270°

Xbox Series S to Continue Being Supported Despite Developer Concerns

Xbox CEO Phil Spencer reassures gamers that Xbox Series S will continue to receive the same games as Series X.

RaidenBlack147d ago

Abandon the Series S already and make the next-gen 1 console SKU only i.e 1 Xbox Prime variant. So that no devs have to compromise their games for yet another weaker hardware. Just keep it simple, PS6 and Xbox Prime.
And keep the Xbox portable optional or part of Xbox Series gen/SKU whatever. Dont push that handheld onto next-gen only development.

crazyCoconuts146d ago

What of all the people that bought to XSS? It's presumably a large % of their existing console base. Can't just leave them all out to dry.

RaidenBlack146d ago

I meant to say, abandon the dual SKU/weakerSKU approach for next gen

crazyCoconuts146d ago

Gotcha. A traditional handheld would throw a wrench in the plans because they would have similar issues to the S... Lower spec device that you want new games to support.
I doubt they'd make it traditional though... More like a PC handheld where you don't guarantee game performance or require custom builds

RaidenBlack145d ago

Exactly.... or else another whole generation of games will have to be designed & planned just to run on a weaker system from the get go.
No more Crysis 2007 moment.

147d ago Replies(7)
pwnmaster3000147d ago

Series s is holding series x back like how PS4 is holding PS5 back.

Christopher147d ago

The games going to PS4 are also going to Xbox One... But the games going to just PS5 aren't being held back by the Series S.

147d ago
arm71174146d ago

That's not a good example. MS enforces "feature" parity and all titles "must" release on both day and date. Sony does not have that same requirements for their last gen console. That's why you see games like Black Myth: Wukong, Astro Bot, Ratchet & Clank Rift Apart, Stella Blade, etc.

darthv72146d ago

Seeing as the 4 and 5 are two different generations... the better example would be the 5 and 5Pro which would be akin to the SS and SX. Both are part of the same generation. PS development targets the 5 first and then scales up to the Pro, so there are no games being made with the Pro in mind first. That is the opposite for XB where games target the X and the scale down to the S.

That is where you have developers who are concerned with scaling back on their vision and having to cut back on what they are wanting to make... like BMW. If they target the S first, then they would not be as critical of it because they would know the X would work better by virtue of being the better system. And can then add additional tweaks to take advantage of the better hardware... ala the 5Pro approach.

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6.5

Chronicles of the Wolf Review [Capsule Computers]

Travis Bruno of Capsule Computers writes:

"There is a reason that the Castlevania franchise is so beloved and even is seen as part of what started the whole metroidvania genre, given that half of the franchise’s name makes up the genre of course. These titles see players explore vast, generally 2D limited locations where players will battle against all different manner of foes, unlocking new powers and weapons along the way that will help them gain access to previously unreachable areas or breach a barrier blocking their way. Throughout the years, these metroidvanias have each added their own unique takes and quality of life features to try to set themselves apart and make a mark of their own, but how about one that sticks almost as close to the original Castlevania as possible?

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