160°

Nintendo President Says Longer Game Development Cycles Are "Unavoidable"

During the recent shareholder Q&A, Shuntaro Furukawa mentioned how game development today is "more prolonged, more complex, and more advanced", and to deal with this Nintendo must continually expand its "development resources" and make "necessary investments".

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nintendolife.com
gold_drake315d ago

i agree but i also think console generations need to last longer cause of it.

i mean we are half through the current gen and we havent had alot of games that took full advantage of the tech yet ha but Sony and Microsoft wont take that risk unfortunately, imo.

_SilverHawk_315d ago

I'm hoping that switch 2 games quality and scrutiny is as if they were ps4,ps5 and xbox games because too many times I've bought switch games where the performance issues and graphics were horrible but were glossed over by reviewers and other fanatics. There are so many powerful and affordable hybrid consoles available now so there shouldn't be any excuses.

Cacabunga315d ago (Edited 315d ago )

it always took them a complete gen to release a new Zelda game..
we also haven't got a new 3D Mario since Odyssey like 7 years ago. Same for Wonder that came out 10+ years after Bros U.

Michiel1989315d ago

@caca because they don't do sequels for their mainline mario games with the exception of Galaxy. I like it, means that you get a fresh experience every time. It also works for them since most of their blockbuster 1st party games become smash hits. There is in fact correlation between taking your time and making a good game.

Kneetos314d ago

What is with you people
You keep flip flopping between "the switch is a handheld and doesn't compete with the two main consoles to "why isn't the switch compared to the ps5 or xbs"

News flash, no one cares about graphics, and no one cared about frame rates till Sony started prioritising 60+ fps

VariantAEC313d ago

@Kneetos
"...no one cares about graphics, and no one cared about frame rates till Sony started prioritising 60+ fps[.]"

If that were even true, PS2 is when 60FPS became a normal target for PS games not PS5. Basically every game I own on PS2 targets and largely sticks to 60FPS. At this point PS1 and PS3 are the anomalies with even those systems having numerous 60FPS games however uncommon. On PS2 we have all the Ace Combat games (the holy trinity), Ratchet and Clank (4 titles), Jak and Daxter (3 games), Haven: Call of the King (the first No Mans Sky/Squadron 42), GT3/4. Even the majority of demos I remember were targeting or stuck to 60FPS. All PS2 platformers that I know of were 60FPS... Super Mario Sunshine was 30FPS, but it did have very good graphics. Uh, wait, I thought PS was the one pushing graphics, not Nintendo? In reality if graphics didn't matter Nintendo and really no one would be improving on that totally useless feature of gaming because it would be completely useless... but everyone is doing that. If no one ever cared about graphics why are better graphics the most requested feature of Switch 2? No one is saying I want 3rd parties at 60FPS with ugly smeary visuals at 300p they want better performance **AND** better graphics (at higher resolutions too).

But no one cares about graphics... 🤔

+ Show (1) more replyLast reply 313d ago
franwex315d ago

Yep. If we’re simply talking about Nintendo, I feel like this gen did last a good while though.

P_Bomb315d ago

Switch gen has definitely lasted.

FinalFantasyFanatic315d ago

The Switch gen is insane, and the games' library for that thing is massive, the only reason it feels long in the tooth is that the hardware is so under powered.

DarXyde314d ago

We did have that moment with the X360 and PS3. That was a pretty long generation.

Personally, I didn't mind because the games were great, however the there is valid concern in trying to compete against mobile devices with static hardware. And in the age of AI, there is risk in not having the latest hardware to support the latest AI functionality. We know they're pushing for that.

CobraKai314d ago

I agree. Let them push the hardware till it’s completely exhausted like with the previous generations

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XiNatsuDragnel315d ago (Edited 315d ago )

Longer dev cycles are unavoidable doesn't mean you can't make them more efficient and cheaper with new technologies, and methods to things efficient.

Profchaos315d ago

You can make tools better and hardware faster as Cerny stated ps5 has the fastest time to triangle to date but game Dev takes longer because they want to aim high. I think that's why there's so many companies delving into the vaults of their past and releasing games like quake 2 hd to just have something on shelves while their big games like doom are polished up

Demetrius315d ago

Some truth to it, but it would be dope for most devs to up support for certain titles, why is it only no mans sky devs are the main ones who refine their game. Gotham knights for example is so much fun I don't compare it to the arkham series. Gk coulda got more updates but support stopped, forspoken coulda atleast got more support and other titles, devs just give up so easily nowadays on certain games.

neutralgamer1992315d ago

That's because if publishers don't see their returns early they just give up to next game

Goodguy01315d ago

Well covid had a huge impact after all. And games are adding more content and upping their visuals more and more with each year.

Blad3runner00315d ago

Longer dev cycles on Switch?
It's not like the hardware is pushing any graphical boundaries.

If anything the Switch, to an extent, should not be having the same long development cycle issues that exist on PS5/SeriesX/PC. The graphics barely reach PS4 levels, and that came out late 2013?

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500°

Jade Raymond Has Left Haven Studios, The PlayStation-owned Studio She Founded

Veteran producer Jade Raymond has left Haven Studios, the company she founded in 2021.

According to a new report by Bloomberg, Raymond – who rose to prominence after producing Assassin’s Creed and executive producing Assassin’s Creed II, Assassin’s Creed: Bloodlines and Watch Dogs – has left her studio, which is still in the process of developing online shooter Fairgames.

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videogameschronicle.com
1d 8h ago Replies(1)
Obscure_Observer1d 3h ago

Jesus Christ man...Unbelievable!

I can´t believe that Playstation Studios can´t manage to develop and deliver ONE single successful high quality first party LS game throughout the whole current generation!

Hermen Hulst needs to be fired ASAP! He´s Jimbo 2.0!

1d 3h ago
S2Killinit1d ago

Sure buddy. Don’t forget, we have everything you have, but more. 😝

1d ago
Lightning7723h ago

Can you stop the fanboying for 2 seconds? Seriously this deflecting and ignoring everything that's going on with Sony's first party the past few years is frustrating and ignorant. You know there's others who have a PS also and want Sony's best like we use to get right? Stop trying to ruin it for everyone else with side steps. Not this BS deflecting that you ppl constantly do.

Besides HD what other LS game thrived so far? Has Herman made good buissness choices and decisions when it comes to LS yes or no?

Start questioning PS Studios.

S2Killinit22h ago(Edited 22h ago)

@Lightning
Fanboy? You talking about me, or yourself? We got alt guy over here with his brand new account burning up from rage, and you are asking me stop “fan boying”?

Sony have at least 3 first party heavy hitters coming up, that we know of, and its not like we are lacking in exclusives department.

As to LS, they had Helldivers, and GT7, both were resounding success. They had a complete flop in concord. Not sure why you think we need to be concerned. They are destroying the competition and that market share translates to games.

Lightning7721h ago

"Fanboy? You talking about me, or yourself?"

What's are you talking about how am I a fanboy? Those alt counts will be gone nobody will see them anyway.

I wouldn't call Marathon a heavy hitter and Yotei yes definitely. However they do have DS2 I just feel like there should be more. We all know why there isn't more.

They only have two LS HD as I mentioned and I totally forgot about Grand Turismo. Only 2 While canceling Twisted Metal and Spiderman LS. Who knows the quality at least those games sound compelling.

Btw MLB isn't a live service its a Yearly released sports game.

DodoDojo19h ago

Only one LS flop? Were just going to ignore all the canceled LS games that were in development for years? Ok then.

Reaper22_19h ago

More? Oh, you must mean Concord.🤭

darthv7216h ago(Edited 16h ago)

@S2... does that mean you are thankful for XB games? Who'd of thought MS helping to keep PS [only] fans fed during these trying times.

S2Killinit15h ago(Edited 15h ago)

@Lightning
you womt call it a heavyhitter? Really, interesting. There is also intergalactic. Sonyes there will be more.

@darth
Why would I complain about xbox exclusives being playable on PlayStation? I mean xbox really didnt have a lot throughout the years but that doesnt mean they didn’t have anything at all. I normally dont like bro-dude games with bulky dudes, but I may actually play gears of war if just to try it. (Assuming the games arent too outdated at this point)

Redgrave11h ago

Listen,

I am as Sony bred as they come, never owned an Xbox of any kind, Playstation first and foremost even over Nintendo, and a PS+ Premium member. I have put 90% of my gaming time into the past 4 generations of Playstation since the PS2.

Sitting here presently, I find myself asking why I bought a PS5 instead of going PC. I can't think of one single game put out exclusively for PS5 by Sony that has made me glad to have the console.

There have been third party games, like FF7 Rebirth and Expedition 33 that have given me the "hell yeah" feeling about the purchase, but nothing Sony has done. It's been either remasters, the Last of Us again, or attempted Live Service slop that nobody asked for and either couldn't even make it to the table or died out as soon as it did.

There's no true "it" game. Returnal, GoW Ragnorok, and Horizon are all good games, terrific even. But are they truly system seller worthy?

If this direction continues onwards as blaring as it has been, I can't see myself getting a PS6. Ps+ is extremely expensive for no real reason, at $230 + tax for tier that pumps out classics that are more hit than miss. Remasters outnumber exclusives 10 to 1, and we have another Concord game that will likely fair exactly the same and just have been several years of improperly guided directions away from what put Sony on the map in the first place. Buying Bluepoint and sticking them on a live service God of War game? How can you defend that kind of decision making?

We don't have "anything you have" and more. It sucks just as much on PS as Xbox because WTF are we paying all this money for? I haven't seen the monthly offerings surge in quality since the last two psn price hikes and I already brought up Premiums current state. To get games nobody asked for or wants? To be PC port playtesters?

None of us are eating good except PC users, and for them it actually pays to be patient.

+ Show (6) more repliesLast reply 11h ago
VenomUK17h ago

Sony helped finance Jade Raymond to set up her own studio, then bought it. So even though Haven has yet to release a single game, whatever happened she's made millions. Not bad!

crazyCoconuts16h ago

I don't really care about LS, but the overall output for the last 1.5 years has dropped dramatically, along with the transparency on what teams have teed up. Sounds like a mess over there.

kayoss15h ago

That's rich coming from you. An xbox lover but yet support a console that havent develop and deliver ONE single successful High quality first party game throughout its entire two generations of consoles.

Aloymetal14h ago

Bingo!
The nerve on these green fanatics. They have a weird sense of reality.

Obscure_Observer13h ago

"An xbox lover but yet support a console that havent develop and deliver ONE single successful High quality first party game throughout its entire two generations of consoles."

Hmm... Not from what I been seeing and hearing from actual Playstation players and Playstation Store sales stats.

MIDGETonSTILTS1715h ago

Helldivers 2 is a massive success, and you’re ignoring it.

And, when the competition doesn’t bring anything to the table themselves, a handful of games like Helldivers 2 and Returnal are enough to win the competition.

You can’t win a console war if you don’t compete with games. Xbox lowered the bar for Sony, and I blame Xbox for that.

SCW198214h ago

She leaves every studio she goes to before a single game is released. Do some research

+ Show (6) more repliesLast reply 11h ago
1d 3h ago
Lightning771d 2h ago

Yeah hate to break it to you Sony but I think they need to shelve their LS efforts almost all together. They formed LFG ex Bungie guys and making another LS but I don't have much hope for it anymore. Marathon is quickly getting overshadowed by Arch Raiders, We all know what happened to Concord.

Only solution I can think of is have 3rd party like a Arrowhead make them a LS game. Speaking of AH their next project is completely funded by them so it won't be from them. I just think it's a good idea that they seek a 3rd party for LS. They'll save time, money and won't take time away their SP efforts. Which is suffering immensely this gen due to all this LS.

S2Killinit1d ago

Wait we are writing off games that arent even out yet?

1d ago
Lightning7723h ago(Edited 23h ago)

It might come out it might not. Sony said they're still pushing the project. That's a good thing. Even if it does come out will it be any good? There's too many questions and hurdles surrounding the LS.

Bigger question when are we gonna see it? Will they have a PS showcase or State Of Play? Grubb said Sony was debating whether to have a showcase, SOP or anything.

I sure hope they have a showcase or something in the coming weeks. I want Sony first party and their teams not just Xbox events and shows basically saving the damn day at this point.

Of all the companies it's freakin Xbox that's doing it. Who'd a thought.

S2Killinit22h ago(Edited 22h ago)

Look at alt guy with 3 comments history over here.

Desperate.

Johnh522313h ago

Playstation its ok you have more xbox games to play :)

Loktai12h ago

All those games were already on PC anyway. They're only so easy to port because PlayStation has literally copied Sonys architecture for multiple generations, just worse / corners cut (XBSX still doesnt have the fill rate of a base PS5 due to clocks, and it shows)

Sonyslave31d 2h ago

Live services games are hard to make & and even harder to make if you trying to create an original game.

Just copy and past succesful gaas or gacha games with their anime license they can easy make a overwatch or geshin impact clone.

DarXyde18h ago

This is actually good advice.

Not that I condone live service games, but if they're trying to succeed, this is sound.

Miraak82 15h ago

I think they should use some of their Ips to test the waters instead of creating something from the ground up , I think something LittBigPlanet would be I good contender but instead of DLC they just put out new Pass ever few months with new costumes,building materials and developer created content . Warhawk could be a good contender for a battle royal . The reason HD2 2 succeeded was because it wasn't directly competing with anything else.

goken13h ago(Edited 13h ago)

Not necessarily… MiHoYo have quite consistently successfully hit it out of the park.
Fate Grand order is a LS game is even owned by Sony.

Sony needs to stop with the arena shooters and get creative

Inverno9h ago

Its funny how the excuse is always "games are hard to make". Sure on a technical level they take weeks/months/years, but ideas aren't all that hard to come up with, nor hard to figure out that they might not work well as a games concept. That's why they prototype these ideas. What's weird to me is how so many service games go into development for years and no one seems to come to the conclusion that it's turning out bad. That and how slow devs are these days. You watch docs on game development on older games and devs talk about figurine out mechanics in just a few days. Now it takes a dev a year to texture something.

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140°

Big Loss for Piracy? Famous Switch Hacker Already Throwing in the Towel on Switch 2

TNS - Atmosphere CFW developer has publicly said that he will not be making a version for the Switch 2, and the console might be virtually unhackable.

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thenerdstash.com
jjb19811d 2h ago

Somebody will get it done at some point. Its only a matter of when.

gold_drake1d 1h ago

people said that about other consoles too, we'll see

23h ago
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170°

Skyrim lead recalls Bethesda working their “a**es off” to make the game just 4.8GB

As The Elder Scrolls IV: Oblivion Remastered takes up 125GB, original designer Bruce Nesmith recalls fitting Skyrim into a tiny file size.

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videogamer.com
jznrpg1d 18h ago

MS could compress their games on disc

raWfodog1d 14h ago (Edited 1d 14h ago )

Skyrim is still my favorite ES game. I’m playing through it again right now since I never finished it.

ActualWhiteMan1d 3h ago

Yeah totally. Definitely won’t be hacking it Nintendo 🤞🏻

😏