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Ghost of Tsushima PC Optimized Settings & Performance Guide

Ghost of Tsushima has launched on PC with a long list of graphics options for you to tweak. Developed by Nixxes, it’s another well-optimized port integrating the latest upscaling and frame generation technologies from AMD, NVIDIA, and Intel. We took the port for a spin across several systems, and have compiled our performance optimization guide below.

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Ghost of Tsushima Update 2.24 Enables Matchmaking Between Consoles and PC This July 16

Players will be able to download Ghost of Tsushima update 2.24 (PS5 version 2.024) this July 16, and this is for the Legends multiplayer mode.

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AMD FSR 3.1 Frame Gen 15% Faster than DLSS 3.5: Ghost of Tsushima, Horizon Forbidden West

Nixxes just added FSR 3.1 to all recent Sony titles on PC. This update improves quality and temporal stability while boosting frame rates by up to 10%. It also allows you to pair AMD’s open-source (works on everything) frame generation with DLSS-based upscaling.

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DarXyde25d ago

I'm genuinely curious on results when stacking DLSS+FSR. I imagine it will create some inconsistencies but I haven't seen any circumstance where they're paired.

Maybe I'm just not looking hard enough because something like this would definitely be tested and analyzed.

DustMan25d ago

DLSS plus AMD frame Gen can be used together via a mod that's easy to install on most games that support DLSS 3.0. It's a difference maker and both work very well in tandem with each other. I can see it being implemented moving forward as the Frame Generation aspect of FSR does not need to be coupled with it's it's upscaling tech. That said. FSR is getting better with each and every upgrade. Honestly it's getting hard for me to see a difference at this point with my 40 year old eyes.

Started up Last of Us, and honestly I had a really hard time finding quality issues with the new FSR vs DLSS. Yes. DLSS has an edge, slightly noticeable when you stop moving and analyze all the details. However I'm not playing games to simply judge the games fidelity.

If AMD can figure out how to beef up their Ray Tracing performance they'll really be on to something. I personally will find it difficult to buy another Nvidia GPU when I fear a set of features will be locked behind a paywall in 2 or 3 years.

Zeref25d ago (Edited 25d ago )

It shouldn't be a problem at all. The tech is completely independent of eachother. If NVIDIA wanted to they could do the same.

ED20225d ago

Yea and fsr looking horrible while dlss is no brainer looks like native+ without amd pixelation,shimmering and ghosting. Nvidia and sony did good job on horizon fbw it looks increbile and play maxed out 4k visuals(with dlss quality) 120fps

DustMan25d ago

I have a 3080, and the difference is becoming less and less apparent. Not saying FSR is perfect yet, but It's improving bit by bit with every update. Depending on your setup the difference is really becoming negligible, and in a couple years AMD's equivalent will be just as viable. Won't need to buy a new GPU to take advantage of it either.

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Games like Ghost of Tsushima you don't want to miss out on

Love Ghost of Tsushima? Explore similar games with exciting combat, epic adventures, and dangerous worlds to conquer.

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