JDR thinks the gaming industry needs more licensed IPs. It's basically a cry for Firefly: The Game, and why not? JDR delves deeper into why more isn't adapted for the interactive screen.
Take-Two CEO says that Rockstar Games want its upcoming open world action game, GTA VI, to be the best entertainment product ever created.
Can’t wait! Like my hype has never been this high for a game. I hope it really delivers and looks like what they’re showing. Like, I’ll finally feel like we’ve entered next-gen if it does.
I can't wait for this overblown cutscene game to come out so i never buy it and spend money on it.
Technically it looks incredible but I’m a bit disappointed that it’s turned into a franchise about heists. I miss the more carried mission structure. I miss having just one playable character too.
They're definitely gonna charge 2x. Full cost for the story. $80 Full cost for the MP. $80 complete $160 Bundle with some in game currency and Cosmetic dlc. $200
VGChartz's Evan Norris: "During my time at PAX East, Sorlie walked me through two titles: the original Bubsy on SNES (his personal favorite) and the now infamous Bubsy 3D, the franchise's first foray into three dimensions. Each game in the anthology will feature the quality-of-life features common to Limited Run's Carbon Engine, including rewind, save states, screen & filter options, and even an optional "boost mode" that overclocks the system slightly to remove slowdown."
My one friend and I loved Bubsy 1. We used to compare him to Sonic all the time. So with us and the one person from this article it has at least three fans. 🤣
I was so lucky as a kid my parents convinced me to rent Busby 3d first because I was full steam ahead on buying it with my pocket money based on the advertising alone.
"The Germany/US-based indie games publisher Aerosoft and Munich-based (Germany) indie games developer Thera Bytes games, are today very glad and thrilled to announce that the full version (v1.0) of their zombie-themed sandbox/lab builder/survival game “Zombie Cure Lab” (from the AAA sim vets at Aerosoft), is coming to PC via Steam, and consoles (PS5 and Xbox Series X/S) via digital stores on May 27th, 2025." - Jonas Ek, TGG.
Nah. Video games are their own thing they wouldn't be improved by leeching off Hollywood more.
Read the article and it gives no mention of the many problems prevalent with licensed IPs, such as games and dlc being delisted when their licenses expire, Adult Swim games being the most recent example.
Only if they're good, if its going to be a 2D sprite art game, you can get away with a small team and small budget. But if you're going to make it a 3D polygonal game, you're going to need a large team with a large budget, and often times these licensed games are quickly pushed out the door, unpolished, rough, boring, bland, snorefest at best, and downright broken at worst.
We have an Indiana Jones and James Bond game currently being developed by two veteran teams with I assume fairly sizeable budgets. Let's hope they turn out to be worthwhile.
A new Mad Max game to coincide with the upcoming film would have been awesome. I loved the first game, I'm guessing it didn't sell too well as they never bothered following it up.
Wish they finished the War for Cybertron/Fall of Cybertron trilogy.