The renowned director says The Witcher 4 is stuck in development hell due to UE5 as the engine can't handle complex open worlds.
The original Frostpunk is getting a remaster in Unreal Engine 5 alongside new content for returning fans.
In a rare Rich-less Direct, John, Alex and Oliver compare notes on the latest, news-packed Nintendo Direct - which raises plenty of discussion points and controversy despite no showing of Switch 2. Meanwhile, there are hints that The Witcher 4 and Intergalactic may well be cross-gen/next-gen titles, Alex vents on the quality of recent Nvidia drivers, while John shares impressions of his first ever GDC.
The Witcher 4 director, Sebastian Kalemba, says that developers are pushing the quality of The Witcher 4 NPCs to make them look, behave, express, and convey emotions realistically.
On current consoles nope maybe next generation. Please don't over promise and under deliver. Cyberpunk should have been a learning lesson. Say less show more. Now a days developers over promise and than complain when gamers hold them accountable by making a lost of stuff they promised
I just finished Witcher 3 over the holiday break… man, that game runs laps on most games currently out. I think it’s might be my Game of All Time. I wa shocked how good the DLC was, I might even say the DLC has storylines better than the base game.
Anyways, I cannot wait for Witcher 4, I’m just hoping the DEi consulting firm doesn’t censor or change a lot of the content CDPR puts into their games.. Also, for the record, I love that Ciri is the main character. She was bad-ass to play as in Witcher 3.
PLEASE NOTE: This is the opinion of a developer not working on any CDPR games and only spoke to 'someone' at CDPR about it. This really should not move the needle of concern at all.
IMHO, developers not working on actual games should shut up about those games until it's released. Why are you stepping on the toes of fellow industry professionals and making claims that could be out of context to the intent of the original? Just shut up. I'm certain you don't want others talking similarly about your own games.
There's still a chance to ship the Cyberpunk sequel in Red Engine.
The 2077 build is already there, just use it to create the sequel, instead of using UE5 from scratch.
CP2077 looks better than most current gen games and is actually a current gen game, the last gen builds shouldn't even exist.
So that they can adjust the dev timeline, delay the UE5 Witcher and prepone the Red-engined-CP-sequel development and release. I know it wont happen but to me this makes abit sense.
I was thinking, “What is KCD2”? I didn’t recognize the abbreviation. Then I looked it up and thought, “wait so this guy doesn’t even work at CDPR, nor is he working on the Witcher 4 sooo what is he on about?”
Who ever said that game development doesn’t have its hurdles? Whatever is happening they will figure it out.
From what I read its true which is the reason cd project is not just using UE5 but they are working in tandem with Unreal to improve the entire engine for other devs and them also its a collaboration.