290°

Fans Are Tired of 100 Hour Long Games, Says Former Starfield Dev

A former Starfield developer has stated that the industry has found itself moving away from big games due to fan fatigue.

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tech4gamers.com
121d ago Replies(2)
LG_Fox_Brazil121d ago

I am pretty sure I invested more than 100 hours to beat Dragon Age Inquisition and almost all that to finish Metaphor Refantazio, I felt like an orphan when I beat both, had a ton of fun. That said, I rushed as much as I could in quite a few games that lasted 50 hours or less because I coudn't bear to play more. Tons of padding. The game just have to be fun and with great stories. That's it

-Foxtrot121d ago

I don't mind long games, I just don't care for the ones which are only long because they've padded their games with the same repetitive padding and it's super obvious.

isarai121d ago

Wrong, were tired of 100hrs of filler and low effort fetch quests and 500 useless collectibles with little to no reward. Anyone would be ecstatic to have 100hrs of gripping side quests and interesting stories, but you stopped delivering on that.

P_Bomb121d ago

I’ve grown to hate collectibles. It’s the uninspired padding that kills it for me.

isarai120d ago

Rememywhen collectibles were like 8 armor pieces to unlock a legendary armor set? Now it's 200 letters to get a trophy/achievement

BlackOni120d ago

I could play another witcher 3, baldurs gate 3, level of depth easily.

Knightofelemia121d ago

I don't mind throwing long hours into a game. As long as it has a great story, fun to play, great characters. Last game I threw 100 plus hours into was AC Odyssey. I don't have much time to throw in that type of hours into a game my back log is too long plus work interferes with gaming. There are fans out there who love 100+ hrs there are people who still believe in getting every bang for your buck. $80-90 for a new game that is short is pointless and can piss people off.

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90°

Fallout 4 on Switch 2 seems inevitable, but what about Starfield?

A Fallout 4 Nintendo Switch 2 port seems like an inevitability, but what about other Bethesda RPGs like Starfield.

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videogamer.com
neutralgamer199230d ago

I think all games will end up on switch from Xbox. MS has embraced going to other platforms now if games aren't doing well on Nintendo MS may be more selective in the future

On playstation they have been quite successful

anast30d ago

I'm not sure too many people want to play Starfield.

Profchaos30d ago

Phils all but confirmed they are going in hard with the switch 2

TheColbertinator30d ago

All are welcome to Switch 2. Microsoft Games Studios is interested in long term profits and market value not petty fanboy thoughts.

28d ago
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260°

Tom Warren: Bethesda Have Been Working on PS5 Starfield "For a While"

Tom Warren, senior editor at The Verge, claims on The Xbox Two + 1 podcast that a PS5 port of Starfield "should be ready" this year.

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powerupgaming.co.uk
40d ago Replies(1)
gold_drake39d ago

i believe that 100%

but not cause its difficult to work the ps5, its cause the game itself is fundamentally broken asf

RaidenBlack39d ago (Edited 39d ago )

Yea they need to fix it and I think they teased some major updates and patches this year. And as the norm we know even those won't be perfect and it'll take another year or two to reach a better state.
What Starfield also need is few more DLCs to fix the barrenness. .... and especially a substantial banger one with story and exploration to coincide with the PS5 launch and renew some interest.

dveio39d ago

"its cause the game itself is fundamentally broken asf"

Thanks.

I hate the rambling around pretty obvious things.

Such as, like you said, Starfield is just a big pile of broken code.

The latest news about Starfield's developmental environment just proved it.

badz14939d ago

If they release a PS5 version and it's still a loading screen simulator, they will just embarrass themselves.

Abear2139d ago

Corporate greed is the sole reason it’s coming to PS5. Expect the same game. This is M$ and Bethesda trying to recoup losses and capitalize on huge PS5 player base in an attempt to fund their next lame project.

neutralgamer199239d ago

Hopefully there is a huge major patch that gives the game a fresh chance

rudero39d ago

I believe it 100% because it was already being developed for PlayStation before they were acquired.

Not a rumor or a magical Microsoft push…
It was already in development.

-Foxtrot39d ago (Edited 39d ago )

They are going to have to do something to make you want the PS5 version

They can't escape all the negative coverage it's received since launch so they will need something to draw people in and honestly I can't think of anything.

It will sell, it just won't sell as well as they would have hoped for a Bethesda open world game now that they are launching late when opinions have already been made.

+ Show (3) more repliesLast reply 39d ago
pwnmaster300039d ago

Hope it does pretty good, big fan of Bethesda.
But not gonna lie this game was fucking ass.

Probably my least favorite Bethesda style rpg ever.
Regretted paying to play it early.

moomoo31939d ago

It was so disappointing.. its not horrible but its a solid 7/10

UnbreakableAlex39d ago

Have fun with this ginormous bore fest!

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250°

Report: Starfield on PS5 Seems to Be Loaded in Backend According to Mods

The official PlayStation logo has been spotted in one of Starfield's mods on Bethesda's own creations site.

B5R55d ago

Just announce it already.

lukasmain55d ago

They should try to remove the stupid overabundance of ridiculous loading screens for the PS5 version. But I assume it's not possible because of their crap engine and/or their laziness to do anything about it. But it is possible in some instances as some modders have done so a few times for PC from what I have seen.

It will be super jarring and weird for PS5 players to see so many loading screens, I worry it will destroy any potential immersion. I don't think I could handle it honestly lol. Combining that with the uninspired gameplay, I expect it would tank my motivation to play and finish the game.

Profchaos54d ago

Yeah I feel like it was also the creation engine it was core to why I gave up on the game the forced tutorials I was still getting 4 hours in just annoyed me it did t help I had just played through tears of the kingdom st the time which had zero tutorials and being forced to stop for a guided tutorial every 20 minutes killed me I have up at 6 hours despite being a huge fallout fan

Armaggedon54d ago

If one doesnt like the screens, just dint olay the game. Just like if one doesnt not like being handcuffed, dont play a fromsoft souls game. They are integral to the games design.

BISHOP-BRASIL54d ago

Are you seriously trying to push loading screens as a voluntary design choice rather than a technical limitation in 2025? Good luck with that...

Armaggedon54d ago

I dont know… is me having input delay when I try to roll in elden ring a technical limitation?

Bathyj54d ago

Meh.
I just started Death stranding. I don't have time for that.

LoveSpuds54d ago

I am trying to wrap up my Elden Ring playthrough so I can get a replay of Death Stranding in ahead of the sequel. That new video last week has be really excited, I loved the first game, one of my fave platinum trophies.

Bathyj54d ago

This is my first playthrough.
I didn't really get it when it released.
But after that trailer I decided to give it another look.

After 5 hours, I've built my first bridge. While ïts to early to be 100% sure I think I'm hooked. I'll see how I go. It feels like a game that hard to sell to someone but if you know you know

There's just so much Kojima in the game.

LoveSpuds53d ago

Just wait until later in the game when you start building a network of zip lines. Journeys that used to take 20 mins are done on a couple of minutes, it feels so satisfying 😀

Hope it continues to resonate with you dude, enjoy!

Profchaos54d ago

If what never a matter of if but when

MaximusPrime_54d ago

I have zero interest in this game but there are people who like it. People have their personal preference.

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