Let's have a look at some slightly more 'out-there', unexpected ideas that Nintendo could add to the Switch successor to open up new gameplay possibilities.
Windows Central writes: "CEO of Microsoft Gaming, Phil Spencer, had previously been vocally opposed to the idea of a native Xbox headset, stating in 2019 that 'nobody's asking for VR' on Xbox. However, Microsoft's marketing strategy for the Xbox Series X|S generation has shifted with the rise of Xbox Cloud Gaming and the 'This is an Xbox' marketing."
Ah, a contributing factor to Meta dropping PSVR2 support for Beat sabre! Microsoft’s always stuck with the modus operandi of “if you want an original idea steal someone else’s” and try to destroy markets they cannot win in. They are doing to to console gaming and now trying VR!
The XBox way. Hardware, even game development companies.... let them do the hard work of building things, throw them some money, then slap an XBox logo on it!
This is probably nothing more than a branding attempt to show Xbox really is on all platforms. The Quest already has the Xbox Cloud app that supposedly works great. Would be cool if Microsoft actually entered the VR space in a larger capacity but if they was doing that, I imagine they'd have showcased it at their summer showcase.
The Nintendo Switch 2 has proved to be a success the world over, however, one nation which is particularly keen on the Nintendo’s latest platform is naturally Japan. Recent sales data has shown that…
yeah nothing is gonna dethrone nintendo in japan, especially if there's a handheld involved.
I guess the resistance against always online and digital only consoles is BS. The people have voted with their wallets.
Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”
Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.
They want to get scammed and pay twice for a thing they already own.
Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?
I don't mind gimmicky features like the PS Vita or Switch (evolution of the Wii) had, as long as they're an option and not forced. I mostly play Mario Golf handheld w normal controls, but every great once in a while, I'll use the motion controls to play a round. My kids especially love it. Or swinging the sword and shield in Skyrim.
I grew tired of the Wii quickly though back in the day, where most games were requiring waggle.
With whatever they choose, I hope it's a bonus feature that some games may fully embrace, but not all. Also whatever they choose, I hope it's not a financial straining point so much that it forces them to use excessively weak hardware in order to keep the price down.
Honestly, I wouldn't mind if they release a standard Switch 2 and a Switch 2 Pro side by side. I would most definitely go Pro.
better online functionality
Message a friend, drop the code to add a friend, and a party chat system would be great features.
Would have like a dock only console with more power. But man I would like trophies or achievements too. Message a friend etc.
If we are talking about different features, I would really like the ability to stream content to the screen while using it in handheld mode. Basically, a Wii U Gamepad 2.0.
I'm fully aware that few games would use that feature, but the possibilities for new game modes, inventory management, and especially asymmetrical multiplayer would be there.
And if there is a "Lite," I hope it isn't artificially limited like the current model. Adding the ability to "switch" to it would cost literally just a few cents, and Nintendo could make more money by selling specific docks and controllers for it. Not to mention, it would still retain its niche as a smaller device without detachable controllers.