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170°

Project 007 Is 'Young Bond for Gamers' & Hopefully the Start of New Trilogy, IOI Boss Says

IGN : In an interview with IGN, IO Interactive CEO Hakan Abrak said he hopes that Project 007 can be the start of a new trilogy while calling the Hitman dev's secretive project a "young Bond for gamers."

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Community229d ago
gleepot229d ago

will it be for modern audiences tho

ZycoFox229d ago

Well it's a UK property... So with that in mind politically correct bullshit will likely be a thing.

pwnmaster3000229d ago

I hope bond is a minority but of British background, just so I can see the melt down of those specific “gamers”.

Noskypeno229d ago

Can he be an Asian male at least, for some reason people think there's only 2 races in the universe. If the character used to be white, now he's black or vice versa. And somehow that's all the diversity they need, not people that are underrepresented. But yeah I like to think of Bond not as a person but as an identity or idea, like Joker where there might have been many others before.

FinalFantasyFanatic229d ago

@Noskypeno,
No, Asians are white adjacent, so that would never happen, apparently, look at AC Shadows, that explains a lot.

pwnmaster3000229d ago

light skin Asians like Japanese and Chinese don’t count apparently.
What about darker skin like Filipino or Cambodian or Indian.
That will do lol

CrimsonWing69229d ago

Young Bond? We talking James Bond Jr., here? Cuz that dude chases scum around the world, or so they say.

CrimsonWing69228d ago

Thank you! I was so hoping there was someone on this site that would pick up what I was laying down here. 🤣

dveio229d ago

IO Interactive are definitely one of my favourite developers out there.

I haven't researched any detailed numbers, but I really wish the HITMAN reboot has been a success so far for them. HITMAN 3 was just so good.

The James Bond game is definitely something I am looking forward to. Especially because I really find them to be little audiovisual wizards, as well.

I really am excited to see what they'll be able to pull off with current-gen, since I can imagine the James Bond game won't be releasing on PS4 and One anymore.

mastershredder229d ago

IO do some amazing things. This has potential to be amazing except for the "young bong gamers bit". Bond is an older dude, and was never meant for a young audience. I'm interested to see this young iteration and to see if they can make something that stays true to its roots without reinventing Bond and the IP. At least they did not pull a CDPR and baby up (both are literally on fire right now).

Strange99229d ago

Nope and nope. Connery was 32 when he started the bond films. Lazenby was 29 in his 1 film. If you mean the books, OK, but I’ve been a bond fan since I was 6 and most dudes I know have been too. The point is that he’s supposed to be experienced and knowledgeable. I don’t want to see bond trying to figure out his favorite drink and where the clit is.

isarai229d ago

Im eager to see what they do, i hope it's not just reskinned Hitman, but id imagine it'd be at least similar

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160°

Your Indie Game Just Sold 2 Million Copies… So Why Are You Still Broke?

Thomas Mahler: "Since it's quite bananas that a lot of players still do not understand the economy behind game development, I thought it'd be best to just break down a real example of a really successful first-time developer who managed to make a deal with a publisher. "

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Terry_B22h ago

I wouldnt call a game that costs 10 million to make and had over 30 people from different companies working on it an indie game.

Seriously, no.

StoneTitan46m ago

its an independent studio that is not owned by any big studio or publisher. what else would you call them?

Santouryuu3h ago

I don't get it..
He starts with 10M cost for the game excluding marketing and continues to detract "other"costs...
Why are the costs of storefront, engine etc not included in the 10M?

thorstein2h ago(Edited 2h ago)

CEO makes CEO noises.

If he takes a 1 million dollar bonus every year the game is being made and the game took 5 years to be made, the "cost" isn't 10 million, it should be 5 million.

It's just more magical accounting. This industry is replete with it.

staticall2h ago(Edited 2h ago)

@Santouryuu
Yeah, it's weird. On top of that, he subtracts engine, tax from HIS own money, but this should be put on the publisher (or at least be split, 50%/50% or how they agree), because they're benefitting from the sales as well. On top of that, he makes it look like he didn't get a cent, but he (and his team) was paid the salary the whole way through, with bonuses and stuff. Probably rent for the office was taken care of as well and licenses/devices too.

And also, he acts like his games' average price was $10 (by the way, if the game cost $10 million, who decided to sell it for $20?! Sounds idiotic), which is ridiculous, popular indie games don't do 50% discount right after release and the most of the sales are done a few months after release (according to the publishers). As an example, look at Rimworld, Dwarf Fortress, Factorio, Kenshi, they either didn't have 50% discount yet or had it years after the release.

Also, he acts like the game was only sold on Steam, but that's false. And Microsoft, i'm more than sure, didn't take 30% from them (because it's a game published by them on their platform).

The only thing this tells me is that someone is trying to manipulate us and you shouldn't work with Microsoft if you want to remain sane.

StoneTitan51m ago(Edited 45m ago)

because thats what he has to HAVE RIGHT NOW to develop the next game (engine, tax andso on)

Yes xbox of course did not have the 30% tax but then again he is just making a hypothetical, I am pretty sure their game did not sell exactely 20millions ^^

StoneTitan58m ago(Edited 51m ago)

Its not the cost of storefront. Your game made 20million but from those 20million the store takes 30%. Steam took 30% from the 20million you made. got it?
If you make 20million in sales Steam takes 6 million.
So you only get 14millions. Then you have to pay back what you owe the publisher, so 10millions in devcost and 2million in marketing.
So you are left with 2millions.
From the 2millions of pure profit 70% goes to the publisher and 30% to the developer (depending on your contract)
So you are left with 600k to pay for your next game, for now.
lots of numbers but very clearly put

leahcim1h ago

please bring Ori to Playstation!!!!

T_T

90°

Hi-Fi Rush Developer Tango Gameworks Reveals New Logo, Working On Unannounced Action Game

Hi-Fi Rush developer Tango Gameworks has revealed a brand new logo/website, and that it is currently working on an unannounced action game.

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Community8h ago
robtion7h ago

Hopefully they do a new The Evil Within or something similar to that.

Abnor_Mal16m ago

If I were them, I would not even put my next game on Xbox, the way they were treated . Plus they’d probably need the sales not just yea someone played our game.

160°

IO Interactive Reveals Their IOI Showcase Lineup

IO Interactive is doing their own showcase this Friday and have revealed what is in store.

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Obscure_Observer17h ago

Looking forward to 007 and Project Fantasy!

Garethvk17h ago

Hopefully it's good..I still miss E3.

repsahj14h ago

I'm also excited to see Project Fantasy.

Garethvk14h ago(Edited 14h ago)

It may be interesting.
I am curious about their decision to do their own show.