70°

The Games Industry Continues To Wonder What Is The Point Of Its Own Existence

While many gaming layoffs are cruel, Tango Gameworks being culled after Hi-Fi Rush doesn't even make sense.

Read Full Story >>
thegamer.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community138d ago
Psychonaut85138d ago

Good read. I think the point is important. Cuz the message it sends is, make a bad game? Well shut you down. Make a good game? We still might shut you down. How the fuck are you supposed to feel any sense of job security under those conditions. The level of core incompetence at play in the upper levels of this industry is staggering. This is common sense shit. You can’t chase trends on a 2 year cycle when games take fucking 6-8 years to make. Just let artists fucking art for gods sake. They don’t understand the basic principle that they’re all haggling for the same slice of fucking pie and the market will not bear it. Find a different fucking pie.

TiredGamer138d ago (Edited 138d ago )

Might be a great game but it clearly did not make enough money to justify having the team make another game (under the MS umbrella).

It's never been just about whether your game is good or bad. The industry is full of great/underrated games that have a cult following or critical acclaim, but that fail to make great sales. Sad but true. It's a high stakes game, and at the end of the day, companies have to be profitable and make profitable investments. At the very least, there has to be the expectation of a long-term profit even if not profitable today. That goes for anything, no matter if the company is gigantic or a tiny mom-and-pop. We don't have to like it, but our buying habits played a hand in creating this monster.

I will keep harping that the industry has overreached its actual market and that it will implode. That implosion is already starting.

ApocalypseShadow138d ago

I partially agree with what you're saying in that companies need to sell well to make it in the industry. Something I've said again and again. Sony and Nintendo understand this about gaming by selling the game for as long as you can, then drop it on a service for additional revenue. It's why you won't see Sony and Nintendo expensively developed games on a service day one. It doesn't make business sense to do so.

The thing is about Tango is that they weren't given a chance after the acquisition when their game was shadow dropped on a console where gamers are told to not buy games but to rent them on a service for pennies. That kills day one sales even for small indie like developers who have big budgets for their company size.

Microsoft destroyed them in favor of pushing their services over investing in these developers futures or their games they created.

P_Bomb138d ago

“…make a bad game? Well shut you down. Make a good game? We still might shut you down.”

I got chills. It shouldn’t have come to this.

240°

Nintendo Accused of 'Bullying' in Weak Patent Dispute Over Palworld

The article discusses a claim by an intellectual property (IP) expert that Nintendo likely does not hold patents strong enough to prevent the game developer Pocketpair from creating Palworld, a game that some believe resembles Pokémon. The expert suggests that Nintendo's legal challenges against Palworld could amount to nothing more than corporate bullying, as the patents Nintendo might be relying on are not robust enough to stand up to legal scrutiny. The situation could be seen as an example of a large corporation trying to exert undue influence over a smaller competitor.

Read Full Story >>
gamesradar.com
Create Report !X

Add Report

Reports

✔ Fixed
Wrong source
Gamesradar is the original source not MSN that used gamesradar.. correct URL >> https://www.gamesradar.com/games/survival/ip-expert-says-nintendo-probably-doesnt-own-patents-strong-enough-to-prevent-pocketpair-from-making-palworld-and-this-may-boil-down-to-nothing-but-bullying/
MaximusPrime_2d ago WhoDisagree(0)Agree(0)
+ Updates (3)- Updates (3)

Updates

Changed from Pending to Approved
Community1d 14h ago
Changed: url
WolfSeed1d 16h ago
Changed: title
WolfSeed2d ago
-Foxtrot2d ago

Crazy how far they are willing to go over nothing rather than tell Game Freak to get their shit together and sort the quality of the mainline games out.

Personally I'd drop the two game bullshit, make a full on complete game, and take their time making the best game they can without relying on a silly battle gimmick they'll ditch after one game. Gimmicks out of battle is what they should be focusing on, beauty contests, berry making, secret bases, the underground, Seasons, events during day / night and post game content like travelling to a new location or something.

porkChop2d ago

That's the thing, this is why we're now seeing more serious competitors in the genre. Game Freak has just been coasting by, doing the bare minimum in innovation for the last 20+ years. They need to get with the times. Hire more devs, give more dev time to foster creativity, etc. But now that they can't get away with that bare minimum they're trying to sue their competitors out of existence. It's disgusting.

Cacabunga16h ago

Nintendo risks big with this one.. it’s means competition to pokemon and that they dont want

gold_drake2d ago

been saying this since sun and moon.

gamefreak just isnt used to, still isnt used to, the console market. they did well on the handheld space but as a complete 3d developer z they fail miserable

the last two pkmn gens look like gamecube games. not to mention the bugs at launch.

but uve seen the ridiculous anount of copies sold at launch too.

Profchaos1d 11h ago (Edited 1d 11h ago )

Realistically though palworld Pokemon with guns featured so many themes and concepts that Nintendont
There's no way they would make a game where you could use realistic weapons or have pals slaving away.

They're not the same genre at all they just feature similar characters

Markdn20h ago

Can't hide plagerism I guess, Palworld had it easy, even flaunting it, they deserve ever thing Nintendo decides to throw at them.

FinalFantasyFanatic1d 8h ago

I pretty much agree, two editions of the same game shouldn't even been a thing at this point. The foundations are solid, but the lack of content and having a lived in world really let the latest games down.

Profchaos1d 1h ago (Edited 1d 1h ago )

Two editions worked way back in the day as a gimmick hey your mate has different Pokemon in blue than you have in red so trade them but nowadays it's pointless we don't have any of those limitations system links not really a thing anymore and two editions feels exploitive nowadays like they are targeting kids to double dip

badz1491d 7h ago

why would they do that when the fanbase is still willing to buy whatever low-effort and low-cost crap they are churning out? they are out to make as much money as possible with as little investment as possible and say what you want but GF is excellent at that front mainly because the fanbase allows them to. Nintendo is saying nothing because they are making money.

+ Show (2) more repliesLast reply 16h ago
Valkyrye2d ago

posting articles from msn.com now seriously?

MaximusPrime_2d ago

The article is actually Gamesradar's. MSN just used their page like a URL shortened link.

Pyrofire951d 12h ago

Yeah, they've been bullies.

MeteorPanda1d 12h ago

It's straight up bullying with mooney and using the government laws as a tool to do so. They should be fined.

Show all comments (23)
80°

Anniversary: Nintendo Is 135 Years Old Today

Where does the time go?

Read Full Story >>
nintendolife.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community1d 21h ago
70°

Xbox: Gaming Evolved Interview

Xbox discusses the brand licensing strategies connecting iconic video game franchises with the world’s most diverse fan base.

Read Full Story >>
licenseglobal.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community3d ago
MrDead2d ago

We asked MS, why are you so amazing and how do you come up with the ideas for creating such titles as Call of Duty and Elder Scrolls?