A partially redacted data sheet highlighting the expected ray tracing features coming to RDNA 4 GPUs has been shared by well-known hardware information leaker @Kepler_L2. We expect the features to also be present in the hybrid RDNA 3 + RDNA 4 RT design coming to PS5 Pro when it launches (presumably) later this year or early next year. The leaked data points seem to confirm that advancing ray tracing technology is going to be a major focus of RDNA 4.
This peripheral is ghostly good.
Xenomorph, a spiritual successor from the Atari Jaguar Alien vs Predator game has been announced from developer Athena Worlds.
AvP on the Jag was pretty ambitious for the time. I always wondered what a smoother (faster) frame rate would have done for that game. nice to see a spiritual sequel is in the works after all these years.
Today, popular control peripheral manufacturer Virpil made the CDT-Aeromax flight stick available for pre-order.
It can't hold a candle to the QuickShot II Turbo with its gorgeous red and black decoy.
This will be the actual start to Ray Tracing on consoles, I'm really looking forward to seeing what PSSR is capable of as well.
I can't wait to see what games designed around this can do.
if astro bot is fully raytraced / 60fps on the pro model, we can start believing the hype
There's gonna be quite a difference between ps5 and ps5 pro compared to ps4 and ps4 pro
As always:
I can't wait for the specs of the new consoles.
Wether it's NSW2, Xbox Next or PS6.
If Cerny stays the lead architect of the PS6's hardware (which is very likely I guess?), I am VERY excited for Sony's approach.
They've always done something unique noone else did.
And I expect the same for the PS6.
Edit: man, crazy. PS6 (six!) is already near! Time flies.