The developers of Destiny 2 have been accused of plagiarism... again.
As Destiny 2’s decade-long Light and Darkness saga comes to an end, experimenting with one new feature now feels more necessary than ever before.
In a world where Gambit thrived, Destiny 2’s seasons, storylines, and even its endgame might’ve revolved around PvEvP as a core foundation.
Destiny already has the pretty hyper 'raid' fixation and then they added legendary raid dungeons. Hyperfixating in PvEvP wouldn't work as well because you need a lot more than 2% of the userbase to keep that going unlike raids that are propped up by streamers who make running them their whole job. Most players don't play all the raids let alone run them over and over. And most who play PvP don't want structured PvE elements.
Destiny 2's Episode Heresy has done a lot of things right, but players have noticed an odd change that makes the endgame harder.
Between Fortnite, Destiny, and COD this happens way too often.
One thing to factor in here, is that while the official gun skin is similar to the artist’s commission, the commission itself isn’t inherently purely original. The artist did a commission of an in game gun designed by Bungie. He painted a different skin on a Bungie design.