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120°

STALKER 2 on Xbox Series S Was Thought to Be Impossible at First

STALKER 2 developer GSC Game World initially thought an Xbox Series S version of the game would be impossible, but now it thinks that any modern game can run on the system with the proper optimization.

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Community254d ago
jznrpg254d ago

It’s not optimization that makes it run. It’s design and fidelity choices that makes it run.

TheKingKratos254d ago

This thing will chuckle this gen to it's end ... Some developers will choose to delay games for xbox but most won't and we will never see games from 3rd party studios that show what Ps5 and X can do to their max or else the S will look like potato compared to them or just release games not optimized well.

It's no wonder we still have cross gen games to this day.

Tacoboto254d ago

You're describing parts of the optimization process to say it's not optimization.

"But as the studio started optimizing and adding new features for streaming information..."

ZacultronTheFirst253d ago

Let him stay in his happy bubble.

Kornholic253d ago

Optimization is done on the design level.

Tacoboto254d ago

Why is optimization a sad thing?

The benefits to optimization pay dividends that according to their own words helped lower PC requirements. It's UE5 and we know how inefficient that engine has been this gen.

That knowledge will in turn help the eventual PS5 and PS5 Pro versions run better than if they had built this game assuming brute force will always be there.

Zombieburger638254d ago

Devs should never downgrade their vision of a game just to run on subpar hardware.

GamerRN254d ago

I agree, all these PS4 Xbox One games need to go!

Tacoboto254d ago

They didn't say they downgraded anything.
They're saying they optimized. And that optimization also allowed them to lower system requirements on the PC version.

XBManiac253d ago

10 GB of RAM and 4 TFLOPs of GPU power... in 2024, this is a nightmare for developers who have 16 GB and 10 TFLOPs of base hardware for developing.

245d ago
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50°

Rogue Trader producer reveals his dream project: a CRPG SCP game with an actual budget

Owlcat Games producer Anatoly Shestov reveals his dream project: an SCP game with Owlcat RPG flair and a proper budget.

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170°

While Layoffs Hit the Industry, Nintendo Retains 98% of Staff Including 78 With Disabilities

TNS: Based on its most recent ESG data, Nintendo boasts a remarkably low staff turnover rate of just 1.9%, with virtually no reported layoffs.

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Community11h ago
Jin_Sakai19h ago

Because Nintendo makes great games.

17h ago
rlow116h ago

Well it doesn’t surprise me. As much money as they make and how they value their employees. It’s a great company in that regard.

Xeus715h ago

Good guy Nintendo
Microsoft and Sony are the bad guys

DivineHand1255h ago

There are no good guys. Nintendo has patented gameplay mechanics and have even taking a company to court for using said mechanic. This action is not good for the industry.

drivxr13h ago

Well, when your games remain full price many years after release.

And you make profit off of outdated hardware.

I would be shocked if they couldn't afford to retain their staff.

lodossrage10h ago(Edited 10h ago)

I didn't want to say anything but drivxr is right.

Nintendo always sells at a profit because they purposely use tech that's always 5 or more years behind. And it's also true their games hardly ever get price decreases.

Don't get me wrong, it's great they kept most of their workforce, but making a point to have your tech specs behind everyone else affords that luxury.

Darkegg8h ago

I don’t think it’s their purpose to use old tech. It’s their purpose to make value of software and know their value. Nobody makes games like them that’s for sure. I just don’t appreciate their customer unfriendly policy.

It’s not impossible to take their status. Companies need to have a selection of 8-bit and 16-bit. Now imagine a split screen for 8 player game for SNES Mario kart and selling at $9.99. The problem is that it doesn’t make profit. So many companies won’t invest in “old” technology. Everyone guns for triple AAA modern technology software but honestly we can enjoy modernized 16-bit creative ideas that allows 8-player mayhem. It’s a pipe dream, possible but impossible.

Shane Kim9h ago(Edited 9h ago)

If they ended up kicking people out after all of that stated above, it would be truly shameful.

DivineHand1254h ago

Microsoft, Google, Amazon, Tesla and Meta are all trillion dollar companies yet they are laying people off in large numbers.

I believe the reason Nintendo layoffs off less workers may be a result of their culture. It seems Japanese companies believe in giving their workers long term or life long employment opportunities and will exhaust all options before laying off workers. This is something we don't see much of in the west unfortunately.

LoveSpuds4h ago(Edited 4h ago)

What the hell are you talking about? It has nothing to do with how profitable they are. Its completely cultural, MS and Sony make stacks of cash and still lay folks off. Nintendo chose not to lay off staff for the same reason their execs took pay cuts to increase staff pay instead; because they value their staff and view them as colleagues, and respect them as such.

If Sony weren't so US centric I fancy they'd fare better too, they should get shot of US and European leadership and go back to when Japanese execs were running the show if you ask me!

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90°

S.T.A.L.K.E.R. 2: Heart of Chornobyl - Patch 1.5 Guns & Looting is live

Major A-Life update, new weapons, mutant loot, balance and combat fixes, QoL upgrades, and official mod support. The Zone just got deeper.

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Obscure_Observer3d ago

Amazing! HUGE patch!

Back to the Zone!

Duke192d ago

Its great they are continuing to support it, but after fighting through so much of the launch bugs and general slog of some of the gameplay/mechanics, the idea of reinstalling it to jump back in now just feels exhausting. The updates do sound great though, especially for people who maybe are just finally picking it up