510°

Microsoft asks why devs are skipping Xbox, but the answer seems obvious

With the PS5 clearly winning this generation over the Xbox, it means more people are investing in their digital libraries on the PlayStation platform. Unless people are willing to ditch their digital games and start fresh on a new platform, the gap will continue to widen in future generations

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pocket-lint.com
thorstein252d ago

75% of Xbox Series owners bought the S.

Modern gamers want what the X, PS5, and PCs can handle.

This isn't rocket science.

jznrpg252d ago

+ Xbox has a declining base and most of them rely on GamePass instead of buying games. Add it all up and you get business decisions

343_Guilty_Spark252d ago

Why is SE bringing FF back to Xbox?

Hotpot252d ago

@343 because of the brand name, and because they can handle the financial risk if it fails.

But when we talk about medium to small sized studios, oftentimes when they release game it's their studios fate on the line. They have to weigh carefully whether or not the resource spent worth the potential profit they'll get when porting to a platform.

In fact, there are lots of example of games releasing on 1 or 2 platform first to see gamers' receptions before porting it to another platform. Naturally when choosing that first few platform XB is wayy down the line especially if it's not on game pass.

sokisa251d ago (Edited 251d ago )

FFXVI didn't sell great on Steam so, I am not sure why they would care about Xbox sales.

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wesnytsfs251d ago

@343_Guilty_Spark, Because its financially stupid to not sell AAA games on multiple platforms. Square was not making their money back on the games with just Playstation releases.

+ Show (1) more replyLast reply 251d ago
GamerRN252d ago

If Xbox doesn't knock it out of the park next console/handheld, I think it's game over...

Cacabunga252d ago

Not possible when their games release everywhere

IRetrouk252d ago

There isn't gonna be another console, atleast, not a traditional one.

SolidBoss816251d ago

Console wise maybe but they will not completely disappear from gaming especially with all those studios they acquired.

GamerRN251d ago

@IRetrouk

I'm hoping they release a console PC hybrid, but not just a reference. If they actually do a subsidized PC Console Hybrid, I will be ecstatic!

+ Show (1) more replyLast reply 251d ago
Michiel1989252d ago

then why did 75% get the S? contradicting yourself right away
and no, you don't get to say because they bought the S so they aren't a modern gamer, cause then i can just call everyone who doesn't build their own pc for 3k+ a casual gamer and base my argument around that.

GamerRN251d ago

You make a valid point, hence the Sony disagrees...

n1kki6252d ago

Clearly they don't if 75% of people bought the S. Do you have a source for the stat?

thorstein251d ago (Edited 251d ago )

Good question.

Here you go

https://n4g.com/news/256754...

GamerRN251d ago

@Thor

I think you missed the point...

+ Show (1) more replyLast reply 251d ago
Tacoboto252d ago

The power difference between Series S and X is secondary to Microsoft's terrible communication and inability to have any consistent expectations.

MS said Series S was a 1440p 60fps machine. Wrong.
MS had Halo Infinite running at 120fps in the beta on Series S. That mode was taken out until it returned a year later.
Last gen games couldn't run in their best form on the new gen Series S.
All this RDNA2 talk, but no first-party examples taking advantage of the feature set.
Unoptimized SDKs at launch.
Day One Game Pass launches, but no big first party games for the entirety of 2022 and first half of 2023.
And now, it's impossible to know which games of theirs will end up on what platforms.

They shot themselves in both feet with their absolute lack of confidence in their own platform. Why develop for Xbox when Xbox is developing for PS and Switch, and making Steam the best storefront to buy their games on PC with improved support for mods and such?

Lightning77252d ago

The clown show over at MS. The inconsistency and uncertainty over at MS needs to be studied it's insane and s bit comical How can they have not have a clue how to run things.

Sarcasm252d ago

It all started with Mattrick, and went downhill from there. It's pretty wild how much they stumbled since the Xbone and never truly recovered.

neomahi252d ago

Trying to make everyone happy doesn't ever work. But that's a woke/liberal company out of a woke/liberal state, using woke/liberal minds in woke/liberal business practices. You're never going to make everyone happy. Create your vision, build your business plan and just go with it. Stop trying to stretch yourself thin in so many areas to try to make people happy. All people want and crave, since we were a year old is consistency, that's it. Xbox tried to please everyone and it backfired. Nintendo and Sony said "this is our vision" and stuck to it, never veered. Nintendos done it forever and even though PS5 is blowing up in Sonys face, they've made the decision and moving forward anyway. They're not stopping and trying to backpeddle or change things to reinvent. No, they're moving forward with it anyway. That's how Nintendo does, they see it through and on the next gen console cycle try again. They don't stop and try to reinvent the wheel there, they take that learning experience and then learn from it and it always comes out better the next time. Xbox are trying to cater to too many people, you're never gonna make everyone happy, it's not possible

Christopher252d ago (Edited 252d ago )

1. Lowest market reach
2. Majority of audience is on weakest console hardware
3. Most publishers are not on board with subscription gaming except if they can get more money from MTX/DLC down the road when full sales have declined greatly

Walalon252d ago

Nice summary, they are probably more points to that but that's the harsh reality of Xbox these days.

Eonjay252d ago

Totally agree on number 1. Money is king. They are going to focus on platforms that offer the greatest returns. This is really basic and simple.

Knightofelemia252d ago

As a publisher or a developer you are into it to make money back just like any business. Microsoft after the XB360 has been going down hill. They are dead last in sales, developers have to nerf their game to run on the Series S, Microsoft can't figure out what to do with the Xbox brand. They just finally released an all digital Series X which is really late to the party. I'm sorry but if I were a developer or publisher I would skip the Xbox flood the market on PC, PS5, and the Switch if it can handle the game. I honestly don't regret selling my Series X.

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70°

Razer Reveals Kishi V3 Line

Razer has revealed their new V3 Line for the Kishi mobile platform.

160°

Xbox Game Studios' 2025 Calendar: Confirmed releases and dates

A year packed with major releases for Xbox consoles, PC and Game Pass.

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generacionxbox-com.translate.goog
Lightning771d 22h ago

ninja Gaiden being released 8 days apart is insane MS hasn't learned anything with shoulder to shoulder releases. October 29 for Outer Worlds and October 21 for Ninja Gaiden. These games now range from 60 to 80$. Yalls audience might GP it but other platforms have to buy it and your average person won't shell out that kinda money a week apart.

franwex1d 6h ago

Aren’t those games made for different audiences though?

Lightning7722h ago(Edited 22h ago)

Yes but what if you want both?

Not everyone can buy both.

franwex2h ago

If you want both, then buy both. What difference does it make if you buy one now, and the other one later? Just get the one you really want first. I know $80 is expensive, but it’s not THAT expensive. If you’re skipping paying the gas bill due to trying to buy a game maybe don’t buy either one yet and wait a few months when they’re cheaper? They won’t eat into each other’s audience. Even Microsoft knows.

Reaper22_1d 4h ago

Well, you dont have to buy it. Noone is making gamers buy it a week apart. I don't see anything wrong with it.

Lightning7722h ago

You want another Doom The Dark Ages scenario? I'm surprised Oblivion and Expedition 33 did well with a simultaneous release. Clearly that fatigue was definitely felt with Doom.

They need at least 2 weeks apart.

coolbeans23h ago

You're talking about a first-person RPG and a third-person action game though. So, it's a bit different than EA putting Titanfall 2 and Battlefield 1 back-to-back.

Petebloodyonion9h ago

Last I checked, Ninja Gaiden was published by Koei Tecmo and not MS.

+ Show (1) more replyLast reply 2h ago
ravens521d 6h ago

"A year packed with major releases for Xbox consoles, PC , Game Pass and PS"*

1d 1h ago Replies(2)
dveio1d ago

I count 7 original multiplatform IPs, which were ultimately bought and are now published by Microsoft.

Sigh.

23h agoReplies(2)
dveio20h ago

If you look closer again, then you'll notice that I, at any point, didn't even mentioned the adjective "bad".

But you.

20h ago
Lightning7719h ago

The "sigh" means your displeased. Don't make excuses why is it bad?

dveio19h ago(Edited 19h ago)

Nope, 'displeased' ain't the feeling I had when reading that article.

But speaking of pleasure:

Are you personally pleased with that line-up Xbox have in store for you in the Series' fifth year?

Edit: I didn't downvote you.

goken7h ago

To be fair “sigh” could also mean relief, happiness… although it is also often interpreted as some form of negative expression

Lightning7718h ago

Still making excuses. What's the issue with this?

1Victor9h ago

@light:” What's the issue with this?”

The issue is your thickness a reasonable player would buy one of the two game that are close to each other release and at minimum get it to halfway/finish it and then buy the other at a later time🤦🏿.
Not everyone try to break the speed run record on every game 🫩

+ Show (1) more replyLast reply 7h ago
90°

Famitsu Sales: 6/2/25 – 6/8/25

Famitsu has published its estimated physical game software data for Japan for week of June 2, 2025 to June 8, 2025.

ZeekQuattro4d ago

Hardware Sales (followed by lifetime sales)

Switch 2 – 947,931 (New)
PlayStation 5 – 14,535 (5,690,661)
Switch OLED Model – 8,040 (9,060,680)
Switch Lite – 6,089 (6,581,795)
PlayStation 5 Pro – 4,230 (218,056)
Switch – 2,482 (20,109,545)
PlayStation 5 Digital Edition – 2,017 (974,094)
Xbox Series S – 163 (337,686)
Xbox Series X – 113 (320,660)
Xbox Series X Digital Edition – 57 (20,820)
PlayStation 4 – 24 (7,929,628)

repsahj4d ago

So its official. Switch 2 dethroned PS2 in Japan for the biggest hardware launch ever.

H94d ago

Tripled the switch launch numbers, yeah Nintendo's domination of the Japanese market is going smooth

repsahj3d ago

And take note. This is just for retail sales only; sales from the Nintendo Japanese website are not yet included.

ZeekQuattro3d ago

Not even a full week of sales either.