100°

Alan Wake 2 PS5 Pro 21 Minutes of Gameplay 4K Quality Mode

IGN - Gameplay for Alan Wake 2 captured on a PlayStation 5 Pro with the Quality Mode selected. Alan Wake 2's Quality Mode will run at 30 FPS with ray tracing while outputting at 3840 x 2160 (4K). Its render resolution is 2176 x 1224.

cloganart186d ago (Edited 186d ago )

This game looks so good on Pro!

Right around release, so many people were talking about Hellblade 2 but AWII just blows that out of the water with art direction and fidelity.

Really hoping to get a physical copy.

Alos88186d ago

Difference is Hellblade 2 isn't on PS... yet

Neonridr186d ago

it was such a good looking game already, even on the base PS5.

I'm excited to see the differences firs thand.

Hereandthere186d ago

This game looks so good on series x, dont really need Rt if its going to cripple the frame rate to 30 or below and res.

FOROM186d ago

You don't have the option of RT on Xbox, and the PS5 Pro plays the 30 fps mode on Xbox at 60 FPS with improved image quality and post processing.

It looks better on the Pro.

PassNextquestion186d ago

Does the PS5 Pro support mesh shaders? I remember this being a issue with PS5

PassNextquestion186d ago

I only mention this because I know there was a performance hit in this game due to the PS5 only supporting the older primative shaders. Since the PS5 Pro is using upgraded hardware has anyone read if they added the newer standard which is Mesh Shaders?

bartfart186d ago

Digital foundry confirms it supports mesh shaders now

110°

Remedy Talks Going Over Budget on Alan Wake 2

Remedy says there's always a big challenge trying to match creative ambition with realistic budgets, and how many units you can sell.

TheColbertinator53d ago

I wish they had released a Steam version on launch. I feel that should have been part of their focus right away from announcing the game.

LucasRuinedChildhood53d ago

They definitely wanted to but Epic published the game.

REDGUM53d ago

Would have made up alot of ground had they have released a physical version at the same time as the digital release.
I think thats where it bit them in the bum to be honest.

IAMRealHooman52d ago

honest question, have they broken even yet?

senorfartcushion52d ago

Weren't they whining over not breaking even a few weeks ago? No all-of-a-sudden they're talking about overspending on the budget?

70°

Alan Wake 2 Finally Recouped Development Costs 16 Months After Launch

Remedy Entertainment has announced that Alan Wake 2 has finally recouped its development costs and has been profitable since the end of 2024.

Read Full Story >>
tech4gamers.com
REDGUM91d ago

Should have been a physical release as well at launch. That would have changed the numbers. Hopefully they and others learn from this digital is great but so many out there like physical too.

ravens5290d ago

Yup. I'd like to know how many physical copies it sold. I still haven't bought it yet, but I plan to.

jznrpg53d ago (Edited 53d ago )

I bought it right away but I’m sure it recieved less sales than it would have. I the end I’d rather wait to have dlc and game on disc, but you never know if that’s going to happen or not.

140°

Alan Wake 2 Sales Surpass 2 Million Units, Max Payne Remake and Control 2 Progressing Well

Remedy Entertainment reveals that Alan Wake 2 has sold over two million units and begun accruing royalties.

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twistedvoxel.com
Jingsing92d ago

Probably would have sold a lot more had it been available physically at launch. I feel like Remedy's greed will eventually close them down.

toxic-inferno92d ago

I'm not sure it's about greed. I am one of the fans who waited until the physical version was released (I've only just played it, as a matter of fact).

Remedy's games are a hard sell in most regards. The nature of the story appeals to a smaller group of people than the average game with it's level of ambition. As a result, and to ensure they can release the game they want to make, they are required to partner with companies that impose restrictions and make decisions like seen in this case.

Remedy is not complaining that it has only just become profitable. They are used to this. I think it has been said that Alan Wake II is the game of theirs that has turned a profit quickest.

Out of all the developers out there, I think they are possibly one of the least greedy. Many other developers would choose to make decisions that increase their financial takings - Remedy seems to make decisions that allow them to release the game they want to release, without sacrificing the vision that they have.

Rainbowcookie68d ago

I agree very Niche games , awesome but pretty niche. I do applaud them to sticking too their vision instead of buckling to the crappy spirit of the age.

Tacoboto91d ago

Remedy's greed, talk about not knowing what you're talking about.

I'm guessing everyone forgot that Epic published and funded this game, and put the terms on its distribution...

RiseNShine92d ago

It took too many wrong decisions like EGS exclusivity and no physical edition.

92d ago
Scissorman92d ago

I'm glad this finally broke 2 million units sold, but Silent Hill 2 hit that goal in far less time and on fewer consoles. Remedy really needs to rethink putting its games on EGS.

Kassanova0792d ago

Good to hear. Next time do a Physical release day 1.

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