200°

“To call this game a failure before it’s even out is wild to me” -a former Firewalk dev

"I commend them for taking a chance."

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Community42d ago
Changed: title
thorstein43d ago
Kaii43d ago

Title should've said *Concord Dev
The game that cost $400m & Sony wanted you to pay for it & was live service, hero shooters are one thing which was copied from OW but I really*3 can't see players enjoying extraction shooters where once ya dead you've lost your entire loadout, it's a very different steaks type of game.

1nsomniac41d ago

It works for Delta Force and it’s actually a far better experience for it. Makes the game actually mean something, like games used to make you feel back in the day. Makes the battles more intense.

Notellin41d ago

I'll take a ribeye for my steak, please.

Michiel198941d ago (Edited 41d ago )

you're dead wrong. in moba's you lose your whole loadout after every game, in dayz, tarkov and in roguelikes no one has an issue with it.. Sure it might not be your cup of tea, but stop acting like it doesn't work in any game. So many games have a mechanic that you need to start from scratch each death or new game and it works totally fine.

oh yeah not to mention fortnite, one of the most popular games on the planet, played by millions each day.

S2Killinit41d ago (Edited 41d ago )

Yep. As long as its fun why complain. Helldivers was a perfect example.

porkChop41d ago

Helldivers 2 isn't an extraction shooter though. You extract, yeah, but it's missing some key things. There's no pvp/pvpve, and when you die you don't lose your stratagems or your equipment or your upgrades. It doesn't have the high risk/high reward element that extraction shooters are known for.

-Foxtrot43d ago

Is this guy for real?

"I commend them for taking a chance, trying something foreign to them"

It isn't that foreign, it's a first person live service online shooter which is exactly what Destiny was, the only difference is that it's an extraction based game.

"But to call this game a failure before it’s even out is wild to me."

Or maybe we've had 10, if not more, years of this kind of s**t were we start to see a pattern. Why risk giving them your hard earned money especially in this kind of economy when you have a gut wrenching feeling how it's going to turn out.

Bungie could have revived Marathon and made a remake of the original or a Doom 2016 styled sequel but they instead chose to do more live service slop.

S2Killinit41d ago

Are there any successful extraction multiplayer games?

shadowfax3341d ago

Escape From Tarkov and Hunt: Showdown 1896

abstractel41d ago

Add Helldivers 2 and Warzone to @Shadowfax33's list. Delta Force is doing well as well. They aren't my cup of tea but plenty of people do like them and I'll play them with friends who like them more than me. Out of the bunch I've probably enjoyed Helldivers 2 the most.

abstractel41d ago

He's not saying you should buy it, he's saying you shouldn't judge a game based on first trailers. I dislike when people shit on a game before it comes out. Once it's out and it's in the hands of reviewers and other content creators and you can see that you won't like it, then go for judging it if you feel the need to. Like this guy, I just don't see the point in shitting on a game prematurely.

bionicstar41d ago

Games are judged based on trailers all the time. E3 was the perfect example of gamers judgement, games were judged based solely on trailers and gameplay.

-Foxtrot41d ago

There’s been a lot of trailers I’ve seen that I’ve thought “this is going to be bad” and 9 times out of 10 they are

There’s literally one game this entire generation which I thought was going to be terrible from the first trailer but turned out good and that was Silent Hill 2.

You can judge from the first trailer if you know how it’s most likely going to go. We all act like we’ve never seen this kind of stuff before and yet we have, dozens of times.

If games were not meant to be judged first impression wise from trailers then what’s the point of them.

I just find it funny if a games trailer looks great it’s acceptable to state it but for some reason saying it’s bad is frowned upon.

Michiel198941d ago

90% on here automatically says a game, dev and publisher sucks if they don't make a single player game. It's honestly just so petty. It's really starting to become a bitter boomer fest over here, not your type of game? bad! Not singleplayer? Bad! everything is bad except if the game is specifically tailored to their taste. It's just an echochamber at this point.

DefenderOfDoom241d ago

When I first heard there was a new Marathon game , I thought like many other people that Marathon game was going to be a single player campaign. But my excitement went away once I found out Marathon is a extraction multi-player game .

Goodguy0143d ago

I don't care about small studios trend chasing but when well established studios like bungie try their hand at it, it usually just ends up biting them back in the end. Trend chase games should only be small projects, you ain't going to trample the top dog for very long until there are good signs of it going downhill like overwatch, marvel rivals found a perfect time to release their game but it's not going to work 9/10 times.

Yui_Suzumiya41d ago

I'm concerned about Marathon as well. It would be one thing if they at least had a campaign attached to it.

Noskypeno41d ago

It would be like uncharted being rebooted in 10 years and being turned exclusively into a battle royale. Cool if it's just a side mode, but where's the story mode, the thing that put it on the map. Really should have looked at what id was doing and took inspiration from it.

SimpleDad42d ago (Edited 42d ago )

It only shows that this developer has no idea why his game Concord failed, and that's WILD to me.

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80°

When Inspiration Goes Too Far: 8 Major Game Studios That Faced Plagiarism Accusations

TNS: Even big-name game studios like Bungie and Konami have all tiptoed, or tripped, into art plagiarism territory. Let's take a look at 8 of them

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460°

It’s Just Over For ‘Marathon’

Marathon has always been teetered on the edge of future failure, but now that seems set in stone after recent events.

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CrashMania9d ago

Paul Tassi is a known xbox/MS stooge.

Saying that, Marathon looks so meh to me, absolutely no interest at all.

JEECE9d ago

Once he wrote an article characterizing Horizon Forbidden West, which came out over a year after the PS5 released, as a PS5 "launch game." Assuming this was just a mistake, I pointed out to him that "launch games" for a console are widely understood to be the games that come out on the day of a console's launch or in the immediate window thereafter. He responded and told me that he understood "launch game" to mean a game that launches, which would mean that every game that releases on a console is a "launch game" for that console.

I've basically ignored everything he has said since then. But I don't care about Marathon either way; playing Hunt: Showdown turned me off this genre pretty much.

Killer2020UK8d ago

He sounds like a stubborn moron

Notellin8d ago

He's a Sony and Destiny fanboy. Has been forever. He plays Destiny 2 on PS5, what are you even talking about?

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neutralgamer19929d ago

If I was running Sony why would I not try to have bungie reboot Killzone and have it as their Halo. Honestly I don't know how Sony could justify that 3.6 billion purchase price. Insomniac games at 256 million has been their greatest acquisition in Playstation history for what they have already delivered and what's the pipeline

Profchaos9d ago

The smart money would have given them killzone but they brought them to be a pillar of their live services investment and seeming have no interest in allowing them near a single player story driven game again.

Lightning779d ago

The bigger mistake imo is not having them do any SP projects. Just all LS stuff.

Also want to clear up some misinformation on my part about Marathon. It wasn't due to creative differences as to why Jade left it was due to early internal Play tests were reportedly not received very well. Which probably prompted her to leave. My fault on that.

Ghostwood9d ago

It does look like ass shit.

Would pulling the plug now make any difference or is Bungie thoroughly cooked regardless?

peppeaccardo9d ago

Since when Forbes is relevant for the gaming community?

Profchaos8d ago

Have a read and you can't say they are not wrong.

S2Killinit8d ago

I had a read and it was pure hyperbole

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220°

New ‘Marathon’ Info: Bungie Morale, Launch Worries And Changing Plans

After a rough playtest and now plagiarism confirmation, Bungie is changing some Marathon plans and internally, things are bad.

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Goodguy0110d ago

Wish they'd just go back to making a simple fps game like halo. As much as I loved destiny 1, it got absolutely stale and a chore to play after the sequel came out. I ain't got that kinda time to waste so much on a single game with it's crazy grind and raids.

Just make a great story singleplayer game with co op optional. Add in traditional classic pvp. Support with some new maps and weapons for a couple of years. That's it. Move on to the next game and make a new great singleplayer story sequel with it. Unfortunately every dev thinks an fps game needs to be fully live service and chase trends.

RaidenBlack9d ago (Edited 9d ago )

Or even go back earlier and make lore heavy Marathon(s) again, with similar gritty art style?

JEECE9d ago

In your estimation, what was the last fps game to follow the traditional release model (rather than live service) you described in your comment, and actually maintain a solid player base outside the immediate release window?

I guess you could say Warhammer Space Marine 2 fits that category, although it's playerbase is I'm sure much lower than what Bungie would call a success.

crazyCoconuts9d ago

Space Marine 2, despite not being huge, is still better success than this dead on arrival bull crap that we all knew would fail.
I'm not sure why having a persistent player base is required for success. Just make more money then it cost for you to make it.

Noskypeno8d ago

I hate how companies just view us as nothing more than math equations. Just make a game you want to play and chances are it'll sell millions with good marketing and the name behind it. Greed and lack of creativity is what's killing gaming(which is ironic since so many of these types of games don't make money) unless you make a turn based game which not everyone is into.

Sciurus_vulgaris9d ago

It really sad that a dev would simply slap a classic IP name onto something completely unrelated. While I may come off as being overly pessimistic. I very firmly believe Bungie’s upcoming “Marathon” will not do well. It’s not getting the hype and engagement needed for a successful live-service game.

CrimsonWing699d ago

We, uh, gonna start throwing in the towel for GaaS stuff, Sony?

crazyCoconuts9d ago

Not yet... There may be one or two studios yet that haven't been completely derailed

OhReginald9d ago

Nah at this point it's like fighting a hydra. Cut off one of the heads (Firewalk Studios) and another grows in its place ( TeamLFG).....

vTuro248d ago

If their games follow the same design philosophy as Concord and Marathon then they'll bomb just as hard. If they do then honestly I'd just cancel them right now if I were Sony and eat the loss, and save whatever face possible.

anast9d ago

I knew this game was a stupid idea.

goken9d ago

I wonder how many ways they want to take the same arena slap a different coat of paint on it and fail, before it occurs to them to try something else…

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