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Creator’s Voice blog: Hidetaka Miyazaki on The Duskbloods (part 1)

Get the inside scoop on The Duskbloods in this interview with the director, Hidetaka Miyazaki of FromSoftware.

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nintendo.com
110°

‘I was so tired’: Behind Clair Obscur: Expedition 33’s beloved ‘whee whoo’ scene

Jennifer Svedberg-Yen: ‘That was me at three in the morning trying to come up with something’

190°

After Duskbloods, FromSoftware Is Proving It Doesn't Need a Bloodborne 2

FromSoftware's upcoming Nintendo exclusive The Duskbloods looks decidedly Bloodborne-like, proving the iconic PS4 game doesn't need a sequel.

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gamerant.com
Snookies124d ago

No, what it needs is 3D Dot Game Heroes, or Tenchu... Anything other than yet another Souls style game. They're a one-trick pony now. As much as I love Souls games and Elden Ring. It's sad to see them fall into a one-game studio when they have other IP's they're just sitting on.

franwex3d ago

Don’t they do Armor Core also?

3d ago
FinalFantasyFanatic3d ago

I was hoping for Amored Core DLC, but I don't think we're getting it, a new game would be good, but I feel like I'll have to wait a decade for the next game.

lodossrage3d ago

@franwex

True they do Armored Core as well. But even the latest Armored Core game has the souls style of gameplay incorporated into it now.

So in a sense, Snookies12 is right. Outside of a deviation like 3D Dot Game Heroes, FROM has been all about Souls style games.

Eonjay3d ago

Basically saying v "proving" is supposed to stand in for objective evidence. Including it is supposed to force you to accept their point of view even though nothing has been proved. It's just a dishonest and misinformation all wrapped into one clickbait title.

Machina4d ago

Not it isn't. It's a multiplayer spin-off, not a Bloodborne sequel. There's definitely demand for a proper Bloodborne sequel.

OhReginald4d ago

A miyazaki fan will be excited for any game miyazaki is in charge of creating.

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230°

Peter Molyneux recalls how Project Milo, the Kinect game with revolutionary promise, died a death

Vapourware can end up being the stuff of legend, like Rockstar's Agent, Star Wars 1313, or StarCraft: Ghost. Without ever seeing the light of day, these games never risked the possibility of being played and forgotten, and instead live on forever as the subjects of lengthy YouTube essays.

Still, Molyneux's most notable lost game (or tech demo, depending on who you asked at the time) was arguably Project Milo.

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gamesindustry.biz
darthv725d ago

I can see the potential of the kinect hardware... its rather impressive tech, but it was just not meant to be for gaming. If anything, MS had a huge missed opportunity to have used it for the AR/VR projects.

S2Killinit4d ago

Missed opportunity? They lied. It was the biggest lie in gaming history.

merlox4d ago

You can use the Kinect as an SLS camera for paranormal investigations. So it wasn’t a complete failure.

Cacabunga4d ago (Edited 4d ago )

Remember Star Wars Kinect announcement? Biggest laughable acting seen

4d ago
4d ago
rlow14d ago (Edited 4d ago )

Do you mean about project Milo?

+ Show (2) more repliesLast reply 4d ago
-Foxtrot5d ago

It was built on lies Peter...you know this.

isarai5d ago

Bro that thing NEVER existed, what we got was a concept video

Knushwood Butt5d ago

"Unfortunately, as we were developing Milo, so the Kinect device was being developed. And they realised that the device that Alex Kipman first showed off would cost $5,000 for consumers to buy.

"So they cost-reduced that device down to such a point, where the field-of-view...I think it was a minuscule field-of-view. In other words, it could only just see what's straight in front of you."

Hmm, exactly what tech was in it, that was cut, affected the development? It was only ever interpreting visual and audio inputs right? The xbox was processing those inputs.

Nor do I see how the field of view thing is relevant to the discussion.

isarai5d ago

Exactly! Tf kinda BS statement was that? i don't really see how fov is relevant at all, since when do you move all around a room while talking/interacting to someone?

Amplitude4d ago (Edited 4d ago )

This is entirely untrue. There was never a 5000 dollar Kinect prototype that could somehow use a wider field of view to scan and import generated in-game items and advance AI by over a decade. Anybody that fell for this was a stupid moron child, myself included. Anybody that falls for this lie now is a stupid moron child who doesn't realize that these people *only* know how to lie.

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