420°

Starfield Achieved an Unprecedented Player Count Record in 2023

A recent report by Newzoo has shed light on the state of the gaming industry in 2023 and what the future holds. The report discussed the top ten games on each core platform based on Monthly Average Users (MAU) in 2023, unveiling some intriguing insights.

One striking observation was that Starfield emerged as the sole single-player game to make it to the top ten on Xbox and PC in terms of average MAU (Monthly Average Users), even without PlayStation data due to it not being released on that platform. This new franchise stood out among a list dominated by multiplayer and cooperative games, where the other titles had an average age of over seven years.

Admin Note: it should be noted that these figures are only stats from major publishers who make them available publicly and does not include all stats from all games within the same time period, which means that the stats are skewed toward the available data set and not real world data.

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xpgained.co.uk
Sciurus_vulgaris24d ago

Starfield was a steam platinum tier seller in 2023( https://store.steampowered.... so the game did well. N4G seems to have an ever shifting goal post for what makes a game successful, especially if said title isn’t on your preferred platform.

shinoff218324d ago

Player count shouldn't really be a factor when the game was given away. What would've been real indicative is how much it sold. Which we won't get those numbers.

Truth is stsrfield was incomplete nonmatter how you put it, and it lacked alot. Lore, maps(2023), real exploration, etc. I won't even get into the stuff I think is dumb like fps and loading because it's trivial at best.

Games_People_Play24d ago

The game is also on Gamepass, so “player count” doesn’t impress me. What was the game’s total cost, including advertising, and what is the total sales?

24d ago
S2Killinit23d ago

What a bogus record. The game was on gamepass and MS acted like it was the most amazing thing to show up on a screen since moving pictures.

Its like breaking record for climbing but I took an elevator

mrcatastropheAF23d ago

@shinoff2183 the game topped steam charts from purchases so what are you on about goofy. It was not given to steam players for free and topped charts as a platinum seller.

We can have our opinions on the game but its financial success can't be understated

Games_People_Play23d ago

I never said Gamepass was free.
I have had Gamepass Ultimate on my PC and Xbox. How does that change what I said?

Mr_cheese23d ago

It's like congratulating wiisports for being the wiis top selling game when it was prepackaged with every system 🤣

Crows9023d ago

Yes it is. When an irrelevant disappointment keeps on trying to be relevant...it's sad

LordoftheCritics23d ago (Edited 23d ago )

''Starfield Achieved an Unprecedented Player Count Record.....''

Now imagine all those tears of suffering.

+ Show (7) more repliesLast reply 23d ago
Sonic188123d ago (Edited 23d ago )

The game is on gamepass. How much did the game sell 🤔

Zeref24d ago (Edited 24d ago )

The ONLY single player game in the top 10... Interesting. Not Tears of the Kingdom, Not Hogwarts Legacy, Not Spiderman 2, Baldurs Gate 3... Starfield is in the Top 10. The way people talk about the game as if it's the biggest flop ever contradicts reality. Goes to show that none of your opinions on this website matters. Reality disagrees. No matter how hard you try to spin this. Starfield came in late and blew every other game that people thought were "better" games out of the water in reality. We love to see it. Congrats to Bethesda and Xbox.

Obscure_Observer24d ago (Edited 24d ago )

"Starfield is in the Top 10. The way people talk about the game as if it's the biggest flop ever contradicts reality. Goes to show that none of your opinions on this website matters. Reality disagrees."

Absolutely! Starfield is an absolute success!

Direct quote from the article:

"One striking observation was that Starfield emerged as the sole single-player game to make it to the top ten on Xbox and PC in terms of average MAU (Monthly Average Users), even without PlayStation data due to it not being released on that platform. This new franchise stood out among a list dominated by multiplayer and cooperative games, where the other titles had an average age of over seven years."

Let them fight the numbers!

fr0sty24d ago (Edited 24d ago )

The game was included on gamepass, was released by the creator of the much-loved skyrim, and so they ride that hype train of "overhyped game from a popular dev that is being given away free to GP subs" to get every person who bothered to even try it for 5 minutes to drive up the monthly active users on PC and Xbox (excluding nintendo and PS5), creating a hype-point to sell the lie that their game is doing good, while still refusing to release actual sales numbers. Can't "fight the numbers" when the actual sales numbers aren't being released...

mrcatastropheAF23d ago

@fr0sty the game was a platinum seller on steam where folks needed to pay full price to get the "its only successful because it was on GP" angle is looking extra goofy rn

Ra303023d ago

Top 10 of what? Currently on Xbox Live its not cracking the Top 40 (41st) of most played games. On Game Pass where you play it free I'm told it can't crack the top 10 (15th) and on Steam its not one of the Top 100 most played. Sure a lot people bought into the pre-release hype as they did with Halo Infinite and jumped in on release but Starfield isn't currently on any top 10 most played list. So maybe back in 2023 just after release the game had good player count but that's no longer the case as Starfield The Game of the Generation suffered the same fate as Halo Infinite did when gamers actually got to play the game they didn't like it and quickly moved on.

Crows9023d ago

Can't fight numbers that dont exist buddy. How much did it sell?

Armaggedon23d ago

People keep jumping on this game. Its okay, they are still giving their time to it. Might as well be playing it

+ Show (2) more repliesLast reply 23d ago
Petebloodyonion24d ago

It seems they don't take into account Nintendo and it's mucky regarding PlayStation.
Not saying that Starfield was not popular in 2023 but simply saying that this article seems to cherry-pick some data in order to fit the headline.

Zeref24d ago (Edited 24d ago )

This website covered it better. This is the reality. Deal with it. Nintendo is covered properly and so is Playstation. Your excuses don't matter.

https://exputer.com/news/ga...

VincentVanBro22d ago (Edited 22d ago )

@Zeref, read the articles you send.

“ On the flip side, Switch has a few exclusive single-player titles on the top ten list.”

Don’t trust headlines, it is immediately contradicted in the body of the article

You’re full of shit lol

rippermcrip24d ago

Starfield was free to what...25 million? people.

No sales numbers released. Estimates are around 2.5-3 million. We know it dropped out of Steam Top 100 sales after only 2 months.

Good job trying to put down those other games that not only sold butt loads, but actually were GOTY winners/nominees.

Zeref24d ago

Your insecurity is showing because nowhere did I put these games down. I personally enjoyed Hogwarts Legacy much more than Starfield.

24d ago
purple10123d ago

Im a ps fan and even I know 12 million true it, surely we can do simple math, steam states it sold 3.8 million so the other 8 million either paid for it on Xbox or tried it included in their monthly sub

But yeh we will never know how many it was destined to sell because gp can make any game seem like a success
If still say 3.8 million on steam is pretty dang good tho

23d ago
CrashMania23d ago

You're wasting your time, actual logical thinking and context doesn't exist to these people, they know all this full well anyway. They know it didn;t move the hardware needle, barely anyone was rushing out to grab and xbox to play this, there was no huge increase in GP subs, no sales data has been given (no doubt it will pretty well on steam at least), gee I wonder why. It's easier for MS to to not give any context and talk about MAUs, planets explored, bullets fired lmao.

Crows9023d ago

@palapolonoj

Do some bing searches buddy

+ Show (3) more repliesLast reply 23d ago
shinoff218324d ago

And known of those games were given away on gamepass. What the sold numbers. Idc about ms player count that's a bs metric

Zeref24d ago

More people played it than any other single player game. Which is all that matters. Go cry about it.

Lightning7724d ago

Just give a congratulations and move on stop being part of the whine crowd around here.

23d ago
Tody_ZA24d ago (Edited 24d ago )

You mean games people actually had to buy or that are exclusive to one platform? As opposed to being available on Games Pass to all PC and Xbox players, with extraordinary levels of hype and marketing behind it? Yeah, "interesting", but sadly "player count" may even entail sitting on the main menu for five minutes, as I'm sure it's all those who booted the game. I mean, I played Need for Speed Unbound for 10 minutes on PS Extra, I guess I'm part of the "player count".

Starfield may be successful from metrics like these, but the fact remains that it pales in comparison to all of Bethesda's previous works and is the lowest rated of their titles. If you want to talk about reality, Starfield will be forgotten in a year with a very low engagement: Skyrim, Morrowind, Oblivion, Fallout 3 will live on.

Edit: I'm hoping the modding scene changes that for Starfield. I'm sure someone will have the bright idea of making landing on planets a thing. Who knows.

But if you want to be excited about "player count" over actual sales and critical performance, you do that I suppose.

Zeref24d ago (Edited 24d ago )

Yeah i'm more excited about how many people played the game over how much money the trillion dollar corporation made from it.

Tody_ZA23d ago (Edited 23d ago )

@Zeref The point is somewhere across the globe where you missed it. Sales and good critical performance means we get more and better, the developer is likely to grow. Player count in a single player game that is available on a subscription service is utterly meaningless without knowing the criteria, because playing for 10 minutes or a couple of hours and deleting the game can make you part of player count for all I know.

mrcatastropheAF23d ago

It topped charts on steam as a platinum seller where folks had to pay full price to play so despite ratings and reviews the "reality" you are referencing is the reality that Starfield was a financial success.

We can debate whether its a good game and worthy of all the hype it received but what can't be debated is the games financial success.

The game was likely given to over 8 million people via GP subscription and still managed to sell millions on Steam...put a nail in that "GP hurts sales" argument as well while we're at it.

Tody_ZA23d ago (Edited 23d ago )

@mrcatastropheAF Hate to break it to you buddy but Starfield certainly didn't sell many millions on Steam, there are no sales stats available and some estimates put it at 2.5 million copies sold in total across all platforms, which pales compares to previous Bethesda games. Not to mention its active Steam player count, meaning people currently playing the game, has dwindled to numbers less than games like Skyrim, The Witcher 3, Fallout 4, heck even Batman Arkham Knight still has half the average player count of Starfield.

Yet, we can't find any sales numbers for Starfield, so you cannot draw the conclusions you're drawing. You also used the phrase "platinum seller" without defining it. What does that mean? Top 12 sold titles? 400,000 copies?

You cannot conclude the game was a financial success, because Microsoft does its usual of telling you about player count and hours spent orbiting planets but won't disclose sales.

+ Show (1) more replyLast reply 23d ago
rippermcrip24d ago

There's no insecurity. I was pointing how how ignorant your logic is when you apply some common sense.

You suggested the game did well because of how good it is, when that had nothing to do with it.

Petebloodyonion24d ago

"This website covered it better. This is the reality. Deal with it. Nintendo is covered properly and so is Playstation. Your excuses don't matter."

Did you bother to check your data?
https://exputer.com/news/ga...

there's a nice graph in the article giving info and Starfield appears as #8 on the Xbox Platform but appears nowhere else (not on PC). As for Nintendo, they validated only USA and UK data and the usual single-player entries are all there (Zelda, Mario).

So again what does this article try to prove? that if I squint my eyes and believe in Santa it will make Starfield the most-played game of all time? the best game played between Date X and Date Y?

Again there's no concrete explanation on how they are gathering the data and how it can be proven fact for the world.
heck here's one concrete data in a similar fashion
According to the games being played by PeteBloodyOnion on his average game time
Walkabout minigolf is the most game played of the year 2023 putting an Indy Quest title ahead of Massive popular games like COD, Fortenite, etc. Walkabout Minigolf is secretly showing that VR is growing fast.

Plague-Doctor2723d ago (Edited 23d ago )

The issue is that the title suggests it reached top 10 overall across Xbox, PC, and PS5. The data clearly shows it was only in the top 10 on xbox. There is no overall top 10 in their report. Also Switch has TotK, Mario Wonder, etc. No idea why they don't count. Also, MAU data is collected by most countries so they just gathered it all together. I'd trust the numbers/data they're presenting

andy8523d ago (Edited 23d ago )

Now see its ranking if it wasn't given away 'free'. Baffles me how much people cling to stuff. It didn't blow anything away. It isn't hard to spin anything, the massive marker is its the only thing in your list you could play without paying anything extra. Also, it literally says without playstation data, so how can they include it in the wording above playstation. So it's just an Xbox and PC list 🙃

HansyJ23d ago (Edited 23d ago )

Incompetent response. On the surface you can say that but behind it all as
Others have explained it in reality was a flop compared to what it should have done

Zeref23d ago (Edited 23d ago )

A flop that sold at least 4 million on Steam and likely has 10s of millions of players on Gamepass or bought on Xbox and was played by more people than any other single player game 🙂

No matter how you spin your theory that it's a flop does not add up. Hard data can't be argued against.

fr0sty23d ago

THIS JUST IN!!! Xbox Series X leads every other console and PC by most drops of sweat emitted from the palms of their players... no data was available for PS5, PC, or Switch, but this surely means that Xbox is #1 above all others, because none of the other systems were even in the top 10!!!

KwietStorm_BLM23d ago

Obviously it was never the biggest flop ever, but it also has a lot of issues that people have spoken on and thoroughly detailed. And it didn't win game of the year or rpg or whatever, so it obviously didn't blow every other game away either. It's really just another Bethesda game at the end of the day.

Zeref23d ago

And yet it was played more than any other single player game 🙂

Gameseeker_Frampt23d ago

@Zeref

Except it isn't "the ONLY single player game in the top 10" - right above where it states that is the chart that shows Tears of the Kingdom, Super Mario Bros. Wonder, Animal Crossing: New Horizons, and Hogwarts Legacy in the Switch Top 10.

Also remember that these reports are put together by analyst groups looking to sell their information to investors. They don't say where they get their information from and most of it is vague guesses meant to impress those who know nothing of the actual video game market. The fact that they are comparing the MAU of 4 different platforms without mentioning the actual size of the userbase shows how flawed this report is. The top 10 MAU on Xbox is going to mean something different than the MAU on Switch which has 4 times as many users

Gamingsince198123d ago

It was top 10 on only xbox ......imagine cheering because it was number 8 in a list of terrible games for xbox. This isn't about the other platforms lol

KwietStorm_BLM23d ago

"And yet it was played more than any other single player game"

You say that as if it backs up any claim you made. It, in fact, did not 'blow every other game out the water.' That statement doesn't even make any sense.

Flewid63823d ago

That's like saying Fortnite is good because millions of junior high school kids are playing it.

I haven't seen a single award recognition for Starfield all year.

VincentVanBro22d ago (Edited 22d ago )

The data was only pc and Xbox. Why would you think tears of the kingdom or Spider-Man 2 would show up?

+ Show (13) more repliesLast reply 22d ago
GamingManiac24d ago

LOL and how many of those actually completed the game, or even played for more than a couple hours?

Lightning7724d ago

Same can be said for any game. Hell 50% of Baldurs Gate Players didn't even beat Act 1, 10% didn't even complete the tutorial. Baldurs Gate, easily one of the most popular games last year. Full priced, half priced on a subscription doesn't matter. Doesn't change ppls gaming habits. Hey, you would think if you spent 70 you would sit and get the most of out said game. As I said ppls gaming habits have changed over the past decade more distractions and being pulled around constantly. Yes even made worse with something like GP. How many beat it or complete is a redundant metric.

23d ago
Tody_ZA23d ago

@Lightning77 You're so right, player count and how many players beat a game, especially on a subscription service, is a redundant metric. However unlike Starfield, Balders Gate 3 can boast very high sales and exceptional critical performance. Once someone buys a game, it's irrelevant what they do with it thereafter. As long as it's not a refund, the sale is made and the developer gets theirs. With Games Pass, playing for 10 minutes and deleting may make you part of the "player count" but it certainly is a redundant metric.

FGHFGHFGH23d ago (Edited 23d ago )

Baldurs Gate 3 is still in top 10 sales on steam and top 10 played games (released before starfield) while starfield is like #300 below games like division 2 and fishing planet

MrBaskerville24d ago

Everybody would want to play it, as everyone played Skyrim. But that doesn't mean it'll have staying power. I don't believe it will have as strong legs as Skyrim had.

Obscure_Observer24d ago

"I don't believe it will have as strong legs as Skyrim had."

No game needs to have strong legs as Skyrim to be successful.

Starfield is nothing but a VERY successful new IP which performed way better in comparison to other big, beloved and well established gaming franchises.

Congrats to Todd and everyone at Bethesda.

I can´t wait for Shattered Space and the official Mod support coming this year

Tacoboto24d ago

What was that figure from earlier in the week, like 60% of game time or something like that is spent on games older than 6 years?

No wonder it's like that, when people think even RPGs *need* to have legs for a decade, immediately when they launch.

fr0sty24d ago

You know a game is doing bad when it has to resort to other statistics like MAU, which can be easily skewed, instead of outright sales, to justify its existence.

MrBaskerville24d ago

But it needs to make money. We'll never know if it did. But maybe a lot of people just paid for 1 month of gamepass and that was that. I'm glad I didn't pay, never want to play it again. By far the worst Bethesda rpg.

Crows9023d ago

You're right...Starfield is nothing but initial success in monthly active users. That's all we know for sure!

Armaggedon23d ago

The downvotes though. These people want this game to be a failure so bad. Its okay, people have been jumping them since fallout 4. People want to strong arm Bethesda into making different games. If you dont like what they make…. Dont play it

+ Show (2) more repliesLast reply 23d ago
Zeref24d ago

You don't believe it or you don't want it to cuz it's an Xbox game? The game is not even a year old. Hasn't even gotten it's first DLC yet or even official mod support.

MrBaskerville23d ago (Edited 23d ago )

I just get the impression that lots of people were dissapointed. They kinda removed the one thing that gave their games appeal, leaving you with just the jank.

I'm sure there are tons of fans, but it's one of the more contentious releases from Bethesda (still mixed reviews on steam). I'm sure Fallout 76 also have fans, but no one would claim it was a fan favorite.

Crows9023d ago

It's a Bethesda game...Xbox has little to do with it.

ChasterMies24d ago

“One striking observation was that Starfield emerged as the sole single-player game to make it to the top ten on Xbox and PC in terms of average MAU (Monthly Average Users), even without PlayStation data due to it not being released on that platform”

There are too many caveats to parse what this is saying. The article links to a report from “newzoo” that can be sent to your e-mail inbox.

Plague-Doctor2723d ago

What's weird is their data (you can open the report as a PDF) shows Starfield as #8 on xbox and not in the top 10 at all for PC. Also TotK and Mario Wonder, among other games, are #2 and #3 on Switch. Their wording is very strange.

Show all comments (103)
280°

Todd Howard says Starfield's Shattered Space DLC launches this fall.

"Big update coming really soon" has city maps and shipbuilding improvements

The update "should be" properly revealed this week

Read Full Story >>
gamesradar.com
InUrFoxHole15h ago

Oh stop ✋️. Starfield is a good game. But definitely could be better. Would like some quality of life changes. Although if past games are anything to go by. Bethesda is gonna rely on the community to update the game :(

Gaming4Life198114h ago

Exactly Starfield is a good game and I can't wait until we get mod support. I'm looking forward to the new update and dlc.

Crows9014h ago

Its not though. If it was more people would be playing it but its long forgotten. Its average at best.

Armaggedon13h ago

@Crows90 You are looking at numbers, numbers dont tell the whole story. What about Palworlds 90+ percent drop off, or other games like that dropped lst year? People that think starfield is bad will find “evidence “ that it is, but its just confirmation bias my friend.

notachance13h ago

eh, bethesda completely killed the sense of exploration in starfield. In fallout and elder scrolls I could walk to a mission objective only to get knee deep on a random vault/cave 3 hours later because I randomly encounter other missions on the way, in starfield it's just travelling from city to objective to city to objective again...

would've been way better if they just make 3-4 planets but with big open area each full of contents.

Crows9012h ago(Edited 12h ago)

@armageddon

There's no bias. I played the game. Beat it. There's nothing interesting throughout the entire game...half baked systems galore. Just boring content...tons of boring content.

I have more fun throwing bread and chairs at players in chivalry 2 than in the entire Starfield experience. That's not bias...I don't care about numbers. Nobody cares about Starfield. It was a failed attempt ..maybe they'll do better with the next one.

Maybe if they give it to obsidian we'll get something awesome like fallout New Vegas. Hopefully with less bugs.

1Victor6h ago

So does this confirm a PS5 release by winter? 🤣

+ Show (3) more repliesLast reply 6h ago
Becuzisaid7h ago

@Armageddon "you're looking at numbers, Numbers don't tell the whole story..."

Seriously? You're argument is stop giving logical evidence. And giving evidence is showing bias?? Democrat much?

Armaggedon13h ago

My my, look at all these downvotes to people that actually like the game. Time to get a mind of your own people.

shinoff218312h ago

How is it not having a mind of your own to not like the game. I bought a whole series x for this and was pretty disappointed. No lore, exploration(half baked unlike their other games, and it felt like a step back), lack of lore, etc. As it stands I don't really like the game. I think it's a bad game and a huge step back. Step back is the problem as well. With that said I'll try it again after some of my complaints are fixed. Sadly though I doubt my lore issue(no books or pc's to actually read like their other games) will be fixed. Trust me I didn't spend series x money to say I didn't like the game.

Lightning7720m ago

I highly doubt you got a X to play it. Or played it at all. The games in the future you're not gonna find booke and their are PC's to get back story.

You're lying.

Wretchedstain12h ago

This happens far too often on here.

"Whats that?!?, you like something that I don't? Here's a down-vote to you good sir for liking something..."

(Down-votes inbound)

Extermin8or3_11h ago

Literally the point of down voting is to down vote takes you don't agree with. So if most people think the game is mediocre at best then yeah praising it will get down voted.

Eonjay6h ago

I think that's the point. I get down votes all the time because I say stuff some people don't like or don't agree with. I didn't agree or disagree because I never played the game.

Crows902h ago

Down votes mean people disagree with the statement.

For instance. You said it happens too often and assume it's simply because people don't like what you like...that's not it...that's not the reason.

And that is why you're getting down votes.

Hofstaderman12h ago(Edited 12h ago)

Have you seen the Steam engagement numbers? I mean don't you guys gauage a games sucess on engagement these days? This game was slated as THE game to be played for months and years.... Allow me to save you the click its low.

dumahim1h ago

If I wasn't at work, I'd create a K2SO meme, "It's low. It's very low."

Barlos11h ago

What if, and hear me out here, but what if... these people actually don't like the game? I know, I know, pretty profound.

CrimsonWing696h ago

My, my, look all the upvotes to people actually not liking the game. Seems like they have a mind different than yours… maybe one that we can say is their own.

Nobody’s taking away your right to freely enjoy the game. I personally, enjoy some dumpster fire trash games. This particular one just helps cure insomnia… hell, just discussing this game is making me yawn.

Lightning7711m ago

Lol no. Notice how it's only known Sony fanboys that have a extreme negative reaction to this game on here. Y'all Have had this reaction since the game released. I've never seen such hate and emotional reaction over a single game in my life yet leave it to Sony fanboys like yourself to set a unwritten record of most hate for a game. Clearly just look around in this comment section.

CrimsonWing694m ago

@Lightning77

I can only speak for myself, but I bought this game, yes bought, so I’m not sure where in the hell that makes me a Sony fanboy. I own all the f*cking consoles, so quit b*thing about fanboys just because people didn’t like this game. I think it’s completely underwhelming and quite frankly one of the most boring experiences I’ve ever had the displeasure of experiencing.

You go ahead and like the game, bub. Nobody says you can’t, but don’t get your panties in a bunch when people voice their opinion on the game and don’t go trying to make claims it’s only fanboys that hate it.

People just don’t like it, it’s just one of those things you’ll have to learn to deal with.

Becuzisaid2h ago

No one is downvoting you because you like a game that they don't. They downvote you because you're a smug, contrarian, ignorant person that seemingly exists just to tell people they're wrong for thinking differently than you do.

Crows902h ago

Follow your own advice and stop worrying about what other think...

+ Show (4) more repliesLast reply 4m ago
Barlos11h ago(Edited 11h ago)

Thank you Todd! Thank you Phil! Thank you team Xbox!! Thank you Bethesda! Thank you to my mom for giving birth to me so I could experience this masterpiece of a game!! This is the most amazing news I've ever heard!!! DLC to the best game ever made!!!

Let's gooooo!

!!!1!!

Eonjay6h ago

I'm half expecting them to announce it for PlayStation next week.

Barlos3h ago

You never know. I'd still not buy it.

Extermin8or3_11h ago

Cool so I bet the PS5 version with all the updates and the expansion etc releases early next year then. I'm not particularly fussed or looking to buy it given my time with the game on pc was very "meh" but importantly it will help prove a point to all those in denial claiming the reports about a starfield port were wrong.

CobraKai11h ago

I enjoyed the game. I wasnt into Skyrim that much but using a sci fi setting got me into this one

Crows901h ago

I was honestly super excited for it. Just found it too shallow and uninteresting. Rather play mass effect.

Show all comments (43)
300°

Starfield Highlights a Major Problem With the AAA Game Industry

Video games -- particularly AAA video games -- have become too expensive to make. The intel from every fly on the wall in every investor's room is there is an increasing level of caution about spending hundreds of millions just to release a single video game. And you can't blame them. Many AAA game budgets mean that you can print hundreds of millions in revenue, and not even turn a profit. If you are an investor, quite frankly, there are many easier ways to make a buck. AAA games have always been expensive to make though, but when did we go from expensive, to too expensive? A decade ago, AAA games were still expensive to make, but fears of "sustainability" didn't keep every CEO up at night. Consumer expectations and demands no doubt play a role in this, but more and more games are also revealing obvious signs of resource mismanagement, evident by development teams and budgets spiraling out of control with sometimes nothing substantial to show for it.

Read Full Story >>
comicbook.com
franwex10d ago

It’s a question that I’ve pondered myself too. How are these developers spending this much money? Also, like the article stated, I cannot tell where it’s even going. Perfect example was used with Starfield and Spiderman 2.

They claim they have to increase prices due to development costs exploding. Okay? Well, I’m finding myself spending less and less money on games than before due to the quality actually going down. With a few recent exceptions games are getting worse.

I thought these newer consoles and game engines are easier-therefore-cheaper to make games than previous ones. What has happened? Was it over hiring after the pandemic, like other tech companies?

MrBaskerville10d ago (Edited 10d ago )

Costs quite a bit to maintain a team of 700+ employees. Which is what it takes to create something with state of the art fidelity and scope. Just imagine how many 3D artists you'd need to create the plethora of 3D objects in a AAA game. There's so much stuff and each asset takes time and effort.

That's atleast one of the things that didn't get easier. Also coding all the systems and creating all the character models with animations and everything. Animations alone is a huge thing because games are expected to be so detailed.

Back in the day a God of War type game was a 12 hour adventure with small levels, now it has to be this 40+ hours of stuff. Obviously it didn't have to be this way of AAA publishers hadn't convinced themselves that it's an arms race. Games probably didn't need to be this bloated and they probably didn't need to be cutting edge in fidelity.

franwex10d ago (Edited 10d ago )

Starfield’s animation and character models look like they are from Oblivion, a game that came out about 20 years ago. I cannot tell the difference between Spider-Man 2 and the first one at first glance. It’s been a joke in some YouTube channels.

Seven hundred people for 1 game? Make 7 games with 100 people instead. I think recent games have proven that it’s okay to have AA games, such as Hell Divers 2.

I guess I’m a bit jaded with the industry and where things are headed. Solutions seem obvious and easy, but maybe they aren’t.

MrBaskerville10d ago (Edited 10d ago )

@franwex
I'm not talking about Starfield.

And I'm not advocating for these behemoth productions. I think shorter development time and smaller teams would lead to better and more varied games. I want that, even if that means that we have to scale things down quite a bit.

Take something like The Last of Us 2. The amount of custom content is ridiculous if you break it down. It's no wonder they have huge teams of animators and modellers. And just to make things worse, each animated detail requires coding as well.

Just to add to animation work. It can take up to a week to make detailed walking animations. A lot of these tend to vary between character types. And then you need to do every other type of animation as well which is a task that scales quickly depending on how detailed the game is. And that's just a small aspect of AAA development. Each level might require several level designers who only do blockouts. Enviroment artists that setdress and lighting artists that work solely on lighting. Level needs scripting and testing. Each of these tasks takes a long ass time if the game is striving for realism.

Personally I prefer working on games where one level designer can do all aspects. But that's almost exclusively in indie and minor productions. It gets bloated fast.

Yui_Suzumiya9d ago

Then there's Doki Doki Literature Club which took one person to make along with a character designer and background designer and it's absolutely brilliant.

Cacabunga9d ago

Simply because they want you to believe it’s so expensive to develop a game that they must turn into other practices like releasing games unfinished, micro transactions and in the long run adopt the gaas model in all games..

thorstein9d ago

I think game budgets are falsely inflated for tax purposes.

Just look at Godzilla Minus One. It cost less that 15 million.

If they include CEO salary and bonuses on every game and the CEO takes a 20 million dollar bonus every year for the 4 years of dev time, that's 80 million the company can claim went to "making" the game.

esherwood9d ago

Yep and clogged with a bunch of corporate bs that has nothing to do with making good video games. Like diversity coordinators gender specialists. Like most jobs you have 20-30% of the workforce doing 80% of the work

FinalFantasyFanatic9d ago

I honestly think this is where a large portion of the budget goes, a significant portion to the CEO, then another large portion to the "Consultancy" group they hire. The rest can be explained by too much ambition in scope for their game, or being too inefficient with their resources available, then you have whatever is left for meaningful development.

rippermcrip9d ago

Who is upvoting this shit? They are counting a CEOs $20 million dollars 4 times for tax purposes? You have zero comprehension of how taxes work.

-Foxtrot9d ago

Spiderman 2 is so weird because the budget is insane yet I don't see it when playing

Yeah it's decent, refined gameplay, graphics and the like from the first game but it's very short, there's apparently a lot cut from it thanks to the insight from the Insomniac leak and the story was just not that good compared to the first so where the hell did all that money go to.

Even fixes to suits, bugs to wrinkle out and a New Game Plus mode took months to come out

Put it this way, the New Game Plus took as long to come out as the first games very first story DLC

FinalFantasyFanatic9d ago

I don't see it either, you have a good portion of the game already made if you reuse as much as you can for the first game, and based on the developer interviews, there was a lot of stuff they didn't implement. They also hired that one, currently infamous consultancy group, despite all this, I can't see how they spent more than twice as much money making the sequel.

Profchaos9d ago

There's so much more at play now compared to 20 or 30 years ago.

Yes tools have matured they are easier than ever to use we are no longer limited and more universal however gamers demand more.

Making a game like banjo Kazooie vs GTA vi and as amazing as banjo was in its day its quite dated an unacceptable for a game released today to look and run like that.

Games now have complex weather systems that take months to program by all accounts GTA vi will feature a hurricane system unlike anything we've ever seen building that takes so much work months and months.

In addition development teams are now huge and that's where a lot of the costs stem from the manpower requirement of modern games can be in the hundreds and given the length of time they spend making these games add up to so much more to produce.

Art is also a huge are where pixel art gave way to working with polygons and varying levels of detail based on camera location we are now in the realm of HD assets where any slight imperfections stand out like a sore thing vs the PS2 era where artwork could be murky and it was fine this takes time.

Tldr the scope of modern games has gone nuts gamers demand everything be phenomenal and crafting this takes a long time by far bigger studios.

We can still rely on indies to makes smaller scope reasonably priced games like RoboCop rouge city but AAA studios seem reluctant to re scope from masterpieces to just fun games

Mulando9d ago

In case of Spiderman license costs were also a big chunk. And then there is the marketing, that exploded over time and is mostly higher than actual development costs.

blacktiger9d ago

All lies and top industries owns by elite and lying to shareholders that these are the expensive and getting expensive.

+ Show (4) more repliesLast reply 9d ago
raWfodog10d ago

I believe that it is due to this unsustainable rise in production costs that more and more companies are looking to AI tools to help ‘lower’ costs.

northpaws9d ago

The use of AI is all about greed, even for companies that are sustainable, they would use AI because it saves them money.

Nooderus9d ago

Is saving money inherently greedy behavior?

northpaws8d ago

@Nooderus

It is if they don't care about the employees who made them all those money in the first place. Replace them with AI just so the higher ups can get a bigger bonus.

FinalFantasyFanatic9d ago

I don't believe we'll get better or more complete games, the savings will just get pocketed by the wrong people, I wish it wouldn't, but I don't have a lot of faith in these bigger companies.

KyRo10d ago

I genuinely believe it's mismanagement. Why are we seeing an influx of one person or games with a team no bigger than 10 create whole games with little to no budget? Unreal Engine 5 and I'm sure many other engines have plugins that have streamlined to many things you would have had to create and code back in the day.

For instance, before the cull, there were 3000 Devs working on COD alone. I'm a COD player but let's be real, there's been no innovation since 2019s MW. What exactly are those Devs doing? Even more so when so much of the new games are using recycled content

Sciurus_vulgaris10d ago

I also think higher up leads may simply demand more based on the IP they are working on. This could explain why COD costs so much to develop.

Tody_ZA10d ago (Edited 10d ago )

I've stated this in many other articles, but corporate greed, mismanagement and bloat and failing to understand the target audience and misaligned sales expectations as a result are the big reasons for these failures.

You'll see it in the way devs and publishers speak, every sequel needs to be "three times the size" of its predecessor, with hundreds of employees and over-indulgence. Wasted resources on the illusion of scale and scope. Misguided notions that if your budget balloons to three times that of the previous game you'll make three times the sales.

Compare the natural progression of games like Assassin's Creed 1 to 2 or Batman Arkham Asylum to City or Witcher 2 to Witcher 3 or God of War remake to Ragnarok and countless others. How is it that From Software continues to release successful games? Why don't we hear these excuses from Larian? These were games made by developers with a vision, passion and desire to improve their game in meaningful ways.

Then look at Suicide Squad Kill the Franchise and how it bloats well beyond its expected completion date and alienates its audience and middle fingers its purchasing power by wrapping a single player game in GAAS. Look at Starfield compared to Skyrim. Why couldn't Starfield have 5-10 carefully developed worlds with well written stories and focus? Why did it need all this bloat and excess that adds nothing to the quality of the game? How can No Man's Sky succeed where Starfield fails? Look at Mass Effect Andromeda compared to Mass Effect 3. Years of development and millions in cost to produce that mediocre fodder.

The narrative they want you to believe is that game budgets of triple A games are unsustainable, but it's typical corporate rubbish where they create the problem and then charge you more and dilute the quality of their games in favour of monetisation to solve it.

Tody_ZA10d ago

Obviously didn't mean God of War "remake", meant 2018.

Chocoburger9d ago

Indeed, here's a good example, Assassin's Creed 1 had a budget of 10 million dollars. Very reasonable. Assassin's Creed IV: Black Flag had a budget of 100 million dollars, within the same console generation! Even though BF was released on more systems, its still such a massive leap in production costs.

So you ask why they're making their games so big, well the reason is actually because of micro-trash-actions. Even single player games are featured with in-game stores packed with cosmetics, equipment upgrades, resources upgrades, or whatever other rubbish. The reason why games are so bloated and long, artificially extending the length of the game is because they know that the longer a person plays a game (which they refer to as "player engagement"), the more likely they are to eventually head into the micro-trash-action store and purchase something.

That is their goal, so they force the developers to make massive game maps, pack it boring filler, and then intentionally slow down your progress through experience points, skill points, and high level enemies that are over powered until you waste hours of your life grinding away to finally progress.

A person on reddit made a decent post about AC: Origins encouraging people towards spending more money.
https://www.reddit.com/r/pc...

I've lost interest in these types of games, because the publisher has intentionally gone out of their way to make their game boring in order to try and make more money out of me. NOPE!

Tody_ZA9d ago (Edited 9d ago )

@Chocoburger That's exactly right, nail hit on head. But this phenomenon doesn't just apply to the gaming industry. Hollywood is just as guilty of self destructive behaviour, if you look at the massive fall of Disney in both Star Wars and Marvel.

Even their success stories are questionable. Deadpool 1 had a tiny budget of $58 million but was a massive success with a box office of $780 million. The corporate greed machine then says "more!" and the budget grows to $110 million, but what does the box office do? It doesn't suddenly double, because the audience certainly didn't double for this kind of movie. The box office is more or less the same. Is Deadpool 2 twice as good as the first? Arguably not, its just as good, or maybe a bit better. It's production values are certainly higher. I wonder what the budget of Deadpool x Wolverine will be.

Joker had a budget of $50 to $70 million, and was the greatest R rated success in history, and now its sequel has a budget of $200 million!!! Do they think the box office is going to quadruple?? Are movies unsustainable now?

My argument is that obviously we want bigger and better, but that doesn't mean an insane escalation in costs beyond what the product is reasonably expected to sell. There needs to be reasonable progression. That's the problem. Marvel took years and a number of movies to craft the success of Avengers. Compare that to what DC did from Man of Steel...

Back to games, you are exactly correct. They drown development resources and costs into building these monetisation models into the game, but you can't just tack them onto the game, you have to design reasons for them to exist and motivations for players to use them, which means bloat and excess and time wasting mechanics and in-game currencies and padding and all sorts of crap instead of a focused single player experience.

anast10d ago

Greed from everyone involved including game reviewers, which are the greedy little goblins that help the lords screw over the gaming landscape.

Show all comments (56)
160°

15 Single Player Games That Divided Fans

One way or another, these games provoked strong reactions.

Read Full Story >>
gamingbolt.com
banger8818d ago

I don't think Days Gone divided fans. For the most part, gamers loved it. It was the reviewers who were divided. Self-loathing racist pieces of shit that took exception to the main character being white. This was a fantastic game, one of the best open-world games I ever played, and I've played them all.

Cacabunga18d ago (Edited 18d ago )

Second you on this.. I had absolute blast playing this game!! Memorable!

TLOU 2 I thought was utter s***.. I still haven’t finished it and stopped about halfway (apparently).

It wasn’t fans divided around The Order, it was a period where xbox fanboys were thinking Rise was a more engaging game so they were spreading a lot of hate..
Today they are hibernating with nothing to play
The Order was short, no denying, but a great game with huge potential

shinoff218318d ago

I enjoyed days gone and last of us 2. PeoPke trippin.

I always thought the order was kinda whack seeming so I never tried it. Id like to now though.

Jon6158617d ago

No thr order was a short, clunky mediocre yet visually stunning game. I thoughts so and pretty much every other reviewer did too.

thorstein17d ago

The Order, where length was a criterion for rating a game, but only this particular game and no others.

Demetrius18d ago

I agree on my 2nd playthrough, ps5 this time

RavenWolfx18d ago

While I enjoy what is there in Days Gone, I mourn what was lost. The first trailers for Days Gone showed a morality system that looked interesting. For example, in the beginning when you are chasing down Leon and after you caught him, you could choose to shoot him or leave him for the freaks. You can see hints of it in other places, like if you catch a bandit unaware sometimes they will disarm and it seems like Deacon had the option to shoot them or let them go (he automatically lets them go).

Crows9017d ago

Whatever...those systems unless revolutionary don't add much...they rarely do in games that do have them.

anast18d ago

For the most part, when it comes to Last of Us 2, incels, homophobes, and closet national socialist types didn't like it. I repeat not all, but most.

Days Gone is a great game and it was attacked by the leftist socialist people that are actually closet fascists. As a great poet once said: "Socialism is the mother of fascism."

The Order got hit from anti-Sony Xbox fans.

Out of these 3, Last of Us 2 stands above as being a work of art. It's still generating a ton conversation to this day.

coolbeans17d ago (Edited 17d ago )

-"Last of Us 2, incels, homophobes, and closet national socialist types didn't like it. I repeat not all, but most."

It's so weird & cringe to see other gamers paint this broad brush of *who* didn't like Part II. Why take the "most who disagree with me are Hitler" type of mentality over game tastes?

-"The Order got hit from anti-Sony Xbox fans."

No other community I've dabbled in - be it social media or gaming forums - has built up such a dedicated defense for The Order like N4G. This attitude fundamentally blows my mind, especially in the face of similar older titles (hello Uncharted 1) that already did a marginally better job at storytelling and gameplay. It almost feels like some N4G group chat made this reflexive defense as a meme and a bunch of posters are still playing along with it. No offense to genuine Order fans, but I simply can't shake that feeling.

Yui_Suzumiya17d ago

Well to be fair, I remember being only one of a few people on this site that actually praised The Order when it for came out and got alot of flack for it. Over time it seems opinions have changed about it.

anast17d ago (Edited 17d ago )

saying something is "cringe" doesn't prove me wrong. You just throw words out and hope they stick. Bring some evidence to prove me otherwise.

I got:

Letizi, R., & Norman, C. (2023). “You Took That From Me”: Conspiracism and Online Harassment in the Alt-Fandom of The Last of Us Part II. Games and Culture, 0(0). https://doi.org/10.1177/155...

You're up. Maybe you can change my mind.

Because NG4 defended it doesn't mean NG4 is the gospel of gaming.

thorstein17d ago

Yeah Yui, it was "the game to hate" at the time. What was bizarre was the, as usual, journalists that were lying about the game and their stories were approved.

It was all clickhate all the time for the Order. I defended it too.

coolbeans16d ago

@Yui

-"I remember being only one of a few people on this site that actually praised The Order when it for came out and got alot of flack for it."

That could've been the case right at release, but you should see more recent opinion articles on here. There's a pretty substantial cadre who defend it on here as being "unfairly tarnished" that I simply don't see elsewhere.

+ Show (1) more replyLast reply 16d ago
Skuletor17d ago

Most of the backlash against The Last Of Us 2 was people upset that Joel was killed off, simple as that.

anast17d ago

There is that too, but the other groups pilled on too, which increased the numbers. I really don't see why we have to ignore everything but Joel being killed.

Inverno17d ago

I didn't like Part 2 and I'm not any of. The game sold like crazy, it's just hard for people to understand that most found the story to be arse.

anast17d ago (Edited 17d ago )

Prove what I say is wrong. I will need evidence. I didn't not say all. Your exception rule doesn't work. Find evidence that counters mine. So, we can have a real discussion.

Inverno17d ago

There are plenty of legitimate criticism in hours long analysis videos and reddit posts actually critiquing Part 2. The people you're talking about are such a minority, and they attack just about everything because they see the "wokeness" in the most subliminal ways. They're insignificant because the game still sold pretty well, and reviewed well regardless. Keep in mind the game released world wide, and western politics and views can't be applied to every corner of the world. I can agree that Days Gone was attacked, and unlike Part 2, due to these sites being so heavily political biased it did do some damage.

anast17d ago

I am at least showing the group was large enough of a concern for a journal to publish an article.

Where's your evidence?

Crows9017d ago

He's not looking for evidence. Don't bother with him.

Crows9017d ago

The last of us part 2 was bad story wise. Not some nonsense that you speak of...most of the negative people were random...lots of the critical reception from anything other than mainstream journalism thought that the game had huge problems.

Angry Joe and skill up being prime examples of that...unless of course like most socialists out there you wanna just lable people.

anast17d ago (Edited 17d ago )

Where's your evidence?

Crows9017d ago

@anast

Oh geez...Twitter is full of trolls...common sense.
The YouTube critics I mentioned are innocent till proven guilty. And proven with facts not opinions. I gave you evidence of 2 prominent youtubers and yet you ask for more...either you can't read or you aren't looking for evidence.

As far as groups being "large" for journos to get their panties all tied up...well then again you must be extremely gullible. As if we haven't seen thousands of articles claiming players are offended, angry or backlashing based solely on 1 or 2 posts. They love grabbing very specific individuals and using them to represent a much larger base....whatever is convenient to them making the case that gamers bad and journos good.

coolbeans16d ago (Edited 16d ago )

-"saying something is "cringe" doesn't prove me wrong. You just throw words out and hope they stick. Bring some evidence to prove me otherwise."

It doesn't "prove" it, but I have a solid success rate with the term - which seems to be the case here too. With regards to your article, I should break this down into parts:

1.) For starters, bleating for countering "evidence" after brandishing a media analysis paper (or papers) shouldn't be treated as some kind of trump card. That's not to say these researchers did nothing, mind you. Only that expecting counter-ideologies within this field who'll make this specific kind of work for TLOU Pt. II is absurdly demanding on its face. Nevermind the probability of non-progressive types getting the administrative approval being next to nil, but that's another can of worms.

2.) While I have critiques about x or y (some anecdotes being more flimsy than others, GG speculation, etc.), let's say for this argument that it's a solid piece overall. Having read the whole thing, there is literally *NOTHING* that validates the broad brush with which you painted TLOU2 critics in your first comment (speaking as someone who thinks it's a good game). The discussion about alt-fans, anti-fans, etc. does paint an ugly picture about the TLOU subreddit, Twitter users, certain YouTubers, and more; however, there's no positive declaration about TLOU2's critics ending at these particular clusters either. Even if you say "most, not all" in your first comment, that still seems overly broad compared to the text I read. (EDIT: That's not to disregard the nastiness or modest size in its own right.)

It's also worth noting how much of that paper's material is inspecting a pre-/at-release sort of backlash. But the game's been out for several years now. More and more people who AREN'T incels, homophobes, closet Nazis have played it past 2020 and you don't really see this new broad consensus about its accomplishments; in fact, you see more of a continued split over whether or not it deserves such monumental praise. Here's just a few other sub-communities near its release that don't fit your description:

- https://www.youtube.com/wat...
- https://www.youtube.com/wat...
- https://www.youtube.com/wat...

-"Because NG4 defended it doesn't mean NG4 is the gospel of gaming."

Correct, but you're just solidifying my point. Even PS fans elsewhere (social media or gaming forums) don't go to bat for The Order with the enthusiasm and consistency they do here in my experience. That's what makes your assessment of "anti-Sony Xbox fans" so fascinating to me.

anast16d ago

1) Speculation and emotion

2) Speculation and emotion

2a) Might be an argument if you gave me something other than your own opinion and emotions over the subject, but it's left as an anecdote without any real research. By the way, we can't negate the at release behavior, because it fits your narrative. It existed and those groups were involved.

The article is not a trump card and the fact that you seem to think so is more troubling on your end than mine. The article was to see if you could find other people that researched this phenomenon and we can have a conversation, but you still refuse to do this. Instead you wrote a sermon, which is a shame because maybe you had something with point "2a: It's also worth..." But this point still tries to side step actual events.

The final point doesn't solidify anything unless you are trying to solidify your own opinion. Albeit, it is passive aggressive, which is strange.

coolbeans16d ago

-"Speculation and emotion"

I mean... okay? Where am I wrong on 2.) though? Asking for a conflicting media studies research paper on this specific topic is already a random ask, given the environment with which these are made.

-"Might be an argument if you gave me something other than your own opinion and emotions over the subject, but it's left as an anecdote without any real research."

Wait. Just so we're clear: a research paper that focuses most of its attention towards a subreddit and social media comments to Neil Druckmann means you get to sustain your overly broad claims while contrary social media sources that don't exhibit the same kind of "alt-fan/anti-fan" rhetoric can't be counted? Now I feel even more confident in my initial assessment b/c all you're after is just whatever can be found with some accreditation behind it - regardless of quality.

-"By the way, we can't negate the at release behavior, because it fits your narrative. It existed and those groups were involved."

That's the thing: I never said they wasn't a sizable contingent of that either. From the start, my response was just how wild it was to paint *MOST* detractors with such a broad brush. I still don't think I'm off-base in saying it's cringe to just say "most people who shit on x game are closet Nazis or bigots of some sort," especially when your research doesn't really validate that.

-"The article is not a trump card and the fact that you seem to think so is more troubling on your end than mine."

Bro, you literally responded with "Bring some evidence to prove me otherwise.... You're up. Maybe you can change my mind." I don't really see how I'm speaking out of turn there given this and your original comment.

-"The article was to see if you could find other people that researched this phenomenon and we can have a conversation, but you still refuse to do this."

If no other people *HAVE* researched this phenomenon, then I don't see how the next best option is highly-popular sources which counter your original claim. Given that all you're promoting is a media studies paper hyper-focusing on a specific cluster of media, why wouldn't other forms of media work as some kind of substitute? That's not side-stepping events in the slightest.

-"The final point doesn't solidify anything unless you are trying to solidify your own opinion. Albeit, it is passive aggressive, which is strange."

I don't know what that first sentence means, honestly.

Look, I'll just put it like this: try to have a frank conversation about The Order on some other non-N4G gaming forum. There isn't going to be this clean split between 'Sony fans' and 'Xbox fans' that love it or hate it. Ask Sony fans how they'd feel about paying full-price for it and you're not going to get the ardent defenses compared to some of its most popular comment sections here.

anast15d ago

Still no evidence. I ask for you to bring contrary evidence, so maybe I might change my mind, all research can be falsifiable. This is what you are missing. We are thinking in two different universes.

You are writing sermons, which is a waste of everyone's time including yours. Bring some research and we will discuss it. As of now you have only brought superstitions.

coolbeans15d ago

-"I ask for you to bring contrary evidence, so maybe I might change my mind, all research can be falsifiable."

But I literally read YOUR evidence and it doesn't support the broader claims you made at the start. I'm not sure where else to go with that.

-"Bring some research and we will discuss it. As of now you have only brought superstitions."

Bro, leveraging this kind of language is so wild in the face of what you've provided. It's like unless those different communities I linked where fused together in a random media studies paper, you'd magically consider it valid. I don't understand how you're leveraging that, especially when it doesn't fortify your initial claim. You're basically retorting to me writing too much, regardless of the content itself. Just the oddest conversation with you thus far and I don't quite get it.

+ Show (5) more repliesLast reply 15d ago
D0nkeyBoi17d ago

Amazing gameplay, but TLOU2 had one of the worst, most convoluted and uneccessary plots I ever seen in a sequel. Terrible story and the characters were forgettable. I didn't give an F about anyone in the story.

Inverno17d ago

I don't think any of these divided fans, other than LoU2. The rest were either victims of biased reviews or just generally agreed that they weren't as good as they could've been or just overall disappointing.