After a long time, a new Q&A batch is released by Karune, the Community Manager of StarCraft II.
Karune promises a load of new artwork for all kinds of units' deaths, and new macromanagement features in multiplayer. He also answers questions about map-making, help for the colour-blind in the game, multi-monitor support, "caster" units, Xel'Naga artefacts, Zealot charge ability and map-makers ability to make their maps official content.
Even though fans have been clamoring for a StarCraft 3 for years now, it seems like Blizzard really has no reason to spend time making one.
They sort of ran the story as far as it could go.
Also, it seems like blizzard is more busy with mediocrity at this point in time.
The problem with Blizzard is they have franchises that don't need sequels. People are happy playing the games that they previously made. What they need is new games, none of this business of trying to transport the old audience into a new version of an old game which only ends up nickle and dime'ing users.
Jason Hall, currently an indie developer and former Blizzard employee, has been sharing some really interesting stories from his long career in the industry for a while now. Some of them are truly insightful, while others may seem depressing.
I’m a little shocked that StarCraft 2: Wings of Liberty sold only around 6 million copies. The original StarCraft did over 11 million. Maybe Blizzard was too leisurely in releasing StarCraft 2? Starcraft 2 came out 12 years after it’s predecessor.
and people wonder why we are having mtx in everything. i blame the people who actual buy them.
It's interesting he used Brazil as an example of the importance of regional pricing. Nowadays many companies on Steam are setting their prices in Brazil as high as, if not more than, their price in USA. I simply refused to buy a few games when I noticed that's the case.
Illogical Games has just announced the official release of Star Discord, the one-man indie dev's charming StarCraft lookalike on mobile.
There won't be many more of these if the beta is coming soon!
Nice info!
WTB Beta already :(
Map Makers and modding community are going to be very happy
I don't know why they don't spend a bit more time answering some of the more interesting questions with regard to the editor. Surely one of the things they are working on at this point is making the custom content tools - yet we've hardly heard anything with respect to what the editor can do for a year now. Being able to change weather and having the option to get melee maps selected for ladder aren't particularly interesting questions... but all the promise is that the editor is going to be awesome.
I can't imagine that the issue is that no one is asking interesting questions, yet we still don't even know if there will be things like items and unit inventories in the single-player mode, do we?