50°
6.0

Endless Ocean Luminous Review by Video Chums

“At the end of the day, if you're not playing Endless Ocean Luminous to look at and learn about oceanic creatures then you won't enjoy it as there is little else to it. While not necessarily a bad game, it becomes less and less fun the more you play it and I wouldn't exactly call that the hallmark of a good game either.” - Martijn van Gent from Video Chums.

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videochums.com
50°
7.0

Endless Ocean Luminous Review - Better Down Where It's Wetter - MonsterVine

MonsterVine: "Endless Ocean Luminous isn’t the most active or engrossing game, but its soothing atmosphere and relaxing gameplay do make for a unique experience."

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monstervine.com
60°
7.0

Review - Endless Ocean Luminous (Switch) | WayTooManyGames

WTMG's Leo Faria: "I’m not going to tell you that Endless Ocean Luminous is a must-have for Switch owners, or a particularly cheap title for what it offers. You need the proper mindset to enjoy it properly. If what you want is a relaxing, exploratory game, and if you’re into collectionism and task-completion, without having to actually resort to any complex mechanics or hardships, this will be a perfect fit. If not, you may find this game to be quite boring, possibly a bit pretentious. Thankfully, I sided with the former. After a stressful day at work, playing this game for half an hour at a time felt like the perfect way to relax and forget about any kind of issue."

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waytoomany.games
60°

Nintendo Reportedly Added Support For VRR & Up To 240 FPS To Its Internal Game Engine

Nintendo has reportedly added support for Variable Refresh Rate (VRR) and frame rates up to 240 fps to one of its in-house game engines.

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twistedvoxel.com
Jin_Sakai45d ago

I think we should lower our expectations at this point.

PassNextquestion45d ago

I can't imagine any Nintendo game running at 240 fps. That's more for competitive multilayer games where precision is needed. They would be better to increase the graphics quality and lower the frames to 60 fps.