The Halo Unreal Engine 5 reveal from Halo Studios (formerly 343 Industries) has everyone talking about Halo again. We thought we would take a look at some of the shots from Halo 3 2007 next to Halo Unreal Engine 5 test footage from the announcement. Why Halo 3? Well many fans seem to think there are some surprising similarities to locations in this Halo Unreal Engine 5 footage and Halo 3.
Come check out who took the major prizes at this year’s BIG Festival, hosted by gamescom latam 2025.
Darren writes: "Out of Moves is a bright little puzzle game inspired by some classics of the genre; you could do a lot worse."
With some recent and pending releases opting to exclude a multiplayer mode; Skewed and Reviewed ask in a new Opinion Piece if this is a growing trend as developers seek to cut costs more than ever.
I think the riskier option is to sell a SP game that you throw some form of MP into just for the sake of it and that ends up affecting the quality of the SP experience. With the plethora of F2P MP games out there, why spend time and money on something when you can focus on the SP experience. Not to say that means they're all good, but at least they're not wasting time with things people don't want in SP games. I doubt anyone bought Veilguard for MP let alone will buy the next Star Wars SP game and expect MP either.
It's the current logic. People are paying more, for less.
If that "saved" money were actually spent on improving the single-player experience, that’d be one thing. But anyone who actually plays games knows that’s not what happens. We’re in the era of “safe” games, stripped-down, polished packages full of shiny lighting, big setpieces, and all the interactivity of a NES-era background.
Multiplayer modes, extra features, modding tools, things that used to add value for players, keep getting cut. Why? Because they don’t add value for the company. And, as always, the useful idiots will cheer, pay more all while getting less than before. So of course companies will keep doing it.
I wish they would go back to having SOME simple mp, like instead of the only choices being going all out and gambling on a super roadmaped, season pass, Battle Royale, multiplayer with open world maps and tons of loot OR no multiplayer at all. Why cant we have something in between sometimes? Where's just this very simple PVP probably reusing a sectioned off peace of a level from a single player like they used to do
YES!!!
I´m so glad Xbox didn´t listened to haters demanding 343i to be replaced by other studio.
MS not only double down on 343i as Halo main developers but also empowered that team even more!
Now as Halo Studios they only give us a taste of a next gen Halo powered by Unreal Engine 5 will look like:
Absolutely stunning!
It looks good though I wish they would have compared it with Halo Infinite instead of Halo 3. It better not take 10 years to make and be 30 fps.
I really don't like this whole moving to U5 thing the industry is going through. These engines are usually made with the game the devs are making in mind. They know the ins and outs and also how to make em work for the hardware they are exclusively stuck on. They also have years of assets that now they'll either hafto try to port or make from scratch. Not to mention that current gen hardware hasn't exactly been able to keep up with U5 advancements. It's still 343, no name change or engine change will magically make em better at making HALO, if anything this has more potential of ruining em further.
It's not just talking about graphics...if you played Infinite the gameplay was super fun, gun play, gameplay loop, sound and the campaign was excellent...only held back by the one Biome.
The problem was obviously the engine and management at the time, just look at the progress and level of multiplayer updates that we have seen for the game since the shake up..night and day difference from the launch
Now that they moved to UE, it really changes the workflow, time to develop, and updating/DLC will be easier that before...so it's not just the graphics that this whole switch is about.
daannnnnnnnnnnnnnnnnnnnnnnnn mmmmmmmmmmmm.
DAY ONE... Hopefully they release it for PC the same day.