Digital Foundry : There's much to commend in Bloober Team efforts - but smooth performance is off the table again.
Bloober Team’s tackling of Silent Hill 2 is a gigantic success.
Gamereactor: "We talk all things design with Monika Chmura, who has a clear answer regarding the newly-announced mysterious project the studio will do next based on a Konami IP."
I kind of wish they did. Like I’d love if they could take him and what was established and crank the scares up to 11 with him.
Bloober Team, the Polish masters of horror, and the Japanese giant Konami Digital Entertainment (KONAMI) are continuing their partnership, announcing the signing of a new agreement for a joint project.
A remake of the first Silent Hill would be great. Let a team take Castlevania that is known for experiences with either Metroidvania games or 3D Combat.
Either remake Silent hill 1, 3 or a new silent hill game would be great. After Silent Hill 2 (third favorite game last year) i trust that studio now and am anticipating Cronos: The New Dawn.
Just a fyi fans of the series remade the pc version with 60fps cut scenes no shutter and no bloated AAA budget
https://youtu.be/wX2GpqHxIJ...
https://enhanced.townofsile...
All free amazing work once again fans can do more stuff than what the ip holder can do with paid workers.
Not to say these fans did not get paid but you should know what i mean
Stuttering idk why has just always been such a problem on so many games on pc especially UE games. Many devs really just don't care enough unfortunately.
I mean, it still looks like it plays drab. I wouldn't bother if you played it on the PlayStation 2, otherwise, wait until it's discounted or pick it up cheap used.
This engine is a mistake... And should have been worked on before release as it effects both Pc and Consoles as well and developers are yet to master it
An honest question: are there any Sony 1st party studios using ue5?
I hope not but maybe Sony bend again, we'll see