The main story length and developmental budget for S-GAME's upcoming action role-playing game, Phantom Blade Zero, have been revealed.
Phantom Blade Zero dev S-Game admits there is now more pressure on the studio and game due to Black Myth Wukong's success.
Bruh chinese always made mad cashbif you count gacha games the $$$ it brings is crazy.
When Chinese action game Phantom Blade Zero was first revealed to the world, it drew countless comparisons to FromSoftware's Souls games, to the point its director (the appropriately-nicknamed "Soulframe" Liang) had to repeatedly downplay the influence. More recently, as more of Phantom Blade Zero has been shown, it's been compared favourably to the Ninja Gaiden series for its combo-led combat. So where exactly does it sit on this spectrum?
Black Myth WuKong was great. Even if they don’t surpass it and just come close to as good that is a win in my eyes as that’s how good Black Myth was to me
Phantom Blade Zero made the bold decision to include difficult settings so this instantly opens up the game to more people and increased potential of success. Given that Black Myth WuKong was a low 80s rated game this leaves a lot of room for a higher score.
On March 19/20 (depending on your Time Zone), Kinda Funny Games had another broadcast where they talked about some popular games of today. On the topic of Phantom Blade Zero, Andy shared his impressions and a couple of peculiar facts about the game: Phantom Blade Zero will have three game modes/difficulty levels and eight different endings.
55m is perfect. Sony ! Yoooo! Look at this 😎. Let's go, y'all can start putting a bunch of games out
20-30 hours is a decent length. I generally do everything so I’ll be towards that 30 mark. I don’t mind shorter games but I don’t pay full price for them. I’m glad this isn’t short
so ready for this game, whatever the special edition is i'm definitely getting it.
it needs to sell a minimum of 1M units to start to make a profit