During the recent shareholder Q&A, Shuntaro Furukawa mentioned how game development today is "more prolonged, more complex, and more advanced", and to deal with this Nintendo must continually expand its "development resources" and make "necessary investments".
Veteran producer Jade Raymond has left Haven Studios, the company she founded in 2021.
According to a new report by Bloomberg, Raymond – who rose to prominence after producing Assassin’s Creed and executive producing Assassin’s Creed II, Assassin’s Creed: Bloodlines and Watch Dogs – has left her studio, which is still in the process of developing online shooter Fairgames.
Jesus Christ man...Unbelievable!
I can´t believe that Playstation Studios can´t manage to develop and deliver ONE single successful high quality first party LS game throughout the whole current generation!
Hermen Hulst needs to be fired ASAP! He´s Jimbo 2.0!
Yeah hate to break it to you Sony but I think they need to shelve their LS efforts almost all together. They formed LFG ex Bungie guys and making another LS but I don't have much hope for it anymore. Marathon is quickly getting overshadowed by Arch Raiders, We all know what happened to Concord.
Only solution I can think of is have 3rd party like a Arrowhead make them a LS game. Speaking of AH their next project is completely funded by them so it won't be from them. I just think it's a good idea that they seek a 3rd party for LS. They'll save time, money and won't take time away their SP efforts. Which is suffering immensely this gen due to all this LS.
Live services games are hard to make & and even harder to make if you trying to create an original game.
Just copy and past succesful gaas or gacha games with their anime license they can easy make a overwatch or geshin impact clone.
TNS - Atmosphere CFW developer has publicly said that he will not be making a version for the Switch 2, and the console might be virtually unhackable.
As The Elder Scrolls IV: Oblivion Remastered takes up 125GB, original designer Bruce Nesmith recalls fitting Skyrim into a tiny file size.
Skyrim is still my favorite ES game. I’m playing through it again right now since I never finished it.
i agree but i also think console generations need to last longer cause of it.
i mean we are half through the current gen and we havent had alot of games that took full advantage of the tech yet ha but Sony and Microsoft wont take that risk unfortunately, imo.
Longer dev cycles are unavoidable doesn't mean you can't make them more efficient and cheaper with new technologies, and methods to things efficient.
Some truth to it, but it would be dope for most devs to up support for certain titles, why is it only no mans sky devs are the main ones who refine their game. Gotham knights for example is so much fun I don't compare it to the arkham series. Gk coulda got more updates but support stopped, forspoken coulda atleast got more support and other titles, devs just give up so easily nowadays on certain games.
Well covid had a huge impact after all. And games are adding more content and upping their visuals more and more with each year.
Longer dev cycles on Switch?
It's not like the hardware is pushing any graphical boundaries.
If anything the Switch, to an extent, should not be having the same long development cycle issues that exist on PS5/SeriesX/PC. The graphics barely reach PS4 levels, and that came out late 2013?