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shadowT (3) - 268d ago Cancel
FPSRUSSIA (3) - 268d ago Cancel
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280°

PS5 Pro: Developers share how they’re using new tech to enhance their games

Details on the growing list of titles taking advantage of the console’s larger GPU, advanced raytracing, and AI-driven upscaling

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blog.playstation.com
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Community268d ago
shadowT268d ago

"Furthermore, Gran Turismo 7 will feature experimental support for 8K/60fps output"

The PS5 without 8K logo with 8K support, the PS5 with 8K logo without 8K support.. ;)

RaidenBlack268d ago (Edited 268d ago )

"sliders" .... /s
:P
sorry-had-to

Sonic1881268d ago

This is good to know especially for the gamers that's interested in the PS5 Pro

Sonic1881268d ago (Edited 268d ago )

Remedy:

"We have also used the additional power of PS5 Pro to improve the visuals and effects in the 60fps Performance mode, where we have upped the output resolution to 4K"

Third party developers learning how to use PSSR technology 🤔

VersusDMC268d ago (Edited 268d ago )

Stated 120 fps for REvillage but vague allusions of increased performance for RE4. Hopefully there's a 4k PSSR 60fps for RE4 as that is a game i will replay yearly.

Still alot of PSSR 4k 60fps though for a lot of games.

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70°

Battlefield 6 Campaign Work-in-Progress Footage Leaks From BF Labs Alongside Battle Royale Images

Battlefield 6 campaign work-in-progress footage has been unearthed alongside artwork for the unannounced Battle Royale mode.

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Community1h ago
80°

The director of the original Silent Hill: “I look forward to seeing bold interpretations.”

Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”

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www-alhub-me.translate.goog
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Community2h ago
senorfartcushion2h ago

Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.

They want to get scammed and pay twice for a thing they already own.

Nightcrawler8958m ago

Hope they use his vision in the game

Inverno45m ago

Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?

Pedrof19m ago

I wouldn't hold my breath on "bold".

50°
6.0

Zombie Army VR Review | TheSixthAxis

TSA writes: The Nazi zombies are coming for your VR headset in Zombie Army VR, but can this zombie shooter stand out from the undead hordes?

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thesixthaxis.com
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