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300°

Even Photorealistic Visuals And A Profound Story Cannot Top Creative Gameplay

Haris from eXputer: "A good gameplay system can compensate for below-average narrative/visuals but the vice verse is rarely possible in video games."

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Community402d ago
isarai403d ago

LMAO 🤣 bro this is a dumb comparison, like comparing monster hunter to ninja gaiden

rlow1403d ago

@isarai
Not sure if you read the whole article but the two games shown above are briefly touched on. The article mentions many games and systems. Really driving the point of how important gameplay is. To me the question should be, does anyone really need to be told this? If you been a gamer for even a short bit, you already know gameplay is king.

H9403d ago

I think yes they do, the age of handholding and going Hollywood have dominated the industry for a when now

S2Killinit402d ago

What does “going hollywood” mean? Are you saying if it has a good story, its going hollywood?

The whole point is that gameplay is necessary but that isn’t mutually exclusive from a good storyline.

H9402d ago

Good story? 99% of Hollywood style games, which are cinematic games that have stories and dialogue that would work with the average Hollywood audience, have actually bad stories or unimpressive safe stories, to me it's the exact opposite those Hollywood stories are a low point in game storytelling!

Of Course they aren't mutually exclusive but when you want your game to be a movie instead most of the times you gonna create something that simply doesn't work in game format!

Armaggedon402d ago

What he means by going hollywood, is presentation. Games focused on presentation have been the meta for awhile now, ever since the last of us dropped. Games with exceptional gameplay have been the outlier

FinalFantasyFanatic401d ago

If you mean the hoard of cinematic games instead of diverse genres, I would agree with you. Hollywood itself is creatively bankrupt, It's a big surprise when something like Dune, Top Gun or Oppenheimer comes out and wows us.

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jwillj2k4402d ago

Everyone needs to be told this. Otherwise the gaming industry wouldn’t be fapping over stupid shit like ray tracing and reflective puddles.

DarXyde402d ago

Indeed.

When it comes to actually scoring games though, it's tricky. How much weight should narrative be afforded in reviews? Personally, I think it shouldn't be allowed to hurt a score because the gameplay could be phenomenal. On the other hand, a good story should be rewarded in reviews. Games like Quantic Dream titles rely pretty much entirely on narrative.

Different genres should take them into consideration on a case by case basis, but perhaps the best approach is to rate games on "motivation to keep playing". Whether the game is just fun or the narrative keeps you hooked.

No idea, but I do agree that I much prefer a fun game over a narrative masterpiece. You've got games that balance both beautifully like Naughty Dog titles. I play them and it feels like I'm immersing myself in a great book.

I broadly agree, but I will also say "it depends".

FinalFantasyFanatic401d ago

I'm sure there's leeway for personal tastes, personally I score story/characters pretty highly, I can make do with mediocre gameplay as long as I have a good story/characters, but I might struggle if I have good gameplay and not very good characters or story to go with it.

Sciurus_vulgaris403d ago

The Horizon Games have very stylized realistic graphics. They are not photorealistic, nor was photorealism a visual target for the series.

H9403d ago

"A good gameplay system can compensate for below-average narrative/visuals but the vice verse is rarely possible in video games" on point, well done

MeteorPanda402d ago

Isn't horizens combat shoot arrow at part. basic button spam for melee with dodge?

Like the combat isnt why you play horizon, the graphics isnt why you play a hack and slash with customization in ronin either?

PitbullMonster402d ago

You can break down every game into simple gameplay loops. Isn't Elden Ring just dodge and attack? Isn't Helldivers2 just shoot? Isn't RDR2 just horse riding and shoot?

phoenixwing402d ago

@pitbull
completely agree. horizon has good gameplay actually and it's fun imo. also when it first came out it was quite a refreshing way to take down bosses when everything was an fps out there with bullet sponges and little else.

Armaggedon402d ago

Lmao. Good point. All of these games can broken down to a very fundamental level

nitus10402d ago

The best way to play HZD is to use sneek combat by laying out traps and luring the enemy into them. Personally I found the whistle to be much better than a rock and it is very easy to play the first few hours of HZD on the hardest level and not get attacked although that changes during the "proving".

As for shooting an arrow you have nine different types and three different types of bows. if you select and shoot the wrong arrow you are as good as dead if you are on the hardest difficulty. As an example say you are attacked by Glinthawks it is best to use a fire arrow not a more powerfull one. Of course you could fire a Corruption Arrow but they are useless against a corrupted machine.

Of course there are other weapon types you can use later in the game (eg. machine gun during the "proving") but you still have to be carefull.

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60°
8.0

Rise of the Ronin PC Review | Thumb Culture

Rise of the Ronin was the best breath of fresh air I needed when it comes to feudal Japan and sword fighting. Playing a game where it’s a mix of Dark Souls, For Honor and a splash of Shadow of Mordor. I would be recommending this game to those who love Japan’s history and sword fighting, but just on the PS5. The reason is that this game killed my 3070, and I’ve had to regress to continue playing the game. I would have tested it on the Steam Deck, but I’m not willing to lose that too.

So, play this game on the PS5, but if you don’t have one, you can play it on PC. Just make sure it’s a Super edition or a 4080 just to be safe

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60°
7.8

Rise of the Ronin (PC) Review - Stormy Port | COGconnected

Rise of the Ronin is an open world action RPG set in mid-19th century Japan, from the developers behind the Nioh franchise of action games.

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Community50d ago
70°

Rise of the Ronin Interview – Team Ninja on the Steam Release, PC Gaming in Japan, & More

Ahead of Rise of the Ronin  launching on Steam today, RPG Site had a chance to talk to Yosuke Hayashi, Producer and Executive Vice President at Koei Tecmo, and Fumihiko Yasuda, Development Producer & Head of Team Ninja, about the PC version and more.

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Community56d ago
Zeke6855d ago

Now I hope they start developing Nioh 3! Those are my personal favourites. I loved Rise Of The Ronin but the openworld isn't as challenging as the close combat levels of the Nioh series in my opinion. I would love more Nioh a.s.a.p. ;)