GTA 5's campaign mode has a fair bit of complaints tied to its name, with one of them being the meaningless value of the GTA dollar.
Take-Two CEO says that Rockstar Games want its upcoming open world action game, GTA VI, to be the best entertainment product ever created.
Can’t wait! Like my hype has never been this high for a game. I hope it really delivers and looks like what they’re showing. Like, I’ll finally feel like we’ve entered next-gen if it does.
I can't wait for this overblown cutscene game to come out so i never buy it and spend money on it.
Technically it looks incredible but I’m a bit disappointed that it’s turned into a franchise about heists. I miss the more carried mission structure. I miss having just one playable character too.
They're definitely gonna charge 2x. Full cost for the story. $80 Full cost for the MP. $80 complete $160 Bundle with some in game currency and Cosmetic dlc. $200
Here's why the rumored $1 billion budget for Rockstar Games' upcoming open world action game, Grand Theft Auto VI, doesn't quite add up.
"Or was it i̶n̶f̶o̶r̶m̶e̶d̶ guesswork from analysts?"
Video game budgets will always be fictional, just like Hollywood movies. Unless there are receipts it's all speculation.
And Take Two has a marketing department with an already approved budget (just like studios in Hollywood).
I don't know where they get these numbers, absolutely NO games is spending anywhere near that amount on production even including marketing. If we're talking lifetime estimates for like a 10yr plan maybe, but even that would be a very vague projection. RDR2 at the time of release cost less that GTAV did and GTAV cost about 265mil with marketing being an average of about 200-300mil each.
I believe it's somewhere around there. Cod is 700m$ to make. I think GTA could be around there if not more. The insane level of detail in the trailer says it all.
Yeah I believe it's around there personally.
Take-Two announced its financial results for the fiscal year 2025, also sharing an update on the sales of GTA5 and Red Dead Redemption 2.
The anticipation for GTA6 has reached fever pitch, with the latest trailer being the biggest video launch of all time.
Milk...get your milk...and so much more. Really when you release the same games in three editions over 15 years it's amazing how much money, and the amount of sales you earn. It's amazing how no one can compete.
No surprising considering that it’s been on every major platform and store.
I decided to look up the longest and most sold games list. To my surprise Tetris has takes the top spot.
No. They should instead give us more ways to actually spend our money in the campaign.
All depends on how the game is designed. GTA III had you with a whole bank in your pocket by the time it was all said n done, but with nothing to spend it on. They addressed this a little over time, but I'd like to see persistent ways or reasons to need money. They should take some cues from GTA RP.
Great idea! Then Rockstar could sell shark cards for the single player and complete their disgusting greedy transformation into corporate rats.
Why is this a question being asked?
What GTA needs is an entire overhaul of their Mission System. It's archaic, simplistic, bad, and just plain boring. GTA V's campaign was the biggest let down of them all. They set up this entire "Heist System" only to end up being just a shallow gameplay side quest that you do a few times and that's it. Then they brought it back to Red Dead Redemption 2 and somehow made it even worst. Obviously, we know now that that system was just a Tutorial and a Teaser/Taste for their Online component.
While their world are wonderfully crafted, with a plethora of great details and fun physics and stupid fun to be had, the actual Campaigns are hot garbage. I consider GTA V and RDR2 among the worst and most overrated Single Player campaign in the history of gaming. The Online might be fun, I wouldn't know, but those missions were absolute training wheel trash.
And seeing how, after 10 fucking years, GTA V Online is still basically an ATM machine printing money all day, I doubt they'll do anything to change their game design philosophy at this point.
"Make it Harder to Earn Money in the campaign..." Ffs... Make an actual good Single Player Campaign to begin with.