teamLFG rallies developers from across the industry to bring to life an ambitious incubation project.
Shantae Advance: Risky Revolution launches summer 2025 on modern platforms—20 years after its original development was shelved.
Glad they didn't change the art style. This is looking good.. Why did they change the way the characters look anyway? The very first style was kind of ok, it was fine by Risky's Revenge and Pirate's Curse.. both in game sprite and the dialogue popups, why keep changing it? I am not as fussed on her newer look. She's looking kinda too dark or sunburnt now.
Today, Marvelous Entertainment announced its financial results for the fiscal year that ended on March 31, 2025.
In the end, how did the Marathon Closed Alpha go? There are two components to this, how the game felt and how it was received more generally.
sounds like more live service stuff....
"Our first game is a team-based action game that draws inspiration from fighting games, platformers, MOBAs, life sims, and frog-type games. Players will inhabit a lighthearted, comedic world set in brand-new, mythic, science-fantasy universe. We can’t wait to reveal more."
At least it's not an extraction shooter. It's team-based, so not likely my thing. But perhaps it will at least add something new to the current slew of MP games out there?
What's the LFG stand for?... Les. Oh, let's not go there.
"industry veterans who have shipped titles like Destiny, Halo, League of Legends, Fortnite, Roblox, and Rec Room"
"and richly social virtual worlds"
"where players can find friendship, community, and belonging"
"We will make immersive multiplayer worlds"
"but throughout live service as we continue to grow the game and community for years to come"
"Our first game is a team-based action game that draws inspiration from fighting games, platformers, MOBAs"
Jesus. Does Sony ever learn? Like if they want to partner with them that's cool and all but buying the studio right off the bat? It's insane thinking after all the money they've just lost from Concord, not to mention the lack of actual hype for Marathon. Who is making the decisions here?
Can't believe they killed Japan Studio, London Studio, and Pixelopus for this, Destiny, and Concord.