The RPG based on a new IP, new characters, would have a very hard time getting approved at big companies like Ubisoft, says Sandfall boss, and added it would have taken 25 years to develop.
Ubisoft Brasil: "A source of pride for the French gaming community - we celebrate the success of Clair Obscur: Expedition 33
With over 1M copies sold in one week, the French game has been a global phenomenon since its launch, and we at Ubisoft Brazil wish the team and fans of the game success."
Perhaps Sandfall can hold a special weekend, where they can invite Ubisoft and teach them how to make great games.
Issue # 411 of Edge Magazine has been released, and it features reviews for games including Clair Obscur: Expedition 33, and more.
They gave Clair Obscur: Expedition 33 a 10, nice! Usually Edge are pretty tough critics.
I don't know. Giving Lost Records: Bloom & Rage a 7 is insanely generous. I'd probably cut that score in half. lol
Clair Obscur finds levity in despair, using quiet humor that feels lived in, where laughter reflects survival more than it does comic relief.
Oh yes. Passion projects and especially turn based are a no no to the big heads. Sandfall really showed em what's up
Hopefully this is a wake up call for the big publishers to revive the AA model.
Stellar Blade was another great example just a year ago
This game just had that magic for me.
Same feeling I had playing Astrobot. This I my GOTY so far
That’s because ‘Big Companies’ are led by know-nothing greedy money-suits these days, who make all their decisions purely on monetization and industry buzz-words …
yea thats what i thought actually.
the big issue is how much time and nust how many leople "need' to approve every little shit.
im glad the game turned out the way it did cause this is definitely my game of the year