STALKER 2 developer GSC Game World initially thought an Xbox Series S version of the game would be impossible, but now it thinks that any modern game can run on the system with the proper optimization.
Owlcat Games producer Anatoly Shestov reveals his dream project: an SCP game with Owlcat RPG flair and a proper budget.
TNS: Based on its most recent ESG data, Nintendo boasts a remarkably low staff turnover rate of just 1.9%, with virtually no reported layoffs.
Well it doesn’t surprise me. As much money as they make and how they value their employees. It’s a great company in that regard.
Well, when your games remain full price many years after release.
And you make profit off of outdated hardware.
I would be shocked if they couldn't afford to retain their staff.
Major A-Life update, new weapons, mutant loot, balance and combat fixes, QoL upgrades, and official mod support. The Zone just got deeper.
Its great they are continuing to support it, but after fighting through so much of the launch bugs and general slog of some of the gameplay/mechanics, the idea of reinstalling it to jump back in now just feels exhausting. The updates do sound great though, especially for people who maybe are just finally picking it up
It’s not optimization that makes it run. It’s design and fidelity choices that makes it run.
Thats just sad.
Devs should never downgrade their vision of a game just to run on subpar hardware.
Little Engine that could.
10 GB of RAM and 4 TFLOPs of GPU power... in 2024, this is a nightmare for developers who have 16 GB and 10 TFLOPs of base hardware for developing.