Could there be a lore reason for the lack of urban environments in Helldivers 2? Some players claim there is an obvious one.
Sony has quietly lifted regional restrictions on multiple PlayStation titles on Steam, allowing more players to access their games worldwide.
Thank you for using the term "region" since that was always what happened. The amount of media that used the term country led to many misinformed people.
According to SteamDB Statistics:
"The use of the word "subdivisions" below refers to states, provinces, regions and other categories."
"Totals
As of december 2017, there are 250 countries, 4024 subdivisions and 45261 cities in Steam's location data."
Helldivers 2 players are annoyed that the latest patch introduced many bugs, so they ask Arrowhead devs to change their approach.
I just failed a mission because the 4th lock on a silo wasn't unlockable. Frustrating.
The only game where based on the title I couldn’t tell if they were talking about a bug or a feature lol.
The latest Helldivers 2 leaks gave players a sneak peek at the new Illuminate beams found in the game files.
Helldivers 2 players have been discussing the lack of urban environments in the game and coming up with some interesting lore explanations! Some players suggest that Helldivers are too destructive for urban areas, as their heavy weaponry and explosives could cause too much collateral damage. Others think that Helldivers aren't trained for urban warfare, focusing more on large-scale battles and less on the complexities of fighting in cities https://www.starbucks-partn...