170°

PS5 Disc Drive Is Coming Back In Stock At UK Retailers, But Currys Is Charging Extra

UK retailer Currys has received new stock for the PS5 Disc Drive today, suggesting that the device is going to hit other major retail chains in the country following a dry spell. However, Currys has decided to raise the price of the dis drive to £109, even though its RRP is £99.99.

gold_drake167d ago

the big electric store near me also nust pumped up the price for them.
its ridiculous

fr0sty166d ago (Edited 166d ago )

Why not just buy it on playstation direct? Is that a US only thing?

Edit: NVM, I see they're out of stock. Found one on Ebay at stock price, though.

gold_drake166d ago

id rather not buy stuff online. i like to go into a store xD

and yeh, it was sold out immediately online

gigoran8166d ago

yeah a lot of countries can't order from playstation direct. the scalpers knew what they were doing this time. small ticket item soon to be high in demand. the prices they asked for were shocking. ebay has no issues with price gouging. jokes on them, i was able to get one on the same day that my pro was delivered.

RedDevils166d ago

It's like when you selling them shovels instead.

REDGUM167d ago

I'm more interested in hearing when Australian stores receiving more stock personally but an updateis an update. This is getting silly with no word on when it might, if at all, happen.
I'm not purchasing a pro till I can find a disc drive.

Gamingsince1981166d ago

They are easy to get here in Australia, they just cost alot more than anywhere else. $1200 for a ps5 pro for example.

REDGUM166d ago

any links would be helpful please unless, like MeteorPanda commented, you're talking about the slim model as well?

RedDevils166d ago

Ps5 pro I can just walk in to Jb hi fi or Harvey Norman and walk out with it. But the disk drive is nowhere to be found. The cheapest place that you can find is facebook marketplace lol

mkis007166d ago

Well this should prove to sony it would be unwise to drop physical anytime soon.

Tacoboto166d ago

But instead the lesson learned will be "Physical is obviously the inconvenient one here"

mkis007166d ago

I wouldnt be surprised at all if this standalone drive is their test before a discision is made for ps6.

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160°

Ubisoft Announces Weak Financial Results, Delays Games, but Assassin's Creed Shadows is Going Strong

Ubisoft announced its financial results for the fiscal year 2024-2025, and they're not good, but Assassin's Creed Shadows is doing well.

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neutralgamer199212h ago

Three companies keep showing their true faces and telling us who they are but for some weird reason we refuse to believe them. Even when everything they show just makes their greediness even stands out more

Keep messing with the consumers and keep being greedy. Keep telling your consumers to get comfortable now owning your games and we will. You only have few IP's that gamers care about anyways so

"soon enough tencent will buy you out. They already own 49%. Keep deleting games from gamers libraries and getting sued over it instead of making offline play possible for the crew" it's sad that I believe in 10 cents more than UBI because atleast tencent knows how to run a proper business

These executives can taking millions and bonuses and stock options yet they fire those actually making the games without thinking twice. Gaming has become so greedy that their own greed will be their downfall. Companies like Capcom have realized making good quality games and treat gamers with respect

AC series started with a soul but now it's just a soulless empty option world with icons filling the game map. They make their own games so grindy so that they can see the XP boosters to even the odds. As a gamer in my 40's all I want to know is when did gaming just stop being about Fun and all about greed. Double XP weekends selling cosmetics and dances. I use to be a big sports game guy when I was in my 20's the other day I wanted to play NBA 2k and after doing some deep research I realized the best NBA game was 2k17 and NBA 2k25 at $9.79 I couldn't pull the trigger on that 2k25 for how egregious the micro transactions were. So much of the fun is behind a pay wall

dveio7h ago

True words, buddy.

Q: "So how many units did Shadows sell?"

Ubisoft: "Well, look, we ... it's been a busy week."

neutralgamer19927h ago

For over a decade, the price of video games remained steady. We paid $50, then $60 for full, content-rich experiences. Developers found creative ways to deliver incredible games without charging more. From the PS2 era through the PS4/Xbox One, pricing consistency gave players a sense of value and trust.

But then came the jump to $70 during the PS5 and Xbox Series X launches—justified by "rising development costs." And now, barely four years later, we’re seeing $80 price tags becoming more common for standard editions. At this pace, by the time the next generation of consoles launches around 2027, $90 games could be the norm. And with a behemoth like GTA 6 on the horizon, a $99.99 base price wouldn’t be shocking at all.

Yet we’ve also seen proof that this kind of pricing isn’t necessary for success. Look at the recent launches of Expedition 33 and The Elder Scrolls IV: Oblivion Remastered. Both released at $49.99 and have been met with strong sales and positive reception. These games show that there’s still plenty of room for high-quality, mid-budget (AA) titles that offer great value—and gamers are more than willing to support them at fair prices.

But here’s the problem: the big publishers don’t care. If we as consumers keep paying for deluxe editions, early access, and overpriced base games, they’ll keep pushing the limits. They’re not going to back down unless we speak with our wallets—because that’s the only language they listen to. If they see record sales, they’ll take it as validation.

It’s frustrating when these same companies report record-breaking revenue and profits—yet still complain about tariffs, still find excuses to raise prices, and still hand out bigger bonuses to their CEOs. If they’re doing so well financially, why are they passing more of the burden onto players?

It’s because gaming has become the second biggest entertainment market in the world. And with that comes attention from hedge funds, investors, and boardrooms focused on short-term profit, not long-term player trust. To them, your passion is just a revenue stream. They care about quarterly numbers, not the health of the industry or the joy of the experience.

And unless we—as players—take a stand, the greed won’t stop. The monetization will grow, the price hikes will continue, and the soul of gaming will keep slipping away. The choice is ours. We can either keep paying more for less, or we can push back. One purchase—or one refusal to purchase—at a time

dveio5h ago

"And unless we—as players—take a stand, the greed won’t stop."

And that's the tough part about it.

Look at those annual figures showing billions and billions of money being spent on the most ridiculous add-ons, DLCs, pre-release accesses, even pre-orders, digital deluxe crap, etc.

I mean - we've stood together at times. I don't say it didn't happen before.

But within all of our communities there's so much passive aggressive defensiveness.

Look at the debates regarding physical vs digital.

Publishers can't keep a straight face reading our discussions in which many people abandon physical.

Playing straight into the cards of publishers out there.

SimpleDad8h ago

When you don't disclose units sold... and your stock goes down... how is this doing well?

CantThinkOfAUsername2h ago

"According to the company, Assassin’s Creed Shadows achieved the second-highest Day 1 sales revenue in franchise history, following Assassin’s Creed Valhalla. It actually had the best Day 1 performance of Ubisoft’s history on the PlayStation Store."

70°

Helldivers 2 Devs Announce the Galactic War System Will Change

More great news from Arrowhead! Helldivers 2 devs will change the Galactic War system, giving all players a chance to contribute.

50°

The Co-Op puzzler "How 2 Escape: Lost Submarine" is coming to PC and consoles on June 24th (2025)

"The Walnut Creek-based (CA, the US) indie games publisher Maximum Games and Lyon-based (France) indie games developer & publisher Breakfirst Games, today announced with great delight and excitement that their Co-Op puzzler/adventure game "How 2 Escape: Lost Submarine" (the latest entry in the critically acclaimed "How 2 Escape" franchise), is coming to PC (via Steam) and consoles (PS5, PS4, Xbox Series X/S, Xbox One, and the Nintendo Switch) via digital stores on June 24th, 2025." - Jonas Ek, TGG.