370°

Square Enix Declares $140m Loss Amid Game Pipeline Shakeup

Final Fantasy VII Rebirth publisher Square Enix has declared a $140m loss based on a shakeup of its internal development pipeline.

Read Full Story >>
techraptor.net
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community44d ago
Furesis44d ago

What are they doing over there? Sounds like they canceled something big. I read a rumor a while back about ff9 remake . Here "Final Fantasy IX has gone through a very challenging development, the game is still in progress but may undergo changes drastic enough that we won't hear about it for a couple of years."
This could be one of the reasons if the rumor is true. That was Silknight i don't know how credible he is but it's something and it would make sense.

-Foxtrot44d ago

I hope IX is still on the cards

Just a straight up remake which they expand a little bit nothing over ambitious

If IX dosent happen then VI and VIII will never be thought of.

Kakashi Hatake44d ago

6 and 8 were way more p popular games despite today's cult following of 9.

blackbeld43d ago

I want my FF8 remake! Can't believe they cancelled it.

TiredGamer44d ago

What are they doing? Sales are falling and the costs are out of control. Big releases need to be absolute sales home runs now, and Final Fantasy sales have stagnated.

Now we know why Square didn’t fall over themselves to remake the original FF7 all these years ago. It certainly wasn’t a license to print money, at least not with what the expectations were. Each of these full on remakes drains an enormous amount of company resources for a razor thin profit margin.

TwoPicklesGood44d ago

Breaking the game up into multiple parts was a mistake IMO.

blackblades44d ago

The loses came from cancelling games nothing else.

Tapani43d ago

They lost the magic in the remakes. And the story is incomplete. The original FF7 is still way better. The Remake / Rebirth are just fan service. Like an Anime/Manga with "optional" filler content. FF7 had pretty much zero filler, it was paced extremely well, and still today flows much better than the grindy story and spongey enemy battles in the remakes.

babadivad43d ago

If they released it at once on all platforms, they would have made all of their money back. Could have been on to an FF8 or 9 remake. Ready to cash in again on nostalgia like Capcom. This is their fault for trying to milk the title.

Once I head they were breaking it up into parts, I lost all interest.

+ Show (1) more replyLast reply 43d ago
neutralgamer199243d ago

I hope people understand usually when a loss is declared it means a game which had been in development got cancelled. For example Sony Santa Monica before GOW-PS4 had cancelled a project which Sony had spent 7 figures on

As far as square is concerned they release a bad game once a year. Forspoken anyone?

For those making comments on remake not selling well, I hope y’all realize that Sony is the only reason this remake is happening. If Sony didn’t fund it the remake wouldn’t be happening. Just like Konami didn’t want to remake SH2 because development costs of 100 plus million

shadowT44d ago

Do not miss Final Fantasy 16. Great game!

raWfodog44d ago

I'm waiting for them to release the complete edition bundle, but it's definitely on my list.

PhillyDonJawn44d ago

Wth is going on with the gaming industry?

mandf44d ago

Corporate investors taking everything

TiredGamer44d ago

Not rocket science. Compare sales numbers, development cycles, and budgets to the previous gens. We are all collectively burning up the industry from the inside out. Expectations are ludicrously high now for every release and sales are dropping for even the most prestigious of series.

We used to be satisfied paying $50-60 for a game that took 1/100th the budget and staff to make. Now gamers feel cheated if they have to pay the same for a game that took 100x the budget. We may be reaching the end of the line for this model of gaming.

wiz719144d ago

@tiredgamer I think your point is one that ppl don’t understand and you hit it on the nose .. some gamers don’t want to take accountability but it’s some of the gamers fault the industry is where it’s at .. we as gamers set the standards for the industry not the shareholders , ppl forget that the shareholders and the industry want and need OUR Money. Both the Xbox and PlayStation are seeing a drop in hardware , the industry is very stagnant right now.

Tacoboto44d ago

Speaking to Square:

Turns out their mismanagement wasn't related to the western studios they dumped to Embracer, but their own fault.

With regards to Xbox - a good way to kill your brand is to pull support on high quality titles and only dump B and C-tier titles to it

With regards to PC - Epic Games Story exclusivity for any duration and piss-poor optimization will hurt you.

With regards to FF Pixel Remasters - y'all messed up by barely releasing them on physical, like wtf that was free money!

And lastly, you don't help a franchise by releasing a mainline title that undermines every title that came before it. FFXVI was a DMC-like with bottom-of-the-barrel side quests and I can't imagine that helping Rebirth at all considering its marketing is directly tied to how big that game is.

Tacoboto44d ago

Sony is getting their best titles and with the most polish, so what about it? Nintendo gets their top properties too, for titles that can run on Switch hardware.

It's the other fanbases that get the second- and third-class treatment from Square. If that's due to agreements with Sony, that's not a Sony issue but a Square one for accepting those terms. Sony is doing its best to look out for Sony.

wesnytsfs43d ago

sales and stupid practices like exclusives.

TiredGamer44d ago

The industry implosion is continuing. Sky high budgets, prolonged development windows, stagnant sales numbers, and falling currency values (inflation) are wreaking havoc on the legacy industry. AAA games will slowly become the rarity.

CS744d ago

Sad. Rebirth was one of my favorite games in a long time. Should have sold more.

CrimsonWing6944d ago

Oh I’m with you. What’s worse is they can say, “Well we tried to make this amazing game and spend all this money on, but not enough people showed an interest. So no more of these since we can’t take a hit like that.”

The industry is going to take a dramatic shift. Mark my words on this.

rpvenom44d ago (Edited 44d ago )

I think there is quite a large portion of individuals like myself who held out on buying it on PS5 because I can get it on PC eventually. To be able to mod the game and also have custom graphical settings to my liking

gold_drake44d ago

same

but im not sure if it matters at all. im sure they made sony pay a hefty sum for the 3parter to come on ps5 exclusively. so watever they made in sales, might have come bk in profits for square, but i dont know
and we dont know what "underperformed" even means for square.

Show all comments (43)
120°

Why the gradual death of the console exclusive makes business sense

And why Lego Horizon Adventures is coming to Switch.

Read Full Story >>
eurogamer.net
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community3h ago
phoenixwing3h ago

Depends really. Like for example I moved onto pc so sony is missing out on the thousands I spend on games where they take a cut in the walled garden while most casuals won't do what I did and they'll make money. So it all depends how many die hard spenders switch to pc or just stay with sony

abstractel2h ago

Exclusives absolutely make sense. Nintendo, for an example, needs to keep exclusives to sell their consoles. So does Sony to a large extent. Xbox is just falling behind so much on the hardware front that they are trying a somewhat modified approach but they are still going to be producing exclusives if they are going to be producing new Xbox generations.

So far Sony has taken a good approach to PC, but so far the PS5 era hasn't been my favorite Sony era. Hasn't been bad, but not great. I hope that this is being rectified.

porkChop48m ago(Edited 47m ago)

I'm not disagreeing that exclusives are important, but I just want to point out that Nintendo is a special case. Nintendo needs their bread and butter exclusives because they don't have all the larger multiplatform games. For nearly two decades they've had slow, underpowered hardware that simply couldn't play the vast majority of 3rd party games.

So their fanbase has been conditioned to buy Nintendo hardware for pretty much only Nintendo's 1st party exclusives. If Nintendo were to start launching their games on PC very few would buy their hardware because Nintendo has nothing else to offer. They don't even have a competent, proper online network to satisfy the needs of online/competitive gamers. They also don't have a mature, built-up ecosystem to offer people like they do on PS, Xbox, Steam, etc. The only thing Nintendo can leverage is the fact that you need their hardware to play their games. That's it. It'll be interesting to see if that changes with the Switch 2.

Knightofelemia2h ago

Too me it's just another goofy Lego game no different then the last Lego games. I think Sony putting it on Switch they are just trying to make some extra cash. It's not like Sony is actually porting Horizon on the actual Switch. It's a kid friendly game no different then Lego Batman, Lord of the Rings, Lego Star Wars. Sony owns the IP they can pretty much do what ever they want with Aloy. And there is no death to the console exclusive. Microsoft putting exclusives on other platforms is to make money. Porting exclusives to other platforms breathes new life into that franchise, opens the doors to new fans, and gives that franchise a new breath of air. Instead of sitting on the shelf collecting dust.

Petebloodyonion2h ago

I appreciate the panel video featuring Layden, Pachter, and Burnham, where they provided insightful comments on the reasons behind the current business model's shortcomings.
For instance, discussing why companies have become risk-averse and how continually soliciting additional funds from the same audience ultimately fails to yield outstanding results.

Since the event was featured on IGN LIVE, it is highly possible that there were financial incentives from Microsoft and IGN for certain mentions.
https://youtu.be/KHf5avkORy...

Show all comments (12)
50°

Publisher Kepler Interactive Shining Bright In 2024

Get to know Kepler Interactive, the up-and-coming game publisher that is making waves in the industry. Learn about their unique collaboration model and impressive game offerings.

Read Full Story >>
gamersocialclub.ca
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community19h ago
210°

Microsoft clearly still cares about Game Pass. Exclusives? Not so much

Regarding Microsoft’s position in the broader game industry, it seems we have our answer: It’s now a publisher first, a subscription platform second, and a console hardware platform a distant third.

Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community1d 13h ago
2d ago
darthv722d ago (Edited 2d ago )

when i hear people use the word "exclusive"... all I can think of is the princess bride: https://youtu.be/dTRKCXC0JF...

Christopher1d 11h ago

I would really like for you to expound on this comment.

I assume we both know what exclusive means, but what do you think it infers when utilized in the discussion of games now?

You have pure exclusives, only on one platform no where else. Then you have platform exclusives, available across a family of platforms (such as PS consoles or Xbox consoles). After that you have console exclusives, it's on PC and/or mobile and on a single console system. Then we have timed exclusives, those fall in one of the above but are limited in how long they will last as such.

Understanding that, why do you think the author doesn't understand the word "exclusive"? Do you think it's because everyone should know that games going to Xbox and PC on Day One is what we mean by exclusive now in industry related terms? Do you just ignore that there exist actual exclusives, especially on PC and Nintendo Switch?

Then let's go further in the article where the author said:

"Xbox hardware, and its attitude to console exclusivity for Microsoft-owned games remains ambivalent at best."

Is this the bit you are referencing? Is it a wrong statement? I feel that's up to opinion. But obviously they understand the discussion is about games going only to Xbox and PC. Do they not understand that games like CoD Back Ops 6, Sea of Thieves, DOOM, Fallout 76 being Microsoft developed titles going 'everywhere' they would have if owned by a third-party?

I think they do. And I think this is the crux of their opinion. I feel they are looking at all of this potential power Microsoft is wielding and how they are wielding it. They aren't taking those massive games and making them a foundation to sell their hardware. They're making them a foundation for selling their subscription service and leaving hardware to flounder with no similar titles that would sell the hardware. Sure, there are a few exclusives, but they are going to PC. And that's always going to hurt them in the discussion of 'hardware support'. And now with these latest games, with more games going to more places than just PC, is it not an accurate statement to say that Microsoft's focus is on Games first, subscription second, hardware somewhere down the line in third?

Would like to hear your response. Thank you.

2d ago
XiNatsuDragnel2d ago (Edited 2d ago )

I swear xbox is a service now imo

2d ago
Aloymetal1d 11h ago

More like an afterthought. Not even a service. Most gamers around the globe don't care about any of the green ''offerings'' and now that they're going full 3rd party even less.

Tacoboto1d 5h ago

So you're suggesting people would care more, if their games were available to fewer people?

Lol. Yep, what a good gamer mentality that is.

Show all comments (25)