Just Press Play Review: Far Cry 2
JPP writes: "Enough to get by, the base storyline will interest you but isn’t quite… amazing. The story changes depending on the character you pick, and by the choices you make throughout the game. At the beginning of the game you’re thrust straight into the immersive style of FarCry 2. You begin in a taxi, driven by a talkative and wise native African man, a basic exposition of the setting takes place here as he tells you about the conflicting factions in this area of Africa and such. At this point one of the most interesting details of the game shows itself for the first time. The screen blurs and distorts, you hear the character grunt, and you begin to writhe. Sickness, while not central, doesn’t take a backseat in this game. Throughout the entire game you’ll be reminded of your sickness, and have to care for it. As well as healing yourself from the illnesses damage, you must also perform first aid on yourself and others. Examples of this are pulling a bullet out of your hand, or calming and treating a friend who seems to be in shock by playing micro-games, similar in style to the Trauma Center games on DS and Wii."











