Ghost of Tsushima Director's Cut is now available on PC, and here's how it stacks up against the PS5 version.
Players will be able to download Ghost of Tsushima update 2.24 (PS5 version 2.024) this July 16, and this is for the Legends multiplayer mode.
Nixxes just added FSR 3.1 to all recent Sony titles on PC. This update improves quality and temporal stability while boosting frame rates by up to 10%. It also allows you to pair AMD’s open-source (works on everything) frame generation with DLSS-based upscaling.
I'm genuinely curious on results when stacking DLSS+FSR. I imagine it will create some inconsistencies but I haven't seen any circumstance where they're paired.
Maybe I'm just not looking hard enough because something like this would definitely be tested and analyzed.
Yea and fsr looking horrible while dlss is no brainer looks like native+ without amd pixelation,shimmering and ghosting. Nvidia and sony did good job on horizon fbw it looks increbile and play maxed out 4k visuals(with dlss quality) 120fps
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ps5 keeps up with the best on this one. GOT:2 is going to be reeeedicolous
This is my first time ever playing this game and I'm enjoying the PC version
As a PC gamer, the difference is negligible for a $2500+ machine vs a $500 PS5 and considering its part of PS+ the $70 price tag is crazy
This was a game released on pretty old PS4 hardware. I'd hope it'd come close to PC parity. I waited for the PC port before playing it on PS+ on the ps4 and I'm glad. This game may be the most optimized out of the box day one pc release I've played in a long time. So happy Sony is bringing their top quality games to PC. Even if some time later.
It's crazy how well the PS5 runs compared to systems that cost 4xs more.