As is they're coins down a sofa, some announced games seem to just disappear. So just where are these missing VR games?
Saber Interactive has announced MudRunner VR for Meta Quest headsets, bringing the off-roader into VR soon.
Nice! It's a shame that it has to be on the dumbest common denominator on the Quest though. I use a Quest2, but would much prefer being able to max out the graphics on Steam. I'm not looking to upgrade to a Quest3 at the moment.
It is clear PSVR2 should have taken the stand alone approach with optional PS5 connectivity for those who own a PS5 to get those few premium titles that exist as 95% of the VR titles out there are stand alone quest versions. That would have bridged two markets. I just don't think Sony have the appetite to run another platform outside of the PS5 though.
Farbridge's upcoming VR RTS Homeworld: Vast Reaches will be available for Meta Quest headsets from 2nd May 2024.
Fast Travel Games' Mannequin, an asymmetrical 2v3 multiplayer hunter is coming to Meta Quest App Lab in May.
There wont be enough demand until the tech gets better and more affordable.
For GTA SA
Meta made a lot of budget cuts and cancelled a fair few exclusive game contracts we don't know if this was cancelled but it's possible and this was announced prior to the release of GTA definitive edition which was slammed and eventually moved to be supported in house by Rockstar.
Since then we have just gotten the mobile versions a d they are actually the best way to play the definitive edition unfortunately the consoles never got a retrospective patch to implement the improvements they made in the mobile games.
But for VR we know a VR mode was found in the definitive editions game files thanks to data miners so seeming it was meant to be using the definitive edition as a base given its ue4 that makes sense. And the mode is there right now (some Polish may be required still) I would assume this is ready to go but meta got cold feet and cancelled it given the games reputation.
I do hope Rockstar forge ahead and still just launch it anyway on psvr2 as it's a game I've loved since day 1 on PS2 I'll even tolerate the de version to get it in VR