Sony has been quietly working on a PS5 Pro PSSR update that addresses visual issues experienced in some previously released games.
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Fast forwarding it's going to be interesting to see how PSSR will have evolved since 2024 once the PS6 is one month or so away from release.
Personally though, I gotta admit I am still not that keen towards upscalers.
Since I've got that feeling that they've been somewhat invented to just reduce costs and therefore sacrifice quality.
But, yeah, dunno, maybe it's just me.
I just can't believe how much more emersive of a game GOW:Rangerok is on the pro. I'm going for the platinum 🏆. Stunning!
PS5 Pro is going to shine in 2026 and 2027, that is all.
I can't see any difference at all on any PSSR title. In fact, In GT7, it makes the image worse, with a weird shimmering texture on car interiors.
I feel cheated after having bought the Pro. The only really good thing about it is 60FPS in many more games. But graphically, I can't see *any* improvement, regardless of game, PSSR on or off.
Uhh, hey fake news!
This is a very oddly framed article reporting on the news that Ubisoft has a PSSR patch in the works for AC Shadows, but this awful author is inserting her own narrative that it's already out and updated and that it was Sony's update.
PSSR is not yet updated again. AC Shadows is not yet using PSSR. It could be days or weeks or even months before we see the AC Shadows PSSR patch and for all Ubisoft has said, they've only worked with Sony, they didn't say PSSR itself is being updated based on the work they did to implement it into the game.