When No Man’s Sky first launched all the way back in 2016, its main selling point was limitless exploration, across an impossibly vast procedurally generated world.
In theory, the universe was built for players to comb through meticulously, logging discoveries and charting the unknown while being gently directed by an overarching, albeit fairly slight main plot. In practice however, planet diversity was limited, with very little reason to hop from planet to planet.
Besides brief trips to farm resources that rarely warranted further interaction, I never quite engaged with what was, at the time, the game’s primary hook.
Since then, though, a frankly dizzying number of updates have added everything from base building to fleet management and farming
The game just keeps growing
I love it, glad they are getting the love they deserve. Rocky launch but they've spent the last 2 console generations making it right.
Sean Murray, Founder, Hello Games: "Hello! Today we are releasing one of our biggest updates for No Man’s Sky. We can’t wait for you to see what we’ve been working on."
They really put other devs to shame with the amount of free updates they keep putting out.
"now there are new worlds to explore with a level of variety no one has seen before."
A level of variety no one has seen before? The devs have been working on this, and I'm sure there was QA of this update, so clearly those people have seen this level of variety before. Just another lie from Hello Games.
/s
It's been a couple of years since I've played, and I have that itch again.
There's nothing quite like this game. Truly awesome work.
I loved this at launch, even with all its flaws. I really should try it again now it has transformed so much.
No Man’s Sky developer Hello Games has hailed hitting a ‘very positive’ Steam user review user rating for the first time, eight years after the game’s controversial launch was slammed by players.
Good for them, but this is not the model we want to continue following. A bunch of empty promises and lies at launch. That being said they didn’t take to blaming the reviewers and self-pity. They buckled down and fixed their game. Good on them.
Congrats Hello Games. Even though I believe they redeemed themselves years ago, I'm glad that they kept up with the constant improvements and free content updates. It shows that they value their IP and I look forward to what their new game will bring.
Yeah, NOPES and Sean and his crew can go eat a sack of dixs. Biggest bait and switch by a completely unprepared team. You can keep singing this “they fixed it” years later BS all you want. Don’t care about the crap they added, this broken technical marvel still clips through the environment in a what became a giant disingenuously marketed tween game.
“very positive”. it launched 2016….and you are STILL worried about the game’s reputation (now patched several times). That says all you need to know. Get real.
Nice advert piece, but they still haven't fixed the exploration part of the game, and the loading screens are still there.
Installed this again, those upgraded water physics got me