70°

AMD working with law enforcement after reports of massive data breach

Initial investigations will weigh the significance of any data theft.
— hack may have uncovered future product details

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tomshardware.com
rlow133d ago (Edited 33d ago )

China/Russia plain and simple. Chinese are producing their own chips and to catch up they do what they have always done……steal it. When you can’t innovate, stealing is your best friend.

150°

Leaked RDNA 4 features: AMD to catch up in RT - doubled RT intersect engine could come to PS5 Pro

A partially redacted data sheet highlighting the expected ray tracing features coming to RDNA 4 GPUs has been shared by well-known hardware information leaker @Kepler_L2. We expect the features to also be present in the hybrid RDNA 3 + RDNA 4 RT design coming to PS5 Pro when it launches (presumably) later this year or early next year. The leaked data points seem to confirm that advancing ray tracing technology is going to be a major focus of RDNA 4.

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tomshardware.com
Einhander197218h ago

This will be the actual start to Ray Tracing on consoles, I'm really looking forward to seeing what PSSR is capable of as well.

I can't wait to see what games designed around this can do.

sagapo18h ago(Edited 18h ago)

Don’t hope for anything major imo. RT remains a power consuming feature and I don’t think a pro version will make all that much difference. Higher frames (say 60fps) with RT features as they are now would be a big win if that would be the case. If RT features would be extended, games will probably stick at 30fps like they do now, is that worth a pro upgrade?

Einhander197217h ago(Edited 17h ago)

Zero first, second or major third party console exclusives have lacked a 60 fps mode on PlayStation, 30 fps is an xbox problem.

The GPU alone statistically offers 40% uplift, and with PSSR upscaling games designed around the console should have a significant performance uplift.

And my understanding is that RT has been largely decoupled from the CU's in RDNA 4 so the performance hit from RT should be much less than on current AMD GPUS. And regardless, the huge number of RT cores with the doubled RT intersect engine should be able to power through RT in a way that simply is not possible on current consoles.

FinalFantasyFanatic11h ago

I really hope so, AMD has been pretty far from Nvidia's performance on Ray Tracing, so to see such a huge uplift, with greater performance and efficiency is a big win.

Destiny108011h ago

if astro bot is fully raytraced / 60fps on the pro model, we can start believing the hype

Whitey2k6h ago

There's gonna be quite a difference between ps5 and ps5 pro compared to ps4 and ps4 pro

90°

The Cloud Gaming Graveyard: Dead Cloud Gaming Services

We take a walk around the Cloud Gaming Graveyard - listing all the failed cloud gaming services over the last decade.

We discuss the ups, the downs, and overall history of this technology. Turns out running a successful cloud gaming service that addresses the various technical hurdles and actually makes money is a real challenge.

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clouddosage.com
Chocoburger1d 15h ago

I'm sure that there will be more to come in the future.

UltimateOwnage17h ago

Latency and video compression will always make cloud gaming an afterthought.

60°
7.0

Conscript Review - Real-Life Horror That's Not Easy to Stomach - Last Word On Gaming

Survival horror and World War I provide quite the uneasy combination. Find out why in this review of indie historical horror "Conscript."

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lastwordongaming.com