Scrolls IV: Oblivion Remastered. Both released at $49.99 and have been met with strong sales and positive reception. These games show that there’s still plenty of room for high-quality, mid-budget (AA) titles that offer great value—and gamers are more than willing to support them at fair prices.

But here’s the problem: the big publishers don’t care. If we as consumers keep paying for deluxe editions, early access, and overpriced base games, they’ll keep pushing the limits. They’re not going to back down unless we speak with our wallets—because that’s the only language they listen to. If they see record sales, they’ll take it as validation.

It’s frustrating when these same companies report record-breaking revenue and profits—yet still complain about tariffs, still find excuses to raise prices, and still hand out bigger bonuses to their CEOs. If they’re doing so well financially, why are they passing more of the burden onto players?

It’s because gaming has become the second biggest entertainment market in the world. And with that comes attention from hedge funds, investors, and boardrooms focused on short-term profit, not long-term player trust. To them, your passion is just a revenue stream. They care about quarterly numbers, not the health of the industry or the joy of the experience.

And unless we—as players—take a stand, the greed won’t stop. The monetization will grow, the price hikes will continue, and the soul of gaming will keep slipping away. The choice is ours. We can either keep paying more for less, or we can push back. One purchase—or one refusal to purchase—at a time

dveio1d 3h ago

"And unless we—as players—take a stand, the greed won’t stop."

And that's the tough part about it.

Look at those annual figures showing billions and billions of money being spent on the most ridiculous add-ons, DLCs, pre-release accesses, even pre-orders, digital deluxe crap, etc.

I mean - we've stood together at times. I don't say it didn't happen before.

But within all of our communities there's so much passive aggressive defensiveness.

Look at the debates regarding physical vs digital.

Publishers can't keep a straight face reading our discussions in which many people abandon physical.

Playing straight into the cards of publishers out there.

neutralgamer19929h ago(Edited 9h ago)

Like I said gamers are the biggest issue with gaming. We may united on a issue but as soon as our favorite gaming franchise gets a release we will support it. If there any doubt Mario kart will be one of the best selling games on switch 2?

Things we use to unlock by simply playing a game has not be sold to us as extra content

Rainbowcookie21h ago

I think people arebgetting tired of the formula. We see it in sales. People just want fun again.

neutralgamer19929h ago

I just want games to be fun and not geindy and full of micro transactions

anast18h ago

Even the $130 ultimate editions of UBI games are only a bit less grindy and they still beg people to buy helix coins throughout the whole experience.

It's a travesty what 2K did to NBA 2K.

neutralgamer19929h ago

It really is because NBA 2K is simply unplayable without spending money and you can't even respec for a new my player you are required to spend again

+ Show (1) more replyLast reply 9h ago
SimpleDad1d 6h ago

When you don't disclose units sold... and your stock goes down... how is this doing well?

CantThinkOfAUsername1d ago

"According to the company, Assassin’s Creed Shadows achieved the second-highest Day 1 sales revenue in franchise history, following Assassin’s Creed Valhalla. It actually had the best Day 1 performance of Ubisoft’s history on the PlayStation Store."

S2Killinit16h ago

AC Shadows is doing good yes.

gigoran81d 5h ago

but but 2,000,000 players...

Chocoburger19h ago

Ubishit burned so many bridges with fans, releasing filler dreck that was purposefully designed to push you towards micro-trash-actions. It didn't have to be this way, they could have respected us players more, instead of making players waste countless hours of their life just to see stupid "experience points and resources numbers go up" and attempt to profit off us in such a disrespectful way. I stopped supporting them a long time ago. Keep burning bridges, and keep burning your company from within.

S2Killinit16h ago

Which UBI games did that? Im legit asking.

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240°

Bungie Responds to Unauthorized Use of Art in Marathon

Bungie: "We immediately investigated a concern regarding unauthorized use of artist decals in Marathon and confirmed that a former Bungie artist included these in a texture sheet that was ultimately used in-game.

This issue was unknown by our existing art team, and we are still reviewing how this oversight occurred.

We take matters like this very seriously. We have reached out to @4nt1r34l to discuss this issue and are committed to do right by the artist."

OtterX1d ago (Edited 1d ago )

"However, one thing Marathon’s been almost universally praised for is its art style."

Eh, I've heard a lot of dislike for the bleak art style. "Universally praised" would mean that hardly anyone dislikes it. This is a pretty dishonest article. I'm personally not a big fan of it either.

https://gamerant.com/marath...

PapaBop11h ago

I don't mind the art style so to speak but watching footage, the world looked really bland and lacked detail, reminded me of a mid budget VR game.

Kaii23h ago

What's shocking is the amount that they've copied, thieving ghouls.

franwex12h ago

At least they’re trying to do right and admitted quickly that it was stolen. I give credit when credit is due.

I also dig the new art style, I know most people are mixed.

11h ago
11h ago
FlameWater7h ago

Game DOA, this is the closest they will get to mass promotion

Show all comments (13)
110°

Capcom Cracks Down on Modders, Reveals Anti-Cheat Patent for Monster Hunter Wilds

MHHQ - Capcom has issued an anti-cheat patent aimed at detecting and stopping game data tampering during Monster Hunter Wilds multiplayer hunts.

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monsterhunterhq.com
500°

Jade Raymond Has Left Haven Studios, The PlayStation-owned Studio She Founded

Veteran producer Jade Raymond has left Haven Studios, the company she founded in 2021.

According to a new report by Bloomberg, Raymond – who rose to prominence after producing Assassin’s Creed and executive producing Assassin’s Creed II, Assassin’s Creed: Bloodlines and Watch Dogs – has left her studio, which is still in the process of developing online shooter Fairgames.

Read Full Story >>
videogameschronicle.com
1d 9h ago Replies(1)
Obscure_Observer1d 4h ago

Jesus Christ man...Unbelievable!

I can´t believe that Playstation Studios can´t manage to develop and deliver ONE single successful high quality first party LS game throughout the whole current generation!

Hermen Hulst needs to be fired ASAP! He´s Jimbo 2.0!

1d 4h ago
S2Killinit1d 1h ago

Sure buddy. Don’t forget, we have everything you have, but more. 😝

1d 1h ago
Lightning771d ago

Can you stop the fanboying for 2 seconds? Seriously this deflecting and ignoring everything that's going on with Sony's first party the past few years is frustrating and ignorant. You know there's others who have a PS also and want Sony's best like we use to get right? Stop trying to ruin it for everyone else with side steps. Not this BS deflecting that you ppl constantly do.

Besides HD what other LS game thrived so far? Has Herman made good buissness choices and decisions when it comes to LS yes or no?

Start questioning PS Studios.

S2Killinit23h ago(Edited 23h ago)

@Lightning
Fanboy? You talking about me, or yourself? We got alt guy over here with his brand new account burning up from rage, and you are asking me stop “fan boying”?

Sony have at least 3 first party heavy hitters coming up, that we know of, and its not like we are lacking in exclusives department.

As to LS, they had Helldivers, and GT7, both were resounding success. They had a complete flop in concord. Not sure why you think we need to be concerned. They are destroying the competition and that market share translates to games.

Lightning7722h ago

"Fanboy? You talking about me, or yourself?"

What's are you talking about how am I a fanboy? Those alt counts will be gone nobody will see them anyway.

I wouldn't call Marathon a heavy hitter and Yotei yes definitely. However they do have DS2 I just feel like there should be more. We all know why there isn't more.

They only have two LS HD as I mentioned and I totally forgot about Grand Turismo. Only 2 While canceling Twisted Metal and Spiderman LS. Who knows the quality at least those games sound compelling.

Btw MLB isn't a live service its a Yearly released sports game.

DodoDojo20h ago

Only one LS flop? Were just going to ignore all the canceled LS games that were in development for years? Ok then.

Reaper22_20h ago

More? Oh, you must mean Concord.🤭

darthv7217h ago(Edited 17h ago)

@S2... does that mean you are thankful for XB games? Who'd of thought MS helping to keep PS [only] fans fed during these trying times.

S2Killinit17h ago(Edited 17h ago)

@Lightning
you womt call it a heavyhitter? Really, interesting. There is also intergalactic. Sonyes there will be more.

@darth
Why would I complain about xbox exclusives being playable on PlayStation? I mean xbox really didnt have a lot throughout the years but that doesnt mean they didn’t have anything at all. I normally dont like bro-dude games with bulky dudes, but I may actually play gears of war if just to try it. (Assuming the games arent too outdated at this point)

Redgrave12h ago

Listen,

I am as Sony bred as they come, never owned an Xbox of any kind, Playstation first and foremost even over Nintendo, and a PS+ Premium member. I have put 90% of my gaming time into the past 4 generations of Playstation since the PS2.

Sitting here presently, I find myself asking why I bought a PS5 instead of going PC. I can't think of one single game put out exclusively for PS5 by Sony that has made me glad to have the console.

There have been third party games, like FF7 Rebirth and Expedition 33 that have given me the "hell yeah" feeling about the purchase, but nothing Sony has done. It's been either remasters, the Last of Us again, or attempted Live Service slop that nobody asked for and either couldn't even make it to the table or died out as soon as it did.

There's no true "it" game. Returnal, GoW Ragnorok, and Horizon are all good games, terrific even. But are they truly system seller worthy?

If this direction continues onwards as blaring as it has been, I can't see myself getting a PS6. Ps+ is extremely expensive for no real reason, at $230 + tax for tier that pumps out classics that are more hit than miss. Remasters outnumber exclusives 10 to 1, and we have another Concord game that will likely fair exactly the same and just have been several years of improperly guided directions away from what put Sony on the map in the first place. Buying Bluepoint and sticking them on a live service God of War game? How can you defend that kind of decision making?

We don't have "anything you have" and more. It sucks just as much on PS as Xbox because WTF are we paying all this money for? I haven't seen the monthly offerings surge in quality since the last two psn price hikes and I already brought up Premiums current state. To get games nobody asked for or wants? To be PC port playtesters?

None of us are eating good except PC users, and for them it actually pays to be patient.

+ Show (6) more repliesLast reply 12h ago
VenomUK18h ago

Sony helped finance Jade Raymond to set up her own studio, then bought it. So even though Haven has yet to release a single game, whatever happened she's made millions. Not bad!

crazyCoconuts17h ago

I don't really care about LS, but the overall output for the last 1.5 years has dropped dramatically, along with the transparency on what teams have teed up. Sounds like a mess over there.

kayoss16h ago

That's rich coming from you. An xbox lover but yet support a console that havent develop and deliver ONE single successful High quality first party game throughout its entire two generations of consoles.

Aloymetal15h ago

Bingo!
The nerve on these green fanatics. They have a weird sense of reality.

Obscure_Observer14h ago

"An xbox lover but yet support a console that havent develop and deliver ONE single successful High quality first party game throughout its entire two generations of consoles."

Hmm... Not from what I been seeing and hearing from actual Playstation players and Playstation Store sales stats.

MIDGETonSTILTS1716h ago

Helldivers 2 is a massive success, and you’re ignoring it.

And, when the competition doesn’t bring anything to the table themselves, a handful of games like Helldivers 2 and Returnal are enough to win the competition.

You can’t win a console war if you don’t compete with games. Xbox lowered the bar for Sony, and I blame Xbox for that.

SCW198215h ago

She leaves every studio she goes to before a single game is released. Do some research

+ Show (6) more repliesLast reply 12h ago
1d 4h ago
Lightning771d 4h ago

Yeah hate to break it to you Sony but I think they need to shelve their LS efforts almost all together. They formed LFG ex Bungie guys and making another LS but I don't have much hope for it anymore. Marathon is quickly getting overshadowed by Arch Raiders, We all know what happened to Concord.

Only solution I can think of is have 3rd party like a Arrowhead make them a LS game. Speaking of AH their next project is completely funded by them so it won't be from them. I just think it's a good idea that they seek a 3rd party for LS. They'll save time, money and won't take time away their SP efforts. Which is suffering immensely this gen due to all this LS.

S2Killinit1d 1h ago

Wait we are writing off games that arent even out yet?

1d 1h ago
Lightning771d ago (Edited 1d ago )

It might come out it might not. Sony said they're still pushing the project. That's a good thing. Even if it does come out will it be any good? There's too many questions and hurdles surrounding the LS.

Bigger question when are we gonna see it? Will they have a PS showcase or State Of Play? Grubb said Sony was debating whether to have a showcase, SOP or anything.

I sure hope they have a showcase or something in the coming weeks. I want Sony first party and their teams not just Xbox events and shows basically saving the damn day at this point.

Of all the companies it's freakin Xbox that's doing it. Who'd a thought.

S2Killinit23h ago(Edited 23h ago)

Look at alt guy with 3 comments history over here.

Desperate.

Johnh522315h ago

Playstation its ok you have more xbox games to play :)

Loktai13h ago

All those games were already on PC anyway. They're only so easy to port because PlayStation has literally copied Sonys architecture for multiple generations, just worse / corners cut (XBSX still doesnt have the fill rate of a base PS5 due to clocks, and it shows)

Sonyslave31d 3h ago

Live services games are hard to make & and even harder to make if you trying to create an original game.

Just copy and past succesful gaas or gacha games with their anime license they can easy make a overwatch or geshin impact clone.

DarXyde19h ago

This is actually good advice.

Not that I condone live service games, but if they're trying to succeed, this is sound.

Miraak82 16h ago

I think they should use some of their Ips to test the waters instead of creating something from the ground up , I think something LittBigPlanet would be I good contender but instead of DLC they just put out new Pass ever few months with new costumes,building materials and developer created content . Warhawk could be a good contender for a battle royal . The reason HD2 2 succeeded was because it wasn't directly competing with anything else.

goken14h ago(Edited 14h ago)

Not necessarily… MiHoYo have quite consistently successfully hit it out of the park.
Fate Grand order is a LS game is even owned by Sony.

Sony needs to stop with the arena shooters and get creative

Inverno10h ago

Its funny how the excuse is always "games are hard to make". Sure on a technical level they take weeks/months/years, but ideas aren't all that hard to come up with, nor hard to figure out that they might not work well as a games concept. That's why they prototype these ideas. What's weird to me is how so many service games go into development for years and no one seems to come to the conclusion that it's turning out bad. That and how slow devs are these days. You watch docs on game development on older games and devs talk about figurine out mechanics in just a few days. Now it takes a dev a year to texture something.

+ Show (1) more replyLast reply 10h ago
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