90°

Is the Siren in Borderlands 4 Connected to the Pre-Sequel? The Emily Swan Siren Theory

One Borderlands 4 theory states that the new Siren is actually a girl named Emily Swan from Borderlands: The Pre-Sequel.

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gamesandwich.com
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Community191d ago
Changed: title
SeraphTeran192d ago
-Foxtrot192d ago

“ Although, there is a comic book that specifically states that there is a Siren with the ability to control animals”

I’m hoping they don’t use that comic book as canon because animal powers for a Siren sound so lame. You could have something animal related for a no lab siren character if they wanted.

gold_drake192d ago

yeeh especially since we've had several who controlled animals in this series.

SeraphTeran192d ago

Hear me out though. Controlling insect swarms O.o I fully agree with controlling animals but controlling nature I feel would be fun if she could control plant life and maybe insect swarms.

-Foxtrot191d ago (Edited 191d ago )

Yeah.

You have a character that could do so much whacky s*** without relying on technology yet they want to do the most basic ass power when other characters have done similar things?

Would be a waste of a Sirens power and so far, because they really screwed up lore wise, they backed themselves into a corner by saying that not only can there be only 6 Sirens active at once in the entire Universe but they now recycle their powers. So they are going to have to do something in BL4 to solve this for future games.

TheColbertinator191d ago

The story of Borderlands was always weak but somehow it is getting worse.

50°

Borderlands 4’s Cut Weapon Manufacturers Deserve One Last Hurrah Before Launch

Borderlands 4 is adding new weapon manufacturers, but it's losing some of the series' most iconic in the process, and they deserve one last hurrah.

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gamerant.com
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80°

Borderlands 4 offers billions of guns, a non-linear story, and a deadly new world to explore

Borderlands 4 marks the franchise’s boldest evolution yet, introducing a non-linear campaign structure, a new world called Kairos, and an antagonist who controls time itself. Built on Unreal Engine 5, the game enhances weapon customization, expands endgame content, and brings back familiar characters in surprising ways. Sector spoke with producer Chris Brock and lead writer Taylor Clark about the engine switch, narrative shifts, and how they aim to balance chaos with control.

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anast4d ago

"billions of guns"

This should be concerning.

nommers4d ago

I think some of the marketing for BL2 was similar. It probably has to do with all possible combinations of guns and gun parts you can find.

Abnor_Mal4d ago

So is this like the original vision for Borderlands, where you mix and match gun parts, but then later was changed for some reason.

I remember that from an old issue of Game Informer.

4d ago
4d ago
solideagle4d ago (Edited 4d ago )

billions of guns but most likely 10-20 at max are useful...

anast4d ago (Edited 4d ago )

That's the problem.

OtterX4d ago

Hopefully much better writing. Handsome Jack was brilliant when BL2 first launched, but it really went down in 3. I couldn't stand the direction it took.

I Platinumed BL2 on PS3, PS4, Vita and was even working on doing it again on PSVR2. It became a game I could continuously return to, like Skyrim. I never played more than 10 hours of BL3. It just didn't click with me.

4d ago
Palitera4d ago (Edited 4d ago )

UE5... There goes any reasonable hope of decent and steady performance.

gold_drake4d ago

thats what i thought too but lets be fair

borderlands at launch has never seen a stable experience ha

gigoran84d ago

all of this for the low low price of "you'll pay what we tell you to"

4d ago
80°

"Borderlands 4" Hands-On Preview \\ paulsemel

This upcoming, open world, snarky sci-fi shooter sequel is getting more than a makeover.

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paulsemel.com
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anast5d ago

"snarky sci-fi shooter sequel is getting more than a makeover."

It's another minimap game.