Shuhei Yoshida suggests PlayStation should shift its focus from raw graphical power to creating unique player experiences.
Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.
2026 will mark the 25th anniversary of Xbox, and Phil Spencer has teased it as a "really special year" for the games division.
They going to be a he best and biggest publisher on Xbox, Playstation and PC next year. They not really said anything about Switch 2 though spite claiming to be big supporters.
It will be, his net work will hit 50 million and he plans to buy a new mansion in Cape Cod. Thanks everyone! #failup
Join Marcin Przybyłowicz, Expert Composer at CD PROJEKT RED and the mind behind The Witcher 3: Wild Hunt OST, as he sets up Immerse Gamepack on PC and dives into Geralt's adventures like never before — with spatial audio powered by Embody.
“Cutting-Edge Graphics Remain Important, But They Shouldn’t Be the Main Focus“
Exactly why Nintendo games do so well. And not to mention Switch sold a whopping 150+ million while being the weakest of the bunch.
I'd rather play
1. A game with 8/10 graphic + 9/10 gameplay, than
2. A game with 10/10 graphic + 8/10 gameplay
OK, but did he suggest that WHILE he was at PlayStation?
Graphics are the cherry on the cake, not the leading ingredient. Who wants to play the same game repeatedly with slightly improved fidelity each time?
Sony need to stop faffing around and rehire Shuhei