"I commend them for taking a chance."
TNS: Even big-name game studios like Bungie and Konami have all tiptoed, or tripped, into art plagiarism territory. Let's take a look at 8 of them
Marathon has always been teetered on the edge of future failure, but now that seems set in stone after recent events.
If I was running Sony why would I not try to have bungie reboot Killzone and have it as their Halo. Honestly I don't know how Sony could justify that 3.6 billion purchase price. Insomniac games at 256 million has been their greatest acquisition in Playstation history for what they have already delivered and what's the pipeline
It does look like ass shit.
Would pulling the plug now make any difference or is Bungie thoroughly cooked regardless?
After a rough playtest and now plagiarism confirmation, Bungie is changing some Marathon plans and internally, things are bad.
Wish they'd just go back to making a simple fps game like halo. As much as I loved destiny 1, it got absolutely stale and a chore to play after the sequel came out. I ain't got that kinda time to waste so much on a single game with it's crazy grind and raids.
Just make a great story singleplayer game with co op optional. Add in traditional classic pvp. Support with some new maps and weapons for a couple of years. That's it. Move on to the next game and make a new great singleplayer story sequel with it. Unfortunately every dev thinks an fps game needs to be fully live service and chase trends.
It really sad that a dev would simply slap a classic IP name onto something completely unrelated. While I may come off as being overly pessimistic. I very firmly believe Bungie’s upcoming “Marathon” will not do well. It’s not getting the hype and engagement needed for a successful live-service game.
I wonder how many ways they want to take the same arena slap a different coat of paint on it and fail, before it occurs to them to try something else…
Title should've said *Concord Dev
The game that cost $400m & Sony wanted you to pay for it & was live service, hero shooters are one thing which was copied from OW but I really*3 can't see players enjoying extraction shooters where once ya dead you've lost your entire loadout, it's a very different steaks type of game.
Is this guy for real?
"I commend them for taking a chance, trying something foreign to them"
It isn't that foreign, it's a first person live service online shooter which is exactly what Destiny was, the only difference is that it's an extraction based game.
"But to call this game a failure before it’s even out is wild to me."
Or maybe we've had 10, if not more, years of this kind of s**t were we start to see a pattern. Why risk giving them your hard earned money especially in this kind of economy when you have a gut wrenching feeling how it's going to turn out.
Bungie could have revived Marathon and made a remake of the original or a Doom 2016 styled sequel but they instead chose to do more live service slop.
I don't care about small studios trend chasing but when well established studios like bungie try their hand at it, it usually just ends up biting them back in the end. Trend chase games should only be small projects, you ain't going to trample the top dog for very long until there are good signs of it going downhill like overwatch, marvel rivals found a perfect time to release their game but it's not going to work 9/10 times.
internally reviewed very well
It only shows that this developer has no idea why his game Concord failed, and that's WILD to me.