100°

Stellar Blade Tech Preview: What can we learn from the impressive PS5 demo?

Digital Foundry : Tom Morgan investigates the Stellar Blade demo, which has now had an official release after earlier being published by mistake. Which mode is best?

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eurogamer.net
Cacabunga432d ago

That this game will sell very well !! Surprised by the demo and gameplay. Didn’t reinvent the wheel but very good to play

Fonsecap432d ago

I agree that some of the surface textures could use an upgrade in quality...

Psychonaut85432d ago

On consoles at least, can we just put Unreal Engine 5 on hold til next gen, and just get more polished UE4 games like this and Lies of P? Cuz the UE5 games on console so far run like drunken potatoes. I personally can do without Nanite and such for the time being if it’s at the cost of performance. And I doubt I’m alone in that sentiment. People have been asking for better performance for 10 years, and there’s always gunna be some new graphical tech that eats up processing power. Pump the brakes, get the performance standard to 60, or hell at least an evenly pace 40 for those who can use it. Then start adding graphical features to the extent they don’t tank performance.

Obscure_Observer431d ago

Enjoy your crossgen games.

Some of us bough a next gen console for a reason.

Einhander1972431d ago

Three times the graphics modes as Hellblade and three times a much gameplay too.

MrBaskerville431d ago

A little dissapointed by the demo. It seems goof, but was hoping for something more in the vein of DMC, but it's more of a souls like. Feels like a game where you should be able to use longer combos. Hope the skilltree fixes this in a satisfying way.

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130°

Stellar Blade's Update Version 1.011 Intended for June 11 Accidentally Released to Some Players

Someone at Shift Up screwed up and accidentally released the Stellar Blade update intended for June 11 available temporarily.

50°

Stellar Blade PC - Motion Comic Trailer

Meet Eve and Tachy — this motion comic launches you into the heart-pounding world of Stellar Blade.

360°

Stellar Blade PC Gameplay - Dated looks and Gameplay saved by fan-service

CG writes: The Stellar Blade PC demo dropped yesterday and here are two gameplay videos running at max settings in 4K using an RTX 4090. The gameplay feels polished but somewhat dated in our opinion (as are the UE4 visuals). The game seems like a cross between Bayonetta and a souls-like without the punishing deaths. However (and PS5 fans can attest), the fan-service is “refreshing” in a sea of Western developed titles shying away from sexualized lead characters. Bravo SHIFT-Up, take our money when the game releases June 11th.

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cramgaming.com
CrimsonWing6910d ago

Dated visuals? What in the hell?

IRetrouk10d ago

Yeah i don't understand this at all

Christopher10d ago

They do look dated, though...

It's 4k, but everything looks like it's from last generation hardware. The problem isn't that this is dated, it's that we don't call it out for being dated in other major games.

YourMommySpoils10d ago

In some ways I disagree about dated, as the modelling for objects, (not saying Eve herself), is done better than the highest end graphical games. I'm talking about examples like chairs and bottles and shops, etc. The aspect proportions in this game are way more accurate than any other game I've played.

Christopher9d ago

@YourMommySpoils: No, they absolutely aren't.

YourMommySpoils9d ago

@Christopher they absolutely are. Give me another game accurately size beer and wine bottles.

Obscure_Observer10d ago

"Dated visuals? What in the hell?"

It´s powered by eleven years old tech. The rest self explanatory.

Redgrave10d ago

I suppose you'd be the one true expert on things powered by old tech, huh

Obscure_Observer10d ago

@Redgrave

"I suppose you'd be the one true expert on things powered by old tech, huh"

Yes

yeastori10d ago (Edited 10d ago )

old tech doesn't matter, some older games look better than games made today. Examples, COD Advance Warfare, InFamous Second Son.

Obscure_Observer10d ago

@yeastori

I`m gonna make it easier for you to understand.

By comparison, Clair Obscur, which is a *cheaper* ($50) AA UE5 powered game, will absolutely destroy some AAA UE4 powered games like Stellar Blade, Redfall or Lost Soul Aside ($60).

It is what it is.

StoneTitan9d ago

it is what it is, you are just wrong on almost everything you talk about hahaha

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peppeaccardo10d ago

The open world areas are alright and fairly intricate in their design. There are not that many athmospherical effects nor deptjh of field or other prost processing effects, however the game is fun. Imagine Devil May Cry in space with a decent upgrade system for moves and weapons. Some fights are a bit frustrating and need to be won following a certain strategy. Characters are alright, feel a bit stiff at times. The game is definitivellty worth a look. Played on PS5 basic and quite enjoyed it.

gurp10d ago

how are they dated, I played it on PS5, and it looks great, some of the textures are blurry but only close up
the character models are very good

FromSoftware games have dated graphics, but why do they get such high scores, they all look last gen and many several gens old

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Levii_9210d ago (Edited 10d ago )

What, did someone just have a stroke?

Redgrave9d ago

This website typically reviews P games or lewd gachas/mods. This particular review has to be a move made to garner traffic by speaking negatively about Stellar Blade while not being completely off brand from the usual fare.

Rainbowcookie10d ago

They always use the "dated" visual reference to add more boobage.

VivaLaManual10d ago

Date looks and gameplay? That combat is wonderful....

Smellsforfree10d ago

I love the visuals and I think they look absolutely great. Games don't need GPU breaking lighting models in order to be fun.

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