Digital Foundry - We loved to see the visual ambition in the PC version of Black Myth: Wukong, but we had concerns about the PS5 version based on the lack of review code and a teaser clip that exhibited obvious issues. Oliver Mackenzie and Alex Battaglia check out the console code, dissect the Quality, Balance and Performance mode, analyse frame-rates and compare to the high-end PC experience.
One of the biggest coincidences of all time happens as Black Myth is finally coming to Xbox on August 20, 2025.
Coincendence indeed August 20th exactly 1 year after release. Not a random staggered month but 1 year exactly. That's still suspicious.
This proves Black Myth Wukong had an exclusivity deal. The developers lied... Sony lied... and Sony fanboys gobbled it all up without question.
Now, let's see if the fanboys that made up excuses a year ago, are men enough to apologise for being d**k's...
Before you fanboys start because I know y'all will.
https://n4g.com/news/266012...
"Content Ventures team led by Christian Svensson. There’s nobody better in the world than Christian and Shawne Benson at finding hidden gems and nurturing up-and-coming companies that are probably off the radar for most of us. They get tons of support from the third-party account management team and the partner development team, who are often the very first points of contact.
[This team worked with] Annapurna Games very early on games like Stray. The same approach also led our support of Genshin Impact, Black Myth: Wukong and Stellar Blade for example."
So do these deals include taking games off previously announced multiplat titles like WK? SB was multiplat until Sony took over publishing. Noticed how the other "gems" were timed also. Not a coincidence in the least bit.
I know y'all gonna try and fight and defend hard but I Dare anyone. Y'all better bring your your best logic.
Matter of fact let me get start it off because I already know.
"where is the deal!"
It's clearly a cover up using the S as a crutch but GS couldn't say there was a deal. The guy openly said he seeks out "gems" for PS. These gems were all timed or taken off Xbox. Again, Which clearly includes previously announced games that were announced on Xbox. It's not hard to see.
lol, I can't wait to hear the defense force spin this. Totally could be a coincidence that the game will release exactly 1 year after it launched on the PS5, right?
We were told that getting this game to work on the Series S with only 10 GB of RAM was impossible.. so what changed suddenly?
The jokes just right themselves here.
As more and more games go digital-only, Black Myth: Wukong's physical publisher says it performed so well that it saved some businesses.
The industry wants to push the narrative that physical is on its way out and gamers prefer digital. Fact is that many gamers simply have less and less options to buy physical, so they’re stuck with either digital, or nothing.
Many gamers still prefer physical, especially for SP games. Games without ‘always online’ or other kinds of anti-consumer DRM.
I hope they’ll release a complete edition (physical) for Wukong once the announced DLC comes out.
Every game that sells well "saves businesses" nowadays - based on how many studios suffer layoffs due to a game not skyrocketing to success, that is.
I waited for the physical release to purchase this. If it didn’t get a physical release I had already made up my mind that I was fine skipping it.
I know I am fighting a losing battle because an all digital future is inevitable, but I only purchase physical and will continue doing so.
After a magnificent 20-year tenure with Sony Interactive Entertainment, Phil Rosenberg, SVP of Global Partner Development and Relations, recently announced that he is bidding adieu at the end of 2025. Phil has been a stalwart and integral part of growing the PlayStation brand and, along with this team, has worked tirelessly over the years to ensure all gamers enjoy a vibrant experience on a variety of PlayStation products.
There is no way in high hell Sony would pay money for this, something so successful and not advertise it as an exclusive console game. There's just no way, they've done it for everything else, why would they not do it for this.
It's people who can't let a story go, there's no deal, they just probably supported a new Chinese studio with their China Hero Project and give them tools to help develop on their console. If Microsoft came along and offered them the same tools early on for their console I'm sure Sony wouldn't bat an eyelid.
Sony took a chance on a new studio early on and they benefitted from it, that's their reward.
So many issues… I wasnt expecting a masterpiece on console but also wasnt expecting such a poor port either
Quality mode not capping at 30
Balanced mode neither capping at 40 nor being over 48 to trigger VRR
The most misleading “Performance Mode” ever, since its actually just 30fps using FSR Frame Gen to get to 60 (and therefore having MORE latency/input lag than the actual 30fps mode)
Over sharpened and with a ton or artifacts in the performance mode.
Extra blurry in balanced mode (plus the strange ultra low quality textures for some stuff)
ooof.... needs a bit more time in the oven. I can only imagine how it will be on the Series S. The X may be on par with the 5.... but that S is surely going to be stuck in its version of quality mode only.
this is a load of bullshit, im up to the third area and have had zero problems and the frame rate is perfect
I’ll tell you what, when I see reviews bashing performances and giving like 5s out of 10s for it, I’m going to come back to the Black Myth reviews and ask what it did that made it get away with it.
It's blanking out on the PC. I heard the PS5 is doing relatively well compared.