RTS; it's a beloved genre...but it's in dire need of originality or it risks being consigned to a small pool of fans.
Leading domestic game companies have entered into an unprecedented competition to win orders for Starcraft, Blizzard's representative IP (intellectual property).
Weird MS is letting go of a good IP. I don’t mind it but hopefully the best dev wins and I’m not sure who that is outbid those.
I wonder if we'll see Starcraft Ghost come out of this. And if we do, I wonder if it'll be a free-to-play gacha game.
Age of Empires designer Dave Pottinger believes RTS games need to evolve, but can the developer's Project Citadel be that first big step?
I would love to see age of empires or any other rts game in mixed reality. Imagine seeing the entire rts map that on your table in mixed reality. Where you command your units with hand gestures to clear the fog of war, gather units and expand your territory.
Did Bungie actually hate Halo Wars? Why wasn't Master Chief in the game? Lead designer Dave Pottinger reveals all.
In my opinion, they have evolved and become more complicated. Way back in the day with command and conquer games, they were easier to pick up and play. I’ll actually go further back to a $70 Super Nintendo game called “Metal Marines”. Not sure if I’m off the mark, but these cellphone, real time strategy games become overwhelming quickly to me. There’s too much going on at once and it turns me off. Not sure if there are any on consoles to be honest. If there is a RTS that is on PS4, I’m open to the recommendation
Metal marines... what a game, and Herzog Zwei too.
Ensemble Studios and Westwood closing spelt absolute disaster for RTS games, with exception of blizzard, no one made any real good ones. Microsoft and EA ruined two top franchises before closing the studio. such a shame
Over complicated. Dawn of War 1 was almost the perfect rts, its all been downhill since.