110°

Tekken Series Sales Have Surpassed 55 Million Copies, 51% In Europe & 30% In America

Sales of Bandai Namco Entertainment's long-running Tekken fighting game series have surpassed 55 million copies.

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twistedvoxel.com
gold_drake26d ago

damn i didnt know europe had such a big percentage. i mean, tekken is amazing.

purple10126d ago (Edited 26d ago )

It’s cos for years USA mostly brought madden and COD. With a small portion experimenting with the rest, ie, platformers, racing, fighting rpg games
But times have changed now for sure and I’m sure it’s a much more even split between genres

Taken been around a long time 1999 maybe

Dazelya25d ago

This has always been known. Tekken has always been most popular in Europe. The game is much less popular in America and Asia. On the other hand, what is popular in America and especially in Asia is Street Fighter.

140°

Tekken 8 Roadmap for Free Updates Revealed, Patch Notes for 1.04 Out Tomorrow

Bandai Namco Entertainment has revealed the Tekken 8 roadmap for free updates coming this 2024 and it includes a free new map and more.

80°

Mortal Kombat's Way Of Dealing With Rage Quitters Is Just What Tekken 8 Needs

Fahad from eXputer: "Bandai Namco has been banning excessive rage quitters in Tekken 8, but their solution doesn't punish those who don't rage quit as often."

Furesis9d ago

This "issue" has been blown way out of proportions. I have never seen someone rage quit on anyone that i've watched and i personally have maybe close to 200h in myself and this has never happened to me. Sure if they can make it like MK great but this is such a none issue imho.

slayereddy6d ago (Edited 6d ago )

Your experience is nothing compared to the information they will have on disconnects, so if they say it is an issue you will accept that it is an issue that needs to be dealt with.

ReBurn8d ago

I'm ok with banning serial pluggers in ranked matches. But what I would like to see happen instead is to put people with higher than acceptable disconnect percentages into matches with other pluggers until they stop disconnecting. Let the pluggers play together in separate lobbies until they learn to lose gracefully.

slayereddy6d ago

As well as the measures they have implemented why can't they just seamlessly change the inputs from player to AI player so the player can continue the match and still recieve the match points.

100°

Monetization in Gaming Is Getting Insane

Trevor Walker said: Well, here we are again. Every time I think I’ve said all I have to say about this topic, another studio falls into the same cycle. Monetization in video games seems to be getting more and more out of hand. If you’ve played any AAA title in the last 6 years, you’ve surely seen it. Battle passes, exclusive skins, and sometimes pay to win features have spread throughout the gaming industry like a plague, and we need a cure. Badly. I never thought I’d see the day, but the first game that comes to mind is one that holds a special place in my heart.

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pslegends.com
victorMaje16d ago

You need a cure. Here it is:

1. Don’t buy the game.
2. Don’t just not buy the game, announce it!

Announce on every social media/chat/discourse/streaming … platform available & imaginable that you will not buy the game that is coming out & state the reason that we all know. Then advise others to do the same.

Once you’ve announced it, announce it again for the next game by the same dev that you will not buy their future product either, because of their past dealings with consumers.

3. See 1.

PRIMORDUS16d ago

I don't sub to anything digital, games, movies, TV shows, etc. I just take what I want for PC for the unbeatable price of $0.00 🤣 But I sometimes buy the occasional game, but as for the others I mentioned yeah ok, haha paying for a streaming service to watch shows, movies, etc man GTFO lol

jznrpg16d ago (Edited 16d ago )

I know many people who don’t buy MTs or support gaas. But unfortunately there are just as many people that I know who do and they don’t care about it. Companies won’t stop doing it until the vast majority don’t buy anything. Some GaaS do it better than others but most are looking to make as much MT money as they can get away with and there’s too many who don’t mind it at all

anast16d ago

Reviewers can prioritize monetization schemes in their reviews and give companies low scores based on severity.

Chocoburger15d ago

This is one of the reasons why I've been focusing more on older games from PS3 & X360 all the way back to the NES.
Rarely can a modern big budget game garner my attention, because its just the same stale concept over and over again. Open world, busy work, grinding, where your job is literally to be a trash collector (constantly picking up endless resources off the ground), the entire industry has been copying Ubi-junk, and I'm just not interested.

Add in the fact that games are clearly releasing in beta form (sometimes very early beta form!), then there's randomized gear you have to pick up and upgrade, then all those boring skill trees to fill in, which is the laziest form of fake game progression imaginable.

Then there's the nasty business model of paying an extra $20 just to play an unfinished game 3 days early. Disgusting behavior, and anyone who supports those companies are actively making our industry worse.

The game industry has never been perfect, but its also never been this bad either.