Path of Exile 2 offers twelve Ascendancy classes in early access, and its Trial of the Sehkemas is arguably an upgraded Labyrinth from PoE.
Path of exile 2 0.2.0g introduces a deep revision to how item drops are calculated—focusing especially on Monster Item Rarity, loot tiering, and guaranteed boss rewards. While previous systems leaned heavily on Item Quantity, this new approach prioritizes the quality of drops through refined rarity scaling.
Since its release in EA, Path of Exile 2 has been among Steam’s most played games. Developed by Grinding Gear Games and a sequel to the critically acclaimed Path of Exile, it consistently peaks with 200K or more concurrent players. In our optimization guide, we reviewed every graphics setting, including visual quality and benchmarks.
Full breakdown of the major nerfs in PoE 2: Dawn of the Hunt, with updated insights from Patch 0.2.0b. Find out what builds got hit — and what to play now.
These trials are ass i don't know what they were thinking, it's just a shitty old poe1 league mechanic made into poe2 ascendancy. Remove honor and it'll be better but still i think poe 1 is better.
Trials 3 & 4 are absolute dogshit as Melee