390°

Mark Cerny: FSR 4 for PS5 Pro is the "next evolution of PSSR"

The RDNA 4 upscaler is the first result of AMD/Sony's Project Amethyst collaboration.

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eurogamer.net
Muigi64d ago

Excited by this news lets see how things play out.

Eonjay64d ago

They are basically working together to co-devlop the cnns and strategies for game graphics. So the research benefits borth products and they will share similar capabilities. So its not exactly FS4 that comes to PS5 but rather the models that then used by PSSR. Their long term goal together is to develop hardware that maximizes the execution of ML. This longterm goal will impact things like the PS6 but doesn't sound like it is focused on acceleration graphics only ML. This is big for AMD and will make them more competetive in the AI landscape.

Fishy Fingers64d ago

I always saw PSSR as basically a FSR4 beta.

ZycoFox64d ago

Still behind DLSS but I mean Nvidia have done a ton of research and they're still top dog in AI apps.

hennessey8663d ago

I don't understand the disagrees, the new transformer model along with ray reconstruction is on another level to the very good FSR4

Eonjay63d ago

To be fair we know that FSR4 will bring Ray Reconstruction like tech in the future. Also FSR4 beats DLSS3 and even some aspects of DLSS4. The era of Nvidia having a huge leg up in ML is over. Its not on 'another level'.

hennessey8663d ago

Show me where FS4 4 beats the new transformer model anywhere, I'll wait. It is however better than DLSS 3 like you say, DLSS 4 is on another level when it comes to detail and image stability

64d ago Replies(1)
Destiny108064d ago

that's good news for pro users, PSSR is about to get a whole lot better

64d ago Replies(3)
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140°

Ori Dev Pushes Back on No Rest for the Wicked Review Bombing

Thomas Mahler warned that unfair review bombing could harm the studio’s future but later clarified it's not in immediate danger of closing.

Levii_921d 4h ago (Edited 1d 3h ago )

I really, really hope that this amazing studio will eventually give us one last Ori game, it can be a prequel. Will of the Wisps is one of my favourite games of all time but as for their new game ehhhh.. let’s just say i have zero interest in it but they seem very passionate about it so i hope this review bombing doesn’t affect the studio’s future.

PhillyDonJawn1d 3h ago (Edited 1d 3h ago )

It doesn't even have to be an Ori game it can just be similar. I want them to make a side stroller combat game. Kinda like super smash bros but with ori playstyle

Michiel198923h ago

if you like arpgs, but wasn't a big fan of screenclearing attacks, this is a really fun game. It's sort of diablo meets dark souls.

HyperMoused1d ago

This is a great game, i dont think its fully released yet, but it has a heap of content if you want to get stuck in

BABI-PANGPANG19h ago

I don’t get the criticism at all. From the visuals to the story, music, voice acting, and gameplay, it’s incredible on every level. Sure, some parts aren’t perfectly balanced yet and there are a few glitches, but the game isn’t even fully released. I’ve put around 80 hours into The Breach update already (300 or so in total), and I still can’t get enough.

Christopher10h ago

Majority of the criticism is on the time-gating they utilize in the game that makes it feel like a mobile game. I think his making it out to be just people who leave a thumbs down review without effort isn't really why people are leaving bad reviews. If you read through them, they really hate having timers on so much considering building them in the first place requires you to collect materials to make them, which should be the 'time' you spend and not just waiting for it to finish being constructed.

50°

EVE Online/Frontier/Vanguard Fanfest 2025 Q&A with CCP CEO Hilmar Veigar Pétursson

Wccftech interviewed CEO Hilmar Veigar Pétursson at EVE Fanfest to talk about Online, Frontier, Vanguard, and more.

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wccftech.com
60°

Death Stranding 2: An interview with Hideo Kojima

How world affairs shaped the core theme around ‘connection’ in Death Stranding 2: On the Beach.

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blog.playstation.com