Helldivers 2 ~200 Hours Later - A War Without A Cause

Wccftech returns to Helldivers 2 after around 200 hours of gameplay. Did Ule change his mind from his verdict in the original review?

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Community57d ago
Mr Logic57d ago

"After spending 200 hours playing this game, I can conclude that the only thing that keeps me coming back is having fun, but that's not good enough"

Tedakin57d ago

Right? FUN is no longer a good enough reason to play something. Gamers have been indoctrinated by battlepasses and unlockables.

Scissorman57d ago

that can't be a real quote...i refuse to believe it lol

DarXyde57d ago

Sounds like he hates sweets, as he continues to eat candy.

KwietStorm_BLM56d ago

Videogame journalists are a traveling circus these days, but I think that is one of the most clownish statements I've read.

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mkis00757d ago

Playing that much of a game you have problems with means you like it more than than you think.


I can kind of agree with what he’s saying. I’ve played probably 80 hours of Helldivers and while I think it’s an excellent game it really doesn’t give you anything to aim for. Yes fun is the most important part of a game but this isn’t 1982 when games were simple. I need something to go after to keep me playing I mean even Donkey Kong had a high score to pursue. Helldivers is great but I can see how some will get bored of just having “fun”


Ummm, have we purged the galaxy of the Terminid scum, and the socialist Automatons?

Have we even come close to taking Malevalon Creek?

No, so get back out there and have fun spreading Managed Democracy.

anast57d ago

They don't read or listen. It needs to be a gold gun or a squirrel skin.


Hahahahaha, “they just want a gold gun or a squirrel suit”

I hate how accurate this is… I’m just happy that Arrowhead seems dead set on maintaining their tone for the game, and are extremely unlikely to release something dumb like a Snoop Dawg skin for a quick cash grab.

BrockEmSockEm57d ago

I just wanted them to at least up the level count and they did to 150 from 50. I wish it just kept going though.


If you look at the rankings, it seems clear they will extend it to level 1000 eventually.


Idk how you put in 200 hours already. I play a lot, and I’m at about 120 hours of mission time myself…. It’s been less than 8 weeks.

As much as it would be neat to have an endless supply of unlockables, I’ve been pretty content by the rate that they shadow drop new weapons and enemies.

If you look at the armory, it says how many helmets and such they are planning to launch… It’s a pretty high number.

Try playing less than 25 hours a week, and then you might be able to stay behind the drip of new content.

As someone who’s been gaming long before battle passes were a thing, I’m happy with the amount of carrots there are for me to chase.

I’d only be happier if they made armor locked behind tough challenges, like killing 500+ enemies during a non-defense mission.

And can we give Arrowhead a hand for making mechanics that are STILL fun after 200 hours? How many games manage to do that, let alone a AA game?

Ethereal57d ago

I've spent countless hours playing games I felt were "fun". That's the whole point. The medium is founded on fun and entertainment not some artificial goalpost designed to prey on your natural addiction tendencies. The grind isn't the thrill. It's the comradery, the laughs, the unexpected. This is the sort of thing that is wrong with the industry and why we are getting further and further way from what makes it special.

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Helldivers 2 Got Double the Development Budget From PlayStation According to Studio Boss

Arrowhead Game Studios chief Johan Pilestedt revealed that Sony PlayStation doubled the development budget of Helldivers 2.