Time to temper expectations when it comes to the PS5 Pro's ray tracing, especially when it comes to games that can bring an RTX 4090 to its knees.
Remedy says there's always a big challenge trying to match creative ambition with realistic budgets, and how many units you can sell.
I wish they had released a Steam version on launch. I feel that should have been part of their focus right away from announcing the game.
Would have made up alot of ground had they have released a physical version at the same time as the digital release.
I think thats where it bit them in the bum to be honest.
Weren't they whining over not breaking even a few weeks ago? No all-of-a-sudden they're talking about overspending on the budget?
Remedy Entertainment has announced that Alan Wake 2 has finally recouped its development costs and has been profitable since the end of 2024.
Should have been a physical release as well at launch. That would have changed the numbers. Hopefully they and others learn from this digital is great but so many out there like physical too.
Remedy Entertainment reveals that Alan Wake 2 has sold over two million units and begun accruing royalties.
Probably would have sold a lot more had it been available physically at launch. I feel like Remedy's greed will eventually close them down.
I'm glad this finally broke 2 million units sold, but Silent Hill 2 hit that goal in far less time and on fewer consoles. Remedy really needs to rethink putting its games on EGS.
not really a surprise, I'm excited to try the Lake House DLC on the Pro when it arrives.
700 smackers for a half measured console is a great insult. Sony must be humbled and put in their place.
Imagine nitpicking a box that's $699 playing one of the most demanding games out with full ray tracing, highest graphical settings at 30fps? You guys are hysterical on this site writing this flub then sitting down and playing your 30fps versions that look half as good. *shrug*. The Pro is playing all current fidelity mode console games at 60fps. They are adding MORE graphic intensive features on top of the standard console fidelity mode and it's still 30fps. Seems like a win. This game is brutal for most PC's unless you have a $2000 build
Not surprising, AW2 on my 3080 with 64gb could even handle raytracing without tanking the performance. I didn’t imaging the pro being much better so as long as it’s locked I’m sure ppl will enjoy it
"Hey buy our 700 dollar upgrade!!! Look at these old games in 30fps!!! C'mon guys be fanboys I need to make up for my 400 million dollar blunder"- Herman Hulst